Nexus of Fate

Nexus of Fate

Instant

Take an extra turn after this one.

If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

Nexus of Fate Discussion

MontaukMonster on Brall's ∞ Infinite Affinity (Dueling/Melee/2HG)

23 hours ago

Ond card I'd like to see in here is Sensei's Divining Top . I ran a few hands, and I kept getting stagnated; Top would help a lot with that. More to the point, it has disgusting synergy with Mystic Forge . Top+Forge means you can, with enough mana, draw every single card in the deck every time and never get stuck.

Also, maybe swap Time Warp for Nexus of Fate . It puts itself back, which frees up resources for other options.

Possibly instead of Manamorphose , Chromatic Sphere ? I don't know how much that would help as the net loss of 1 mana, but it doesn't require red/green to activate, plus it feeds Academy/Forge better.

This is probably not important, but I would like a second Deserted Temple that way with Academy out I can crop rotate one into the other and blessing the first one back (repeat)

Just a thought. Mostly, the top.

SpammyV on Social Contract and LD

4 days ago

There was the period in Standard when Nexus of Fate decks were The Deck To Beat, and I remember many people were really sick of playing against it. Because after a certain point, the Nexus deck is probably guaranteed to win, but there's a tiny chance they whiff. If they whiff you can win, but what are the odds that they whiff? How long are you going to sit there taking no actions and having no agency in the game any more as your opponent keeps looping, waiting for the chance they fail? Of course you should be staying in the game until they kill you, but how long are you willing to wait?

That whole "Why am I bothering?" mentality drives okay/not okay decision making for casual Commander. You want to play cEDH, I wish you all the best. But for me Commander is the format where I hang out with college friends, or the format where we're all one beer in at the bar carefully passing fried snacks around as someone's planning their turn. I got sixty card Magic for being efficient.

And because I do not want to force other people into an experience I would not like to receive, I avoid MLD so they don't have to feel like they need to stay in a game where they'll probably do nothing. I try to take quick turns so people aren't spending 5 minutes waiting for me to resolve too many triggers. I avoid stax so they feel like they're a part of the game. I avoid infect so they don't feel cheesed out. I don't run two-card infinites or game winning combos so people don't feel blindsided and that their investment in the game was a waste. Mill is fine if you're not doing some infinite with it.

So that's my casual take on the social contract.

multimedia on Pikachu I choose You! (Kalamax)

1 week ago

Hey, nice budget version and deck description, lots of gameplay advice.

Consider Narset's Reversal and Solve the Equation ? Both these cards combo with one of the better cards here Nexus of Fate for infinite turns. Both are also very good cards by themselves with Kalamax.

Reversal is excellent because the copy Kalamax makes can return the original Reversal back to your hand. It's a repeatable copy any instant or sorcery spell with Kalamax. However, it's not a Fork to make an infinite copy spell loop with Kalamax, that doesn't work with Reversal.

Reversal is good with your own sorceries because with Kalamax you end up with both Reversal and the sorcery back into your hand to cast again while also resolving the copies. This trick is nice with Equation to make it a repeatable tutor and that's how Nexus can be infinite turns.

Good luck with your deck.

ASalesman on Unesh, Ultimate Guide (Tribal)

1 month ago

LONG TIME SINCE AN UPDATE, BUT HERE ARE SOME UPDATES:

  • Kozilek, Butcher of Truth replaced by Sphinx of the Second Sun . I recently realized that Kozilek can sometimes really hinder your strategy to deck yourself with. If you pull Thassa's Oracle and Kozilek in the same BFOF, it can be real sad sometimes. Sphinx of the second sun offers immediate value the turn you play it, has a lower CMC, AND it is a sphinx. The only downside is if you are trying to win with Nexus of Fate combo, he can't be on the field, but you could set this up with relative ease.

  • Mind Stone replaced by Jeweled Lotus . This one hardly needs an explanation. Jeweled Lotus is SO good in Unesh, because it allows you to play him really fast sometimes. Mind Stone is really lack luster compared to it, the draw effect doesn't make it worth keeping in the slot.

  • Thassa, God of the Sea replaced by Thassa, Deep-Dwelling . After play testing this, I like the value that Deep dwelling generated mor than God of the sea, even at the increased CMC. If your hand is somehow dead at the end of the turn, Deep-dwelling's ability will really save you (provided a sphinx is on the table).

  • Lonely Sandbar replaced by Glasspool Mimic  Flip. The cycling on sandbar is underwhelming, I'd prefer to have the versatility of being having another potential sphinx instead.

RNR_Gaming on Anowon, the Ruin Thief - Tempo

1 month ago

HouseMarkovBWR I haven't looked at this list in awhile but extra turns are the bread and butter. Nexus of Fate , Karn's Temporal Sundering , Part the Waterveil , Temporal Trespass and there's even a new spell and all of them are under 5 bucks each.

Massacar on Blasphemous Act vs Cyclonic Rift

2 months ago

Last_Laugh I was going to make the same suggestion. Wile the Dramatic Scepter combo is defilitely the main money maker in terms of Isochron pairings, the Narset combo actually sets you up to abuse a lot of other possible spells (ex Time Warp / Nexus of Fate or boardwipes or anything else you want to recycle).

Mcat1999 on Please help save this game

2 months ago

Yes. EDH is MTG's single largest format and Mark Rosewater has even said that he wished he could remove or dissolve the Rules Committee, as they are not employees of WOTC, rather some 3rd party Judges and managers.

Standard, one might assume, is MTG's next largest format. Apparently that title is held for Draft, which makes sense. Logistically, entering a Standard competition is difficult, costly (competitive decks rotating in and out) and difficult with schedules. However Draft is as simple as buying a few packs or a box and going at it with your friends. We use to play at Steak and Shake. We'd get off work, hit up our Walmart and go eat at Steak and Shake or Ihop. We'd crack packs, build crappy decks and go have some fun.

Standard isn't a dying format by any metric. However, in terms of profitability, Standard isn't where the moneys at. So yes, it makes economic sense to cater to the strongest (financial) formats as to attract the most buyers.

So yes, chase rares and mythics (and even uncommons and occasionally commons) are made for each set for these two format archetypes.

And yes, some colors get far more love and appreciation than others. I recall over the past year or so seemingly every single mono-black Legendary creature was given explosive praise by the YouTube community, to the point influencers would start off videos with "Yeah, it's another black creature..."

Not that many of them have actually panned out the way they were hyped up to be. Honestly most of that hype was just for easy clicks.

If you look up Standard banning history, we find something very interesting. Here's a breakdown of Standard's bannings since 2017 when the Banhammer really began hitting hard.

2017

2018

2019

2020


It's actually quite interesting that has 36.67% of all bannings in Standard and has 33.33%.

Combined into Simic or +, there are 5 total cards. Thereby making Simic+ the most "Powerful" broken color combination.



Information on ban lists: https://mtg.fandom.com/wiki/Banned_and_restricted_cards/Timeline

ben3809 on ROGUE SHENANIGANS (Anowon)

3 months ago

So I had an idea, but no plan to properly execute it in the most efficient way possible. I want to try and Recur Notorious Throng with it's Prowl Cost for infinite turns. The only way I can see this happening is if I add The Mirari Conjecture , and Hex Parasite to constantly loop the second part of the saga, and keep casting Notorious Throng for the prowl cost.

I was hoping to maybe find a way to do this with Varragoth, Bloodsky Sire and it's Boast ability after consistently reshuffling Notorious Throng into the library somehow, but I can't find something proper to do it. I know I could simply put Nexus of Fate in, but that sounds too easy to do and I want the rogue theme to stay alive.

Any help would be pretty awesome! Thank you!!

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