Knacksaw Clique

Knacksaw Clique

Creature — Faerie Rogue

Flying

(1)(Blue), Untap: Target opponent removes the top card of his or her library from the game. Until end of turn, you may play that card.

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Trade

Have (2) Mortiferus_Rosa , metalmagic
Want (1) pjr_239

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Knacksaw Clique occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Knacksaw Clique Discussion

QuirkyQU33FER on Humanity was an Experiment by Aliens

1 week ago

Incubation Druid + Freed from the Real (if druid is adapted) = infintie blue and/or green mana

once you have that here are some of the crazy possibilities you can do with it:

Experiment Kraj + Presence of Gond + Gilder Bairn = infinitely big infinite tokens lol

Experiment Kraj + Knacksaw Clique = exile everyones library

Experiment Kraj + Cytoplast Manipulator + Horseshoe Crab or any untapper = steal everyones shit among other things

Rasaru on Drawing Dead

1 month ago

alechodgin23 I think I agree with your comment about Oona, Queen of the Fae and I didn't catch that on the Endbringer . However, I wanted to push back on Avatar of Woe . With what my deck should be able to do, I should be able to play it 99% of the time for only . So, it may be worth the shot. (maybe?) I like the idea of adding more removal. I think I need to look into that some more.. No comments on the The Haunt of Hightower or Knacksaw Clique ? :)

Rasaru on Drawing Dead

1 month ago

Valius & alechodgin23 - How about a The Haunt of Hightower or Knacksaw Clique to replace Sire of Stagnation ? I had also considered Avatar of Woe , Oona, Queen of the Fae and Endbringer , but feel like those first two would synergize a bit better with the rest of the deck.

*I just ordered a few replacements and will update my list once I receive them! You're suggestions are appreciated! Please don't forget to upvote my deck!

Hikarumei on Faeries Tribal

2 months ago

so the way I see it you're actually quite close (33 basic lands means 25 basic lands brings you up to 82)

Sooooo creatures

  • Zephyr Sprite (basic 1 drop flyer, but a 1 drop flyer is good on its own)
  • Wydwen, the Biting Gale (3/3 flyer with an ability that gives you bounce to save itself or add faerie casts)
  • Wasp Lancer (3 mana faerie flyer, that's it)
  • Vendilion Clique (ok, pricey but a good way to say no to an incoming problem)
  • Thieving Sprite (another way to say no to an incoming threat)
  • Silkbind Faerie (untap effects are very exploitable, although often rare)
  • Silkbind Faerie (easy to be a 3/3 flying vigilance for 3)
  • Ringskipper (this one is kinda mostly filler but could be obnoxious to get rid of)
  • Quickling (ok I think this is a diamond in the rough, 2 mana, get a body AND save a faerie from impending doom)
  • Oona's Gatewarden (i know defender BUT WITHER IS SUCH A GOOD MECHANIC)
  • Nightveil Sprite (2 mana 1/2 flyer that lets you look at the top card of your library, with the option to toss)
  • Mistbind Clique (forcing your opponent into an all out play can create quite the opening, timing it before the end of a phase limits their options on what they can do with all that mana)
  • Metropolis Sprite (With anthems that ability could be nasty, especially since early game flyers are often going unblocked)
  • Knacksaw Clique (I hate myself for suggesting this monster of a card but even if you aren't stealing their cards, your permanently removing them and that's just nasty)
  • Faerie Vandal (drawing 2 cards in a turn isnt hard in blue, so in many cases it will get +1/+1 every turn)
  • Faerie Mechanist (counts as an artifact AND sifts for more)
  • Fae of Wishes (that adventure lets you pull solutions out of thin air)
  • Eye Collector (1/1 with a decent ability)
  • Brazen Borrower (again not budget but another great adventure)
  • Faerie Guidemother (1 drop white with an ok adventure option)
  • Phyrexian Metamorph (clone that can hit artifacts always good, especially in EDH)
ANTHEMS

Other Stuff

My sanity is lasping soooooo…. Also might want to think of artifact / enchantment recovery cards and good ol’ Elixir of Immortality

Lanzo493 on Experimenting with untap

1 year ago

Horseshoe Crab , Vigean Graftmage , Pili-Pala , Simic Ragworm , Knacksaw Clique , and Soliton are a bunch of untap effects you can run. Combine them with anything that produces multiple mana, Gyre Sage , Karametra's Acolyte , Argothian Elder , Marwyn, the Nurturer , Viridian Joiner , Incubation Druid , Gyre Engineer , or Elvish Aberration and you have infinite mana.

With infinite mana, cards like Cytoplast Manipulator look better. Infinite mana also means infinite untaps, so Sage of Hours got better, too.

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