Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
|Want (2)||jpmailaddy , uhore|
Combos Browse all
- Enter the Infinite + Library of Leng + Psychic Possession
- Enter the Infinite + Omniscience + Thassa's Oracle
- Dramatic Reversal + Enter the Infinite + Isochron Scepter
- Enter the Infinite + Thassa's Oracle
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Enter the Infinite Discussion
1 month ago
You're welcome :)
I like the red ferocious tutor, that's surprisingly ok balance-wise, but the "old" tutors seem too strong for a hypothetically standard-legal set (custom or not). Sure, it works, but it seems less convincing in regards to being an actual set.
Oh, btw, that blue wincon saga is awesome. I considered it broken at first sight, but then again, its 11 mana and needs something else to get to chapter 3. That seems perfectly fair considering what other CMC11 spells can do. I mean, this is Enter the Infinite territory that we're talking about. Great design!
1 month ago
Ziabo: Thanks man, glad you like it! It's pretty damn fun to play. Morophon could be a decent commander for 5-colour Eldrazi, too, but I really like Golos . Easy to cast without caring about which colours I have, an ETB effect that helps solve my colour problems and an activated ability to cheat amazing, expensive spells into play. Add Morophon to the 99 instead.
DivineKhaos: Artifact ramp is really strong and super fast, so it was tempting. I focused on more land-based ramp to help solve my colour needs, since nearly 40% of my spells require coloured mana, including a number that need or . Omg and I'm running Ruinous Ultimatum ?? What was I thinking! I'm also trying to be more resistant to artifact destruction. This deck scares my playgroup so they toss a lot of removal at it and it can feel pretty bad when all your mana rocks get taken out and you're now behind everyone else at the table.
Hustleberry: Lots of good suggestions, thank you! It's just really hard to make cuts to fit in more at this point. That's the biggest difficulty in 5 colour decks, I could run anything and there are hundreds of amazing cards that could work, but I can only fit 99.
- I would play Expropriate if it weren't so damn expensive :)
- Enter the Infinite with Nexus of Fate is definitely strong, it's just hard to make cuts to fit it. At one point I ran Enter the Infinite with Omniscience but after pulling it off a few times, I was over it and took it out.
- No Mercy just isn't enough to stop my playgroup. I've tried it in some decks but my best defense truly is a strong offense with this deck. And board wipes :p
- Agreed, Blue Sun's Zenith is better than Mind Spring and would be a good swap. But since then, I changed over to Finale of Revelation instead.
- You're right, I definitely have non-Eldrazi themed things in here but Platinum Emperion just feels too out of place and I'd feel bad removing one of my big Eldrazi beaters to fit him. If I were to pick one up, I'd put it in one of my artifact-focused decks instead.
- It That Betrays instead of Artisan of Kozilek ? Agreed! Changed... some time ago now. I'm very late in replying to your comments ;)
hkhssweiss: Cloud Key and Semblance Anvil are good, but my card types are so spread out that their effect becomes pretty limited and I do already run things like Urza's Incubator and Herald's Horn , the latter of which which does more than just reduce the cost. Don't think I want to invest too much into just reducing creature costs, when that only accounts for 20% of my deck. Having said that, Cloud Key and Semblance Anvil are fantastic in my artifact decks :D
1 month ago
1 month ago
Some shortcut skipping Omniscience for Jace, Wielder of Mysteries , but the fact is getting it off of a freecast lets you start getting your extra turn spells and combat spells from hand even after you Armageddon .
2 months ago
• something only seen previously in Un-sets comes to black border: Tumblr note said dice, seems probable.
• a card that creates a legendary creature token named Vecna: Honestly I kinda feel like the Hand & Eye are more iconic on their own than their namesake.
• “Exchange your hand and library” I can only hope that this comes with strings attached and isn't Enter the Infinite light
• Legendary Creature – Devil God: Feels kinda weird since MTG Devils are pretty much all Chaotic in D&D terms (MTG Demons are much more diverse on the Law/Chaos spectrum)
3 months ago
Super sweet deck. I had the idea to do a Illuna + Omniscience deck, googled it, and found your list. I've got a couple suggestions though.
I think you could use more incidental token production to give you mutate targets. Cards like Lazotep Plating , Emergent Sequence , Growth Spasm , Alrund's Epiphany or Stolen by the Fae could be great ways to create tokens for you to mutate onto, outside of man lands or GSZing for Dryad Arbor or Crop Rotating for Khalni Garden. The more expensive man lands like Lumbering Falls, Wandering Fumarole and Raging Ravine feel especially clunky here as 10 mana to activate them plus mutate is pretty steep. Another angle could be adding a Dwarven Mine , and maybe a Sheltered Thicket and second basic mountain to go along with it, so that your Mire, Mesa, Tarn and Foothills can produce a creature token as well. Kher Keep could be good for this too as it's a repeatable effect.
It seems to me that you don't have enough ways to deterministically win once you get the Omniscience down. Intuition, Gamble and Mystical Tutor + a cantrip, seem like your only ways to reliably find Ignite Memories, and Intuition only gets into your graveyard. You definitely need at least 2 Regrowth / Reclaim effects so that your Intuition always gets you what you want. Bala Ged Recovery Flip, Mystic Retrieval , and Experimental Overload (since it can make a token too) are all cool options there. Playing those cards to support Intuition also allows you to play Gifts Ungiven and put together similar packages with it. Probably the best card to use to go off with Omniscience is Petals of Insight since it makes the storm count infinitely large and finds you your Ignite Memories all in one card. You could use cards like Solve the Equation or even Eerie Procession to find the Petals since it's an arcane spell. There's also Merchant Scroll which doesn't get you to the sorcery Petals directly, but it can find Firemind's Foresight , which then finds Intuition along with maybe some interaction. Brainstorm, Ponder, Preordain, Faithless Looting and Frantic Search all seem fine here as they're useful both before and after you get your Omni down. Spells like Time Twister and Time Spiral seem less good though, as there's a fair chance you could fizzle after casting them even with an Omniscience out. Enter the Infinite , Praetor's Counsel , Insurrection , Volcanic Vision , or Mnemonic Deluge also work as finishers if you want to do something bigger and splashier with Omniscience out.
Lastly, Sea Gate Restoration Flip, Valakut Awakening Flip, and Silundi Vision Flip all could be sensible additions to the mana base that double as ways to start go off with Omni. Not to mention Bala Ged Recovery that I mentioned before as part of the Intuition/Gifts package. Once you start playing any number of those spell lands, it probably then becomes a good idea to include a Gruul Turf or similar land to open up the line of Crop Rotating into a bounce land to return a spell land to hand. Once you're on this land package, Hour of Promise starts to look pretty appealing, as it can find bounce + spell land to start and Omniscience chain, or any number of various creature lands if you need something to mutate onto.
3 months ago
I'm liking it. I ended up ditching the Firemind Vessel in my version for Scroll Rack If you combine that with Reliquary Tower you can fish out an infinite combo card. I also put Omniscience with Enter the Infinite and Thassa's Oracle for an alternative win-con.
3 months ago
This was a delight to read, looking forward to blue!
White has always existed for me in the realm of a support color. I actually own 0 decks as of this current moment in time that don't have white in them, yet I bash it all the time as a standalone.
I strongly believe white can do some silly and strong things, but it's no fun to sit across from the Atemsis, All-Seeing player who just cast Enter the Infinite and to look at your 2-card hand consisting of a Plains and a Sword of the Animist .
If/when (please when) WotC figures out what they want to do with white, then I believe we'll get the support we need to properly enjoy white commanders from all across the spectrum, not just the top-tier ones.