Vapor Snag

Vapor Snag


Return target creature to its owner's hand. Its controller loses 1 life.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
New Phyrexia (NPH) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Vapor Snag occurrence in decks from the last year


All decks: 0.13%

Blue: 4.81%

Commander / EDH:

All decks: 0.0%

Vapor Snag Discussion

shadow63 on Fire and Ice

2 weeks ago

Your curve is too high also you shouldn't be using 28 lands. I'd put kn some Lightning Bolts or Shocks maybe Vapor Snag I'd also remove Clout of the Dominus with only a few creatures in the deck they'll offten be dead cards

slormand on Mono Blue Merfolk (Budget Friendly)

2 weeks ago

Lord of Atlantis is a must have 4x for this deck. I could also see running Vapor Snag

NoopyNolife on Beamsplitter Prowess

4 weeks ago

rjphilla I've been tinkering with Apostle's Blessing and I do think it's a more powerful and versatile replacement for Vapor Snag.

I'll give Kiln Fiend a shot, altough I have a hard time making space. I don't want to lose one drops (even though the 1/2 wizards are objectively bad) because I feel the deck needs them to gain tempo.

I'll try 2 fiends, 3 chasers and 3 splitters and I'll update from there!

Joker4242 on Kraken Open a Cold One

1 month ago

Happy to help. Although I agree you may need more instant/sorceries. Thing in the Ice  Flip relies on instants and sorceries to transform. you have a lot of enchantments, no doubt to increase Devotion. I would consider taking out Ichthyomorphosis. If creatures are bounced to the hand due to Whelming Wave or Thing in the Ice, then you will lose your enchantment. I really like Omen of the Sea. I think it is a great card that also helps with Devotion. Personally, I like Into the Roil. Good for early control, and mid game you can also draw a card. Vapor Snag is always good too.

supa_tim on Talrand of the free and home of the brave

1 month ago

I would drop:

  • Clairvoyance
  • Fleeting Distraction
  • Grip of the Roil
  • Obsessive Search
  • Radical Idea
  • Reach Through Depths
  • Spell Syphon
  • Twisted Image
  • Slip Through Space
  • Apprentice Wizard
  • Deranged Assistant
  • Hedron Crawler
  • Manakin
  • Sea Scryer
  • Prismatic Lens

One reason is that you have a lot of cards that do nothing but draw one card. Which is usually fine in 60 card 1v1 as they function as almost running fewer cards. This lets you draw into your business spells with more consistency. However, in EDH multiplayer, I feel like you want cards with more impact. I kept in cards that let you scry or let you decide card quality because those have more impact.

The other reason is that you really aren't accelerating into anything big, so why do you need a bunch of mana ramp cards? You definitely want to hit all your land drops, but your 2-for-1 and 3-for-1 draw spells should keep filling your hand with lands. You want more business spells that keep you in the game long enough to get Talrand into play and start beating down.

I know Talrand tempts you to play a bunch of cantrip spells to have a sort of combo finish. However, in my experience it is better to have a more solid lock down of the game and win with inevitability than just trying for an alpha strike. A few 2/2 flyers can go a long way.

I would go up to 36-38 lands to make sure you keep getting those land drops.

Then I would add a few more counters:

Then some more bounce (although you have most of the good ones in there already):

Then maybe a couple more recursion spells:

Just to give you some card advantage in other ways or to get back powerful spells that you were forced to use early.

Blue shenanigans can be hard to play. Sometimes you want to be aggressive with your countermagic and bounce to stall your opponents. Other times you want to hold back and wait until the more opportune time.

Hope this helps.

EdCartman on mill deck please help.

2 months ago

ditch Mind Sculpt and add instead Breaking / Entering (for the same CMC you can mill 1 more card)

ditch Unsummon in favor of Vapor Snag

personally I would exchange Jace's Phantasm in favor of Wight of Precinct Six (can get more than just +4/+4

I would think of adding Ashiok, Dream Render instead of Crypt Incursion (same CMC but askiok can do his skills a few more times (if able to defend)

Didn't Say Please a milling Counter.

also i think adding Mystic Sanctuary can be good to reuse one of the milling sorcery

Metropolis39 on Island Secrets

2 months ago

I got 2 suggestions for dealing with aggro creature decks: Vapor Snag while snag isnt a permanent answer is does buy crucial time. Dismember this card does take pain but is a permanent answer to creatures

Funkydiscogod on Block this!

2 months ago

To replace Artful Dodge and Distortion Strike I was thinking Slip Through Space . I figure drawing a new card is about as powerful as casting the same card again.

Overrun has a slightly less-powerful Pioneer equivalent: Overcome .

Depending on what you're wanting it for, Hunted Troll can be replaced. Clackbridge Troll is the only other one that gives opponents creatures, but I think you're just looking for a big creature to beat your opponents with. Verdurous Gearhulk is probably your best replacement, even if you just play it as a 8/8 trample for 5.

Echoing Truth doesn't have a perfect replacement in your colors: Selective Snare is the closest answer to Hunted Troll faeries. Bile Blight and Legion's End in black. Declaration in Stone Detention Sphere and Deputy of Detention in white. As long as you don't need to answer tokens you gave the opponent, there are plenty of options: Disperse Expel from Orazca Perilous Voyage Cyclonic Rift Brazen Borrower Simic Charm .

Vapor Snag can be replaced by Unsummon . Modern is just a more powerful format.

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