Mist-Syndicate Naga

Mist-Syndicate Naga

Creature — Naga Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.

Latest Decks as Commander

Mist-Syndicate Naga Discussion

Crow-Umbra on None of this is Ethical Science

1 week ago

Hey there, saw your post on /r/EDH. I like your deck list, and am always happy to see another Brokkos pilot. If you like Scute Swarm, I highly recommend checking out Spawnwrithe and Mist-Syndicate Naga as additional bodies that can generate mutated clone stacks.

If you're interested, I have a Brokkos deck on my profile. I think biggest differences in our lists are I'm running about 9 fewer creatures, and am running a bit more removal.

Guerric on Yuriko - An Ambush from the Shadows

3 months ago

Just curious if you've updated this any time recently. Modern Horizons gave so many new ninjas that gave the deck a new direction. Replacing Bident of Thassa with Ingenious Infiltrator becomes the natural thing to do, and there's so many great new cards including Moonblade Shinobi , Mist-Syndicate Naga , and Fallen Shinobi that you'd ideally really want.

Crow-Umbra on Quandrix Geometry

4 months ago

Your deck looks like it's off to a great start for being new to this! One thing I'd recommend is maybe adding a couple more Mana Dorks like Fyndhorn Elves , Llanowar Elves , Elvish Mystic etc. You're creeping close to an average CMC of 4, and want to reliably cast not only Esix, but some of those bigger token producers.

I'd also recommend checking out Lazotep Plating as a board protection option, and has a token attached to it for Esix to play with. Other cheaper token producers to check out are Master of Waves , Spawnwrithe , Mist-Syndicate Naga , Scute Swarm , and Tendershoot Dryad . I would place more emphasis on Scute Swarm or Tendershoot, since they can pump out multiple tokens per turn cycle.

If you want to make use of Esix's ability, try to have creatures that have Enter the Battlefield Effects, which can be reused as you make token copies. Some potential cards for this effect use could be Reclamation Sage and Mulldrifter .

If you're interested, check out my Adrix and Nev deck Fibonacci Debauchery. It's not super budget, but I do have stuff in my Maybeboard that might be of interest.

I would also recommend checking out The Command Zone's Pre-Con Upgrade video. They talk about the Quandrix pre-con in detail and recommend some budget upgrades with Esix as the commander of the deck.

KBK7101 on Brokkos of the Bog (Mutate EDH)

5 months ago

Nacatl War-Pride and Mist-Syndicate Naga are both evil and ingenious ideas for a mutate deck. Oh my god.

azja on Yuriko: the 忍者 code | Commander

5 months ago

Hey! Your decklist looks great, it has all of the essential parts down pat (cheap/evasive creatures, powerful ninjas and lots of topdeck manipulation). You could definitely play it as-is, even if it's been a while! But I also want to mention some ideas that I have for potential cuts/additions:

  1. Bitterblossom : Earliest it can create a creature is turn 3, personally I found this too slow. I prefer to play an additional enabler instead, such as Ornithopter or Mausoleum Wanderer .

  2. Deep-Sea Kraken : Very unlikely to hard cast, and you can probably win the game before removing all its suspend counters. Instead, you could play Blinkmoth Infusion or Draco , which are equally uncastable, but deal more damage.

  3. Ink-Eyes, Servant of Oni : Definitely one of the coolest ninjas, but just too slow in my opinion. Some ninjas you could replace it with are Throat Slitter , Fallen Shinobi , or Mist-Syndicate Naga .

  4. Conspiracy and Xenograft : I played these for a long time, but ended up cutting them in favour of more extra turn spells, which are more consistent for closing out the game. My favourites to play in Yuriko are Temporal Mastery which can easily be a Time Walk , and Temporal Trespass which can be cast for UUU, but deals 11 damage.

  5. Bolas's Citadel : A bit of a nonbo in Yuriko decks, which generally want to play super-efficient, high cmc spells. I don't have a direct replacement in mind, but I'll include more suggestions at the end.

  6. Massacre and Toxic Deluge : Yuriko needs creatures on the board more than most decks, so I generally don't play boardwipes that destroy creatures. I prefer to play something like Evacuation or Devastation Tide so I don't lose them permanently.

  7. Teferi's Veil : I'm kinda unsure how this synergizes with Yuriko. Could you let me know if I'm missing something? I'm not super familiar with phasing.

Miscellaneous Suggestions:

  1. Universal Automaton : A very simple, yet effective ninja

  2. Deadly Rollick and Fierce Guardianship : Free removal/counterspell as long as you control Yuriko!

  3. Scheming Symmetry : Can win the game before your opponent draws the card they tutored for. Best paired with Blinkmoth Infusion and Draco if you decide to include them.

  4. Curtains' Call and Coastal Breach : I love the undaunted mechanic in Yuriko decks. Heavy hitters that you can cast for cheap.

  5. Force of Negation : Does a reasonable Force of Will impression to get your opponents who think you're all out of answers.

  6. Mox Amber : Acts as Mox Sapphire / Mox Jet as long as you control Yuriko.

  7. Sea Gate Restoration  Flip and Agadeem's Awakening  Flip: Although their abilities are not too relevant, lands that also deal damage with Yuriko are very powerful.

Sorry this got so long, I hope all of my points made sense! Feel free to let me know what you think! Thanks again for the kind words about my primer!

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