Magma Jet

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Duel Decks Anthology (DD3) Uncommon
Theros (THS) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Duel Decks: Jace vs. Chandra (DD2) Uncommon
Fifth Dawn (5DN) Uncommon
Promo Set (000) Rare

Combos Browse all

Magma Jet

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Price & Acquistion Set Price Alerts

MM3

THS

DDL

Ebay

Magma Jet Discussion

Icbrgr on Koth: Crimson-Control

3 weeks ago

i can certainly see how that can be awesome M_Malcom. I like the synergy Boros Reckoner has with Skred as well as all the 2 damage burn spells like Magma Jet/Pyroclasm with the added bonus of a battlefield presence. Im gonna playtest it with replacing Molten Rain/Stormbreath Dragon and see how it pans out. Thanks!

Turtlevoid on STOP! Counter time.

1 month ago

This current list is comprised of cards that I currently had in my collection and I was able to throw together into a budget deck. Thank you to Cereal_Killer for your suggestions. I will definitely be adding 4 Lightning Bolt and 2 Serum Visions eventually (aka once my package arrives). Some of your other suggestions are fantastic and I will definitely be adding a few in. Counterflux is a great option and will probably be replacing Negate, which will be moved to the sideboard. Skullcrack and Magma Jet will probably be added in the future, once I figure out what to remove.

Omniscience and Nexus of Fate are mainly in the deck because I had them and I also enjoy a good meme. If I could set it up, I could go Omniscience into Niv-Mizzet, Parun into a bunch of spells, and maybe into Nexus of Fate with Thousand-Year Storm on the board (such a janky combo, but hilarious to think about). Of course, Omniscience and Nexus of Fate in this deck are 'win more' cards, so I've decided to only include 1 of each.

Once my cards arrive, I'll change out the decklist on here. Thank you again Cereal_Killer for your suggestions.

Cereal_Killer on STOP! Counter time.

1 month ago

Why Omniscience? I mean, it's a great card, but do you really need it? Aren't better some Lightning Bolt?

In the deescription you said you wanted to stay budget, so good (and cheap) counters that could fit well and maybe could replace Negate, Syncopate and Cancel are Mana Leak, Logic Knot or Counterflux

Some good cards with which you can burn your opponents are: Lava Spike, Shard Volley, Skullcrack, Searing Blaze, Magma Jet

I don't really uderstand why Nexus of Fate is there. It does nothing in your deck

I also don't really like Niv-Mizzet, Parun. I'd prefere some Monastery Swiftspear or even some Spark Elemental or Hellspark Elemental

Another card I don't really like is Pirate's Prize. It costs 4 mana and lets you draw 2 cards. Add some more Opt or Serum Visions if you really want an effect like that. They also let you scry and they cost just 1 mana

Zarathoustra on Mono-Red Prowess

1 month ago

I also run Insult in my mono red burn deck, it is insanely powerful if you can suspend Rift Bolts the turn before you play it. But I wouldn't run 4 of them, 3 is enough since it will end the game in most cases.

If you want to maximize the double damage effect, I may suggest Quest for Pure Flame, it is real fast to trigger.

You already have solid creatures and 12 is fine, but maybe you should consider Guttersnipe, which I also run in my deck (Guttersnipe's Burning Rage). With Insult on, he will shoot for 4 damage 2 or 3 times a turn...

I agree with previous comment, Thud would be a nice addition if you wanted to throw Kiln Fiend over your opponent's defense... but as you say, the question is : do you want to physically hit your opponent, or burn him down from distance ? Thud would fit nicely in the second case because you wouldn't need many creatures on board, not so much in the first one where you would have to add more of them.

Mutagenic Growth may be removed if you go for the burn option, and replaced by some spell like Lava Spike or Magma Jet.

+1 !

Zarathoustra on Guttersnipe's Burning Rage

2 months ago

Funny you talk about this Thermo-Alchemist dude, I just can't decide between him and Firebrand Archer since I've heard of him. The big difference is the archer can shoot as soon as she gets on board if you have the extra mana, and also attack if the field is clear. Plus, it will be triggered by Shrine of Burning Rage when it's cast. So I tend to think she's the best choice for that particular deck.

Now, this is a deck based on how many cheap instant/sorcery you can cast in a short period of time. I'll definitly add Magma Jet to the main, but I need to get rid of a creature for that...

Would you keep the 20 lands ? It could be the solution.

I also heard about Quest for Pure Flame... This looks insane.

Zarathoustra on Guttersnipe's Burning Rage

2 months ago

I have to say Manamorphose would be perfect, but man, I just can't afford it... I'd like to stay under 100$ for budget. Magma Jet might be a good compromise, thanks for this one.

lagotripha on Guttersnipe's Burning Rage

2 months ago

Have you given some thought to Flame Jab Cathartic Reunion/Magmatic Insight/Wild Guess Manamorphose Needle Drop Magma Jet? Card quality is important to a successful combo, and playing more spells in a turn is easier when they draw and discard/draw.

lagotripha on

2 months ago

First up, flat improvements.

Elvish Mystic - more cheap dorks is great if you want consistancy. They'll even spook your opponent into playing around Elvish Archdruid. If you want to run a lot of 5 drops you can also look at Pentad Prism.

Temur Battle Rage outperforms Ghor-Clan Rampager in every deck I have tested it in.

Abrade does everything strike does, but it kills Ensnaring Bridge too. (also, that price has ticked up- look for standard played damaged as it rotates out).

When you don't have Lightning Bolt, there are alternative burn spells- especially in the 2 drop slot. Roast does a good job clearing out creatures. Fling (and its little brother, Thud) is devastating. The scry2 on Magma Jet is very powerful in budget decks, especially when you're frantially digging for that last point of damage. Searing Blaze can put in work.

As for alternative creature choices, things like Keldon Marauders hit like trucks in bushwhacker lists. Hidden Herbalists sometimes sees play in Burning-Tree Emissary lists alongside bushwhacker, but demands a fetchland most of the time- which is less than budget-friendly. Token generators like Dragon Fodder, Mogg War Marshal and Goblin Instigator are amazing in 8-whack lists. Skirk Prospector can back that up to power out some surprisingly resilient red and green 5 drops- of which there are too many to count, but Samut, Voice of Dissent and Stormbreath Dragon are particularly notable. Haste is very strong on a decent body, and there are lots of cards that offer it.

Bad news- costing 1 mana is mostly just lightning bolt's thing, and it defines the format. In paper, keep an eye out for damaged white border copies- they're playable sleeved, and way cheaper, and you will play them in the future.

Skullcrack or Atarka's Command are basically mandatory for decks that lose to Feed the Clan and friends. Sometimes you can make Flames of the Blood Hand work- you should have the mana to support it. If you're always going to race a deck that has lifegain, your sideboard cards should stop them gaining life, be it Everlasting Torment or Rain of Gore style (should you be looking at a longer, grindier game), there are options if you search them out.

Most of all, have fun. A lot of the most optimised decks are boring- if you love a card, play it. I still run Incandescent Soulstoke ramp at FNM sometimes. Sometimes it even wins.

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