Magma Jet deals 2 damage to target creature, player or planeswalker. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Duel Decks Anthology (DD3)||Common|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Duel Decks: Jace vs. Chandra (DD2)||Uncommon|
|Fifth Dawn (5DN)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Magma Jet occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.0%
Magma Jet Discussion
3 weeks ago
Sideboard could contain some of these (keeping it budget):
3 weeks ago
This should be easier.
Now, regarding that, you have 8 X spells and 6 cost spell in a burn deck, which is way too many - this is making you play more lands than necessary for no reason.
General rule of thumb - if it costs more than 3 mana remove it from the deck. You do not need that. So remove those 12 cards, as well alms of the vein (you have no way to take advantage of madness), and Carnival / Carnage (subpar damage output), and 4 lands. That is 24 cards to take out.
1 month ago
I like the deck, but a couple of choices seem a bit odd to me. For example, why not have two copies of Adeliz in the mainboard? Such a good card, and I can't imagine any match-up where you'd want to bring in four. I'm personally not sold on Light up the Stage for Prowess decks as to get Spectacle (and therefore most value) you need to have damaged the opponent before combat, and that gives them more information about what you have. I've personally had great results with Firemind's Research as it sticks longer and can blast away things too big to bolt off. Crash Through isn't bad but four seems like overkill and I flat-out don't get why you would run Spell Pierce and especially Claim the Firstborn (dead card surely if the opponent plays a deck with no targets?) in the main when you could have stuff like Samut's Sprint/Titan's Strength and Lightning Strike/Magma Jet. Ral, Storm Conduit might be a bit above your curve but he does everything you want and can do very silly things with Dreadhorde Arcanist! Here's what I'm building Pioneering Wizzet - slightly more tempo than aggro and not bought bought my sideboard yet but you can see what's going to be in it in the Acquireboard. Any thoughts?
2 months ago
Shard Volley & magmatic insight seems counter intuitive to your 3+ mana curve cards. do you run into mana problems for those guys? ironcrag pyromancer only actives on the second draw, in a turn, not every second draw, so you might have better success with Prophetic Ravings over Magmatic Insight. with you already having discard/draw library searingcycling does scry benefit you much with Magma Jet? I'd personally dump 2 and use Searing Blood. I'd dump Shard Volley in favor of Skullcrack drop 2 needle drop for Searing Blaze. thats my personal take on this awesome deck idea, to tweak it. but i fully respect your ability to call me wrong for what ever reason, i may be missing with your deck build
3 months ago
Thank you for taking the time to comment and for the valuable input. This is a new re-tool of this deck that I need to extensively play test. I haven’t played in years and thought I’d pick up again and add those Eidolon of the Great Revel and Monastery Swiftspear . They replaced 4 Hellspark Elemental and a 4th Magma Jet I found that I was never lacking for mountains, at least before, and that’s thanks in large part to the scry from the Jets or the card draw I ended up with thanks to browbeat. I’m very curious to see how the deck performs with these newer (to me) creatures. While I like Ball Lightning a great deal, I often would end up with them wasted thanks to a lot of first strike creatures being in use in the games I played. I’ll definitely keep your suggestions in mind, particularly the Risk Factor that I was completely unaware of. The one less damage vs browbeat is potentially insignificant if I can use it at instant speed. I really like nailing my opponent on their turn.
3 months ago
4 months ago
Dreadhorde Arcanist / Young Pyromancer ; strong and meta, but end up defining any deck they are in. Break Through the Line is an interesting enabler, but cards that aren't dealing damage are a little weak here.
5 months ago
I was going to give you lots of comments about this deck until I realised it would just be easier to link you to one of my old ones.
I think there are so many better burn and draw spells to use in this format (apart from Bomat Courier , which I think should stay).
If you don't have time to look, the take aways are:
Satyr Firedancer gives extra value
Exquisite Firecraft sits well on a burn curve
Magma Jet gives you Scry + burn
Although Stormy Stormbreath is one of my favourite cards, he feels too slow here.
Good luck with your build.