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Forbidden Justu - Dragon Reanimation!

Commander / EDH

Thousandoaks


Description

Thank you for taking a look at this deck. All suggestions are welcome; All upvotes are appreciated.

Scion of the Ur-Dragon Reanimation

This deck focuses on the tutor ability of Scion of the Ur-Dragon to fuel the graveyard for reanimation. The deck is not a traditional reanimation deck where your graveyard serves as an extension of your hand. Instead, the Win Conditions of the deck focus on three elements: (1) Commander Damage via Scion's ability; (2) Dragon Combat; and (3) Reanimation.

The categories and list are fairly self-explanatory, but the Reanimation win condition and Utility category deserve a little discussion.

Reanimation is the main win condition of the deck. The reanimation goal is to use sporadic single target reanimation to get additional value from your dragons. Then in the end game, use wide-spread reanimation (preferably end-step Twilight's Call) to pull out as many dragons as possible to swing for the win.

Why No Hermit Druid?

We want to take our time in fueling the graveyard, by playing through Scion. As a result, I have omitted Hermit Druid. Hermit Druid is a powerful staple in many re-animator decks. However, the combo with Hermit Druid is an all/nothing reanimation style. When the Hermit hit the battlefield, it was removed, I didn't get the fuel I needed in the graveyard for a win condition, or the game turns into a game of Archenemy where the group hates me out before I can exploit the combo.

Aggravated Assault: Exploit this extra combat phase to quickly deal lethal commander damage. Alternatively, if you have Savage Ventmaw, you create an infinite combat loop.

Boseiju, Who Shelters All: With mass reanimation sitting at sorcery speed and costing anywhere from 5-8 mana, we need to make sure those spells land when we play them.

Bower Passage: Unblockable Dragons.

Prismatic Omen: Anti-Blood Moon.

Tainted Strike: This is one of the most underrated cards in the deck. It offers a wide range of utility and combat tricks. Played with Balefire Dragon you have an almost guaranteed indestructible-proof board wipe against one opponent. Anything that lives is significantly weakened. Played with The Ur-Dragon, you have an instant win condition. Paired with Ulvenwald Tracker's fight ability, you can target something before/after combat as necessary.

Again, thank you for checking out the deck. All suggestions are welcome; All upvotes are appreciated.

Suggestions

Updates Add

Thank you to everyone who has been providing feedback, I really appreciate the options your suggestions have given me!

This deck has been performing tremendously well! So far, I've only lost one game where I was hated out because of "Dragons!" (I was even hated out before Atraxa Superfriends!)

Based on the recommendations made by those in the comments, I decided to make the list just a little more competitive and consistent, I made the following adjustments:

  • Replaced Kaalia of the Vast with Bloom Tender. Kaalia's ability is great when the entire deck is built around her. Otherwise, it is very situational. In addition, in a deck centered around reanimation, our hand isn't normally stocked with bombs for Kaalia to exploit. Instead, I've added Bloom Tender to give me some dedicated ramp.

  • Replaced Ulvenwald Tracker with Feldon of the Third Path. This is a straight value trade. Ulvenwald Tracker's ability was very situational removal and often required some form of synergy with Scion of the Ur-Dragon. Feldon is a much better pick for this deck and offers much more value and synergy with the graveyard!

  • Replaced Sarkhan's Triumph with Rite of Replication. This was a tough call, however after play testing, a late game Rite of Replication was often much more valuable than a late game Dragon Tutor. I emphasize "late game" because this is indeed a late game deck (as are most dragon decks). Particularly, if Boseiju, Who Shelters All can guarantee a kicked Rite of Replication in combination with any of the Kamigawa Dragons... well then, GG!

Please let me know what you think of the changes! As always, all suggestions are welcome and all upvotes are appreciated! Thank you!

Comments





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Date added 4 months
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.39
Tokens 1/1 Spirit, 6/6 Dragon
Folders Uncategorized, Good decks, liked decks, Interesting Commander Decks, EDH, Dragons!!, Potential Commander Deck Builds, EDH, Liked Decks, Draconic Domination
Top rank #2 on 2018-03-22
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Revision 3 See all

3 months ago)

-1 Kaalia of the Vast main
+1 Rite of Replication main
+1 Bloom Tender main
-1 Sarkhan's Triumph main
-1 Unclaimed Territory main
+1 Cavern of Souls main
+1 Feldon of the Third Path main
-1 Ulvenwald Tracker main