Sinister Sabotage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sinister Sabotage

Instant

Counter target spell.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Bob_Spaghet on

1 year ago

I play a similar deck in explorer on arena. My first main thought is that playing four copies of the legendary creatures isn't necessary, and they all get very bad in multiple. Typically, you won't need or want more than one copy of each per game, so I would probably stick to one or two copies of each max. I agree with the last comment about Memory Deluge, that card is the truth in this type of deck and should probably replace Search; I also agree that Strategic Planning and Collective Brutality are clunky. I strongly recommend some split of Censor, Tainted Indulgence, or Thought Erasure replacing all eight Plannings and Brutalities. I also think any black deck needs at least three copies of Fatal Push; that card is incredibly well placed right now. Finally, I think that some number of hard counter spells are necessary in case you match up against other controlling strategies. Sinister Sabotage, Saw it Coming, or just good old Negate would probably be better than the third and fourth copies of Dreadbore or Heartless Act

QuantumHeil on Naru Meha Mill

1 year ago

As well as my previous suggestion of Docent of Perfection  Flip, which is just a good addition to give alternatives to milling. May I recommend replacing Sinister Sabotage, Wizard's Retort, and/or Select for Inspection with a combination of Displace, Illusionist's Stratagem, and/or Planar Incision to help get better odds for the combo going off.

zapyourtumor on Izzet Burn

2 years ago

Note: Brainstorm isn't modern legal

Your deck has 20 creatures that have payoff for drawing cards and casting spells, but only 17 actual spells. I would run 16 creatures tops and replace them with more instants/sorceries.

Archmage Ascension synergizes with all your card draw, but it's a complete nonbo with your card draw trigger effects like Chasm Skulker, Niv-Mizzet, Parun, and The Locust God. Also, it's really slow.

I'd also probably cut Kumena's Awakening because a conditional 4-mana draw an extra card each turn isn't that good.

For the spells, Radical Idea is bad. To replace Brainstorm you could maybe run the new cantrip we are getting in MID, Consider. Sinister Sabotage doesn't really cut it in modern, I'd suggest Counterspell, Archmage's Charm, and Spell Pierce. Expressive Iteration might also be good here, although it doesn't draw cards. Maybe Serum Visions.

RaidenShogun69 on Blinking Contest

2 years ago

Sevelantis: Teferi, Master of Time can't go in a BW deck, and 5 mana for Teferi, Hero of Dominaria isn't too much in commander. i also wouldn't consider Dovin's Veto one of the most powerful counter spells in magic. better counter spells that come to mind that i don't see in this list include Force of Will , Force of Negation , Archmage's Charm , Absorb , Sinister Sabotage , Dissolve

9-lives on

2 years ago

RaidenShogun69 Whirlwind Denial is just as high in MV as Disallow and Sinister Sabotage but does far better in countering practically everything on the stack.

RaidenShogun69 on

2 years ago

There are better counter spells in pioneer, like Disallow or Sinister Sabotage

TriusMalarky are you talking about burn or creature aggro? Burn just goes to the dome.

Grubbernaut on Fort Burn

2 years ago

There's a lot of counters you should play before Cancel . Dissolve , Sinister Sabotage , Faerie Trickery , Negate , Dovin's Veto , etc

DeVerbalen on Murktide Modern Dredge

2 years ago

You could replace Thought Scour for Strategic Planning, this way you make sure you mill the cards you want to mill and don't get screwed by chance. Sinister Sabotage or Counterspell could be a replecement for Remand. I do think Balaam_'s idea of adding Thoughtseize is very beneficial to your deck, it alows you to create a safer environement for Murktide Regent.

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