Dictate of the Twin Gods

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Journey into Nyx Rare
Promo Set Rare

Combos Browse all

Dictate of the Twin Gods

Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

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Dictate of the Twin Gods Discussion

PhotogenicParasympathetic on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

2 days ago

Have you found any of the damage doublers to be worth running? Things like Gisela, Blade of Goldnight, Furnace of Rath, Dictate of the Twin Gods, etc. Seems like Avacyn getting to deal more damage on flip would be pretty sweet.

SpaghettiToastBook on Ashling the burn deck

3 days ago

Chain Reaction is a really good board wipe: it's inexpensive, has a low CMC, and almost always kills everything.Staff of Nin is recurring card draw and it's cheap. Mind's Eye is more expensive but probably better at drawing cards. Magus of the Wheel and Dragon Mage are more wheel effects you could try. You might also want to try Mana Flare, Treasonous Ogre, or Caged Sun for even more mana to sink into Ashling.

You might want to try damage doublers: Furnace of Rath, Insult / Injury, Quest for Pure Flame, Dictate of the Twin Gods, Curse of Bloodletting, Gratuitous Violence, or Overblaze. All of these are pretty inexpensive.

Copying spells is a neat way to increase the value of your burns. You could try any of these: Reverberate, Wild Ricochet, Fork, Chandra, the Firebrand, Dual Casting, Dualcaster Mage, Increasing Vengeance, Howl of the Horde. You can also use most of these to copy pesky counterspells or copy draw or ramp spells. Price of Glory is great since you're mostly playing at sorcery speed. Pyroblast, Red Elemental Blast, Ricochet Trap, and Burnout are good for hating on blue players. Overmaster, Reroute, or Shunt might be okay too.

carpecanum on Chaos with Counters and Tokens

1 week ago

Tainted Strike is a good card. People chump block infect damage but figure they can let regular damage through, then bam. In multi-player you can cast it on an opponents creature.

Not sure you have enough dragons to make Kilnmouth Dragon worthwhile, but you can get the same effect with Burning Anger.

Dictate of the Twin Gods could be an ugly surprise

yungchimmy on Zo-Zu, the Landlord

2 weeks ago

This deck is really intense looking, and exactly what I was hoping to see when I searched for Zo-Zu decks, its helped me find so many more cards I'd like for my own deck.

I might recommend Manabarbs, Mindcrank, Rain of Salt, or Dictate of the Twin Gods as a few personal favorites from my Zo-Zu.

10/10 gotta love red

MrKrabs on Discard for the Discard God.

3 weeks ago

Oh wow, I really love all the synergy in this. Almost every card choice feels really on theme.

A few thoughts on cards to help with discarding:
Daretti, Scrap Savant is good at both discarding, seeing more cards, and helping you get back artifacts you may have discarded.
Chandra, Flamecaller is another good one for emptying and refilling your hand - I'm not sure that it's significantly better than Chandra Ablaze all of the time, but it certainly seems like an upgrade.
Tormenting Voice and/or Cathartic Reunion also seem like strong options.

Separately, if you're already running Outpost Siege, how do you feel about Chandra, Torch of Defiance or Chandra, Pyromaster? Both get you additional card advantage, and Torch can also help ramp you if needed.

Is Grim Lavamancer too greedy? What about Furnace of Rath or Dictate of the Twin Gods?

thewyzman on Everything burns (Purphoros help?)

3 weeks ago

I'm not much of a red player, historically, but since I can't seem to hang with the most competitive decks in my meta, I've decided to build a suicide deck. The theme is to play Purphoros, God of the Forge, then burn and destroy as much as I can before I'm out.

Some strategies I'm employing are damage accelerants like Dictate of the Twin Gods, token generators like Hordeling Outburst, and various punishers such as Manabarbs and Sulfuric Vortex.

Any red players want to take a look? I've thrown together a list using what I have. Budget suggestions are favored, and explanations/discussions are much appreciated on what should go in and what should come out. Political cards are also of interest, such as Humble Defector that can be used to gain favor with choice opponents.


Some just want to watch the world burn

Commander / EDH* thewyzman

5 COMMENTS | 233 VIEWS


Thanks muchly!

ZaneOlric3 on Gahiji the Partyboy [EDH] [GroupHug] [GroupSlug]

3 weeks ago

Hmmm... well a good one is Primal Vigor which is great as a group hug. One of my favorite group card types is doubling damage, which would be awesome with your commander, since each one would double the +2/+0 he gives to each creature. Stuff like Dictate of the Twin Gods, Furnace of Rath, or Gratuitous Violence. My deck runs a ton of these and others with the same colors as your commander so check it out for my take on it here

jakeelephant006 on Saskia, Ultimate Baton-Passer

1 month ago

An effort to make Saskia (not just yours, all Saskia builds) a decent commander:

Objectives: centralize the deck around a theme of infect and ways to put as many poison counters on as many players as one can in one attack.

How to accomplish objectives: pull cards that detract from the theme and add cards that support the theme.

Cards to pull: Things that just like attacking. Cards like Zurgo Helmsmasher, Savageborn Hydra and maybe even Tymna the Weaver. Things that are only good cards in their color(s) like Primeval Bounty, unfortunately you should also probably remove some ramp and some removal or cards that are borderline supporting the theme.

Cards to add: Things that have evasion or give evasion like Whispersilk Cloak, things that have infect or give infect like Phyrexian Hydra, Putrefax, or Phyresis, and things that double damage like Furnace of Wrath or Dictate of the Twin Gods or Bitter Feud.

Saskia has been performing disturbingly mediocre of late and after further investigation many of the cards have dubious interaction with each other and with their commander. This is the trouble with Saskia. I don't know if these suggestions will work or not, but they're my best effort at trying to make this a deck to look too when considering how to build Saskia.

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