|Commander / EDH||Legal|
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|Ice Age (ICE)||Rare|
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Creature — Demon
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play.
Tap: Gain control of target creature as long as Infernal Denizen remains in play.
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Infernal Denizen Discussion
5 months ago
Arcanis the Omnipotent - Draw plus protection
Dark Impostor - why settle for only our own creatures abilities
Eater of the Dead - "free" untap + graveyard hate
Fatestitcher - tap down / untap
Geth, Lord of the Vault - reanimation
Hoard-Smelter Dragon - artifact destruction
Jace's Archivist - windfall
Kalitas, Bloodchief of Ghet - creature destruction + token
Mean suggestions that will make you lose friends
5 months ago
(I would add a proper community card but that feature seems to be malfunctioning right now.)
Farly straightforward, this card would mostly be Zedruu the Greathearted (although a different character, not simply her gone evil or something) with a casting cost of and an activation cost of . In EDH, this could lead to some fun usage of cards like the following:
(I realize you can basically already do this with any Grixis commander + e.g. Bazaar Trader, but that's a bit less straightforward.)
Wall of cards Show
I'm unsure what would be suitable for its upkeep ability. Just copying Zedruu's straight off isn't too inappropriate, as drawing is certainly associated with black and life gain isn't too far out either, but that's kinda boring. Replacing the life gain with something negative towards opponents like milling, discard or plain life loss proportional to the amount of gifted permanent could be one option that's more in line with the color change (thought the negative effects would probably targeted in order to preserve some political potential). Putting a +1/+1 counter per gift on Zedruu the Grixishearted to take advantage of commander damage could also work (especially when combined with auras like Herald of Torment), in which case you could also change power/toughness from the original's 2/4 to 4/2 to signal greater aggression.
For the sake of flavor its subtype would be Horse Djinn, with the artwork depicting a djinn with a mare's head, wearing a mouth-covering veil.
Feedback would be welcome, especially on ways to make Grixis!Zedruu more distinct from the original while still fulfilling the basic function of giving out torturous black cards, in addition to the blue and red ones they both share.
(A version containing green could also be made for the sake of giving that color a chance to show off its painful cards, in which case the creature in question should probably have monkey paws.)
1 year ago
Control Magic, Empress Galina, Merieke Ri Berit, Bribery, Mindslaver, Aladdin, Aura Graft, Beguiler of Wills, Blatant Thievery, CoMManDeR, Cytoplast Manipulator, Dominate, Dragonlord Silumgar, Emrakul, the Promised End, Evangelize, Exert Influence, Govern the Guildless, Helm of Possession, Keiga, the Tide Star, Bringer of the Red Dawn, + + , Gilt-Leaf Archdruid, Herald of Leshrac, Infernal Denizen, + , Kukemssa Pirates, Memnarch, Might Makes Right, Nicol Bolas, Planeswalker, Old Man of the Sea, Olivia Voldaren, Orcish Squatters, Peer Pressure, Preacher, Rubinia Soulsinger, Siren of the Fanged Coast, Sower of Temptation, Thalakos Deceiver, Willbreaker, Willow Satyr. Pick and choose what you like then add tutors to put your combo pieces and answers together. Also, add + for extra protection.