Dictate of the Twin Gods

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

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Set Rarity
Journey into Nyx Rare
Promo Set Rare

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Dictate of the Twin Gods

Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

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Dictate of the Twin Gods Discussion

jakeelephant006 on Saskia, Ultimate Baton-Passer

1 day ago

An effort to make Saskia (not just yours, all Saskia builds) a decent commander:

Objectives: centralize the deck around a theme of infect and ways to put as many poison counters on as many players as one can in one attack.

How to accomplish objectives: pull cards that detract from the theme and add cards that support the theme.

Cards to pull: Things that just like attacking. Cards like Zurgo Helmsmasher, Savageborn Hydra and maybe even Tymna the Weaver. Things that are only good cards in their color(s) like Primeval Bounty, unfortunately you should also probably remove some ramp and some removal or cards that are borderline supporting the theme.

Cards to add: Things that have evasion or give evasion like Whispersilk Cloak, things that have infect or give infect like Phyrexian Hydra, Putrefax, or Phyresis, and things that double damage like Furnace of Wrath or Dictate of the Twin Gods or Bitter Feud.

Saskia has been performing disturbingly mediocre of late and after further investigation many of the cards have dubious interaction with each other and with their commander. This is the trouble with Saskia. I don't know if these suggestions will work or not, but they're my best effort at trying to make this a deck to look too when considering how to build Saskia.

shaistyone on

2 weeks ago

The main thing I see here is that everything is incremental. I can totally see a lot of stall-outs if you don't add some ways to push that final damage through. Some kind of mass burn or Overrun- type effect (Epic Experiment springs to mind, as does Dictate of the Twin Gods)
If you did want to stick with it, the biggest thing I'd add is card draw. And Boros Charm. Respectable damage or countering your opponent's removal are all good.

lagotripha on Monored budget burn, no side

2 weeks ago

I had quite a long breakdown typed up but the site ate it. In hindsight, this should be more comprehenisble.

Long story short, Monocolour will be cheapest and most stable. I'll steer you away from control, as in control you tend to see a lot of the deck, which means that any 'weak link' cards show up and lose you games, combined with control's bad place in the meta its not super efficient.

Budget Plow Under/Acidic Slime/Brutalizer Exarch is great if you have access to ramp and don't mind your opponnents hating you, Teir 1 Landloss' reliance on Blood Moon does mean you'll need a heavy variant. U fearie tempo is playable- Quickling and Spellstutter Sprite with Familiar's Ruse and cheaper etb, as well as some shenanigans with Pestermite/Deceiver Exarch. The key cards that make full faeries good and controlly, Cryptic Command and Vendilion Clique are pricy as all hell though, meaning your deck will have to fit into a different neiche, likely tempo. I'll reccomend mono red 'just spam hasty creatures' for aggro, or Hunted Horror(for leyline) with a mono black list for midrange. Duress covers for a lot of gaps. Boggles is tricky as the value is spread across a lot of cards. A similar setup running heroic triggers and fragile but strong/growing creatures with Vines of Vastwood/Blossoming Defense/Heroic Intervention will likely be your best bet. Ajani's Pridemate/Voracious Wurm/It That Rides as One  Flip type cards. It will be slower as you'll need the mana for protection, so bear that in mind.

Silhana Ledgewalker/Gladecover Scout/Slippery Bogle/Invisible Stalker is pretty cheap, the trick is making them pump out the damage without the dumb enchantments or the protection of totem armour. You might manage that with a dumb interaction like Dictate of the Twin Gods, or just counterspells and Banshee's Blade type threat growing.

I enjoy building decks more than I enjoy playing, honestly, so If you let me know what sort of deck you want to emulate, I'll see what I can dredge up to support it. If you can figure out 3-4 cards you want to play every game, thats most of the deck already there.

deemberdom on Mogis, God of Slaughter EDH

2 weeks ago

I like what you have going here. I'm currently working on a deck with a similar strategy and just thought I'd share some of the cards that I've come across that you might be interested in:

Repercussion - is brutal against creature-heavy decks, especially since you're running AEther Flash and Blasphemous Act. It won't bother you so much because of your low creature count.

Gray Merchant of Asphodel - works really well with all the black enchantments you are running. He's a good way to get ahead of the symmetric life-loss enchantments you are running.

Fanatic of Mogis - same vein as the Merchant above.

Pyrostatic Pillar - great way to punish many kinds of decks.

Liability - punishes graveyard and creature-heavy decks. You wont be as affected because of your low-creature count and more resilient permanents.

Dictate of the Twin Gods - as another Furnace of Rath effect.

Crystal Chimes - to help recover after a Back to Nature or Nevinyrral's Disk

Beseech the Queen - just another tutor effect to consider.

Forbidden Orchard - fixes your mana and the drawback of giving them a creature is often mitigated by Tainted AEther, AEther Flash, and/or Lethal Vapors.

Spreading Plague - your commander is indestructible, so you don't care. It will wreck non colorless/artifact creature decks.

Comfordor on Hazoret Amonkhet Burn

3 weeks ago

Dictate of the Twin Gods - and other such cards with similar effects like Gratuitous Violence to push more damage through.

as saber4734 said, add cards with madness mechanic to add more value to your discard ability

I like the deck concept, +1. but my criticism from my quick looksie is ::

  • too many X cost cards (really it limits you to one spell per turn because X is usually means maX lol)

  • too many discard spells(once you've discarded your hand, those spells become useless, and so does your commanders ability).

I recommend adding more BURN >=D . . For board control and face burn. I think Arc Blade is a good edh card too.

Add in more card draw, either through artifacts (Ghirapur Orrery) or abilities similar to Outpost Siege.

and uh, these are just some cheeky suggestions, since you are playing mono red, would devotion cards like Fanatic of Mogis, Purphoros, God of the Forge Hammer of Purphoros be any good?

telepaper on Wort, the raid mother - X gon' give it to ya

3 weeks ago

If you want to run a full spell deck with Wort (Wich I do and it's a lot of fun), you can add Stunted Growth, Rebuking Ceremony and Plow Under to really deconstruct a board. Also, Vicious Shadows can be pretty neat at making sure no one wipes a board ever. On the "destruction" side, Decimate can be disgusting with this commander, especially if you decide to run Reverberate and/or Mirrari.

On the "one-shot someone whenever because lol" front, Brightstone Ritual can give you the mana for insanely stupid fireballs, as well as Dictate of the Twin Gods (you can turn a 15 damage spell in 60 damage with it).

Finally, since this commander relies a LOT on instants and sorceries to do her dirty work, running Boseiju, Who Shelters All and/or Vexing Shusher is, in my opinion, a must.

For some other fancy spells, Bonfire of the Damned can be great at wiping down someone's board and life.

And in order to 100-0 someone again, you could use Past in Flames and have fun again

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