Dash Hopes

Dash Hopes

Instant

When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

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Set Rarity
Planar Chaos (PLC) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Dash Hopes Discussion

Fridrich on Mono Black Control

2 days ago

Boza Thank you for your suggestions. Actually I don't run choking sands :P the list is outdated, sorry! I run 2 cuombajj witches for now, but I'm thinking about changing that. Maybe play some Dash Hopes? Or some graveyard hate? I don't know.

I HIGHLY disagree about Fog of Gnats. This card is SO underrated, and won me SO much games, I would never just take it out. It's a fantastic hard to deal with blocker. Great against Delver, great against aggro, great against opposing control as well (and their threat like Gurmag). Also has flying, allowing for better control over monarch. 2 devotion is just a cherry on the top. Incredible card, 10/10 would've bought again.

darkdexterminate on Nyctophilia Control

2 weeks ago

jaunty I see, I will keep it in mind. Did you think about Quest for the Gravelord or Dash Hopes. I thought they were some cool cards, but cuestionable. I want to know what do you think.

Thank you for your answer :) I want to keep testing it more times.

musicman3310 on Ink-Eyes, Ninja Tribal

2 weeks ago

I would ditch Dash Hopes if I were you. I love the deck, but maybe throw in something like Inquisition of Kozilek or Grasp of Darkness over Dash Hopes. If you would like some sideboard cards, I can help you brainstorm a sideboard too. :)

dingusdingo on Best Counterspells in Commander?

3 weeks ago

Blue

Your very top tier auto-include for lists is going to look like

Your situational includes are going to look like

Other blue stuff is usually just too expensive. Paying over 2 mana for a counterspell just doesn't cut it when there are so many threats for so cheap. Don't pay more than 2 for a counterspell unless it does something wild on top. Counterspells with fewer restrictions on what it can counter are going to be better.

Other Colors

This is where it gets saucy boys

  • Red Elemental Blast Pyroblast are VERY good. In a pod, there is almost definitely blue at the table. Every single red deck can slot these for commander without fear. Do note that REB works against any spell that includes blue (multicolor), while pyro only works against spells that are ONLY blue (monocolor).
  • Fork Reverberate (Twincast) these allow you to copy a counterspell to create a counterspell. More access for red to counterspells. They also conveniently work very well against tutors, ramp, big draw spells, and extra turn spells.
  • Guttural Response Weird hybrid color and somewhat restricted but still a good include in most RG decks.
  • Burnout a bit worse then the elemental blasts as it costs 2 mana and it is limited. The cantrip is nice though
  • Mana Tithe not that good in EDH but give it a whirl I guess
  • Lapse of Certainty costing 3 hurts, but this is more a tempo card than anything.
  • Dash Hopes Don't play this card in EDH lol
  • Withering Boon on the chunkier end at 2 CMC, but in a color that doesn't get much of this. The 3 life and the restriction hurt, but definitely EDH playable. Every deck runs a commander, 99% of which are creatures
  • Imp's Mischief can counter a spell by having it target Mischief, as can Misdirection Shunt Swerve and Ricochet Trap.
  • Veil of Summer 1 mana green Cryptic Command
  • Autumn's Veil Counterspell + silence against UB
  • Bind I bet you didn't even know this card existed. Cantrips. GOOD IN THE YISAN MIRROR MATCH?
  • Avoid Fate Weird protection oriented counterspell
  • Nether Void Mostly ran in stax builds, brutal lockout card
  • Planar Chaos One of my new favorite cards. Brutal with recursion like Hall of Heliod's Generosity. Play when you're ahead
  • Deathgrip Lifeforce These are based if you have any method of color shifting. Realistically, you could run Lifeforce in Momir Hackball. These cards can cause scoops on casual tables lol.
  • Vexing Shusher can render counterspells useless. Similarly, Dosan the Falling Leaf Grand Abolisher Prowling Serpopard Gaea's Herald can all protect against counterspells. Far more marginal but still worthwhile are Hall of Gemstone and Ritual of Subdual for turning off counterspells for opponents.

SideBae on [Primer] Mogis Slaughter House: Murder Made Tasty

1 month ago

Sulfuric Vortex comes to mind... I think it's probably better than Falkenrath Noble . Eidolon of the Great Revel , Harsh Mentor and other such duders also work.

I also think that if you cut a few of the more expensive cards (ex: Kaervek the Merciless , Ward of Bones ) for more mana ramp ( Rakdos Signet , Talisman of Indulgence ...) you can get away with running just around 31 or 32 lands. That'll free up some more slots for low-to-the-ground burn. Overall I think the deck would improve by a lot if you lowered the average CMC to something like 2 or 2.5.

I don't think very highly of Dash Hopes , to be honest. Maybe your experience has been different than mine, but in general people will be perfectly happy to pay 5 life for a significant spell. You're probably better off running something that generates card advantage, like Commune with Lava or Light Up the Stage . Gamble isn't really card advantage, but I think you should run it if only for the selection. Same goes for Faithless Looting .

Wheel of Fortune is amazing, although it's sitting around $100 these days. Reforge the Soul works as a more accessible replacement. Theater of Horrors is worth considering, too.

If you want a discard-style sub-theme (with your Geier Reach Sanitarium , Painful Quandary ...) Waste Not can be helpful.

Harvester of Souls works pretty well as a top-end, I think. It gets you cards when your opponents sac guys.

Right. That's all I got. Good luck.

FlammendesSchwert on Samson Simpson

1 month ago

I playtested your deck against my deck Ancient Oblivion - Plasma Apocalypse

I would make it a blue black deck with milling as your first win condition.

cancel 4x Dash Hopes and take in 4x Counterspell .

Instead of 2x Sadistic Sacrament and 2x Mangara of Corondor take 4x Glimpse the Unthinkable

cancel 2x Kaya, Orzhov Usurper and take 2 more Ashiok, Dream Render

also think of Jace, Memory Adept as your finisher

Spirits on Kaalia, Mirror Breaker EDH

2 months ago

Hi UR2L8,

Updated: I've added Thoughtseize to assist with the issue of drawing Kiki-Jiki, Mirror Breaker or Restoration Angel to had. This is in addition to the Faithless Looting . It provides a discard outlet for , but also is handy if another player has tutored a couple times and need to disrupt their combo (since we don't have Counterspell , Dash Hopes doesn't cut it, and Red Elemental Blast and Pyroblast are a little too specific for me).

Always something useful to Thoughtseize , downside is that it puts you at a card disadvantage and only 1 other opponent, so 1v1 it's a good trade, in a 4-pod can be detrimental, but also provides the modular benefit of discarding your own cards in a pinch.

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