|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Rare|
|Commander 2013 (C13)||Rare|
|Promo Set (000)||Rare|
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Creature — Dragon Spirit
: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
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Eternal Dragon Discussion
5 days ago
Wrath of God, Fumigate, Eternal Dragon, Emeria sheperd, Defy Death, Sunblast Angel, Cleansing Meditation, Breath of Life, Angelic Renewal, Weathered Wayfarer, Knight of the White Orchid, Banishing Light, Admonition Angel, Oath of Lieges and Kor Cartographer.
1 month ago
Flagstones of Trokair isn't better than a Plains:
- Flagstones can't be tutored by Knight of the White Orchid or Eternal Dragon.
- Flagstones is susceptible nonbasic land hate, such as Blood Moon, Thalia, Heretic Cathar, etc.
- Flagstones itself doesn't benefit Emeria, The Sky Ruin.
- Flagstones doesn't provide any meaningful utility.
Why would I use a nonbasic land that doesn't do anything?
2 months ago
2 months ago
3 months ago
The suggestions gave me some ideas.
Aiming for Swords, Avacyn, Godsire and a Baneslayer but I haven't gotten my hands on any of 'em yet.
3 months ago
Mana Crypt Show
Wayfarer's Bauble is a good ramp option. I'd say it's strictly better than any of the generic 3CMC mana rocks like Manalith and Darksteel Ingot just because it's permanent land ramp. But the deck has no space for further ramp cards, and I certainly wouldn't use it over Mana Crypt.
Tithe is an okay land fetch card. I already have Eternal Dragon in the deck that performs the same task, but with the added benefit of not requiring coloured mana and being a 5/5 flier for the late game.
Sensei's Divining Top Show
As for refreshing the top of my library, there are currently fifteen cards in this deck that shuffle, with four of them repeatable by themselves.
Crucible of Worlds is a fine card, just not for this deck. I do have quite the number of utility lands, but they're not the main focus of the deck. I feel Sun Titan and Petrified Field are sufficient enough to bring back destroyed utility lands and have no need for a third land recursion card.
Day of Judgment & Wrath of God Show
Rout is a sweeper better suited for control decks. I infrequently have 7 mana open for a single spell. I'm always doing things with my mana.
The "choose one and sacrifice the rest" style of sweepers is something I don't want too many of. I've been burnt in the past by overloading on them and I don't want to make that mistake again. They will also never remove a permanent type if it's the only one that player controls. Something a straight, clean sweeper will always do.
Divine Reckoning doesn't have the benefits the other sweepers of this style have by hitting all nonland permanents, though is still a good option for metas heavy on token decks.
Tragic Arrogance is probably the first sweeper I would consider if I ever had to replace one, but for now it isn't needed.
Grasp of Fate & Angel of Sanctions Show
I ideally can't have my Commander to take out a Planeswalker and reduce their clock against an opponent. That extra turn could give them the opportunity they needed to turn the tables. In situations where I'm set back, the plethora of utility dorks my creature base is made of don't have the raw power to punch a Planeswalker to death in one attack. The better Planeswalkers are also quite adept at protecting themselves with blockers or their controller have ample defenses set up beforehand. Sometimes combat just isn't feasible for quickly killing a Planeswalker.
Aura of Silence's taxing ability becomes increasingly less effecting the longer the game goes. I've used it before and eventually replaced it.
Karmic Guide was in the deck before and I dropped it, as I didn't need so much creature recursion. I'm even recently having thoughts about Reveillark's role in the deck given the versatility of Sun Titan and the easy access to Sword of Light and Shadow this deck has.
Serra Ascendant & Transcendent Master Show
Transcendent Master is, above all other reasons, is in the deck because it's a Pet Card. It's slow and would be ineffective if I was ever in a competitive meta, but I adore the card too much to ever let it go. That's not to say it's bad. An indestructible, lifelinking 9/9 will give any deck a hard time.
Wall of Reverence is not what this deck wants. I like to think that every creature has the potential to be a threat with Equipment. A defender can't do anything. And if I ever need an efficient blocker, I can slap Godsend on something.
Gisela, the Broken Blade and Baneslayer Angel are both just big beaters. Serra Ascendant and Transcendent Master trumps them both by being both bigger and cheaper. Keywords can always come from Equipment.
4 months ago
I think some more ramp and rocks might help. Some suggestions:
There are other ways to speed things up too. Fist of Suns and Frontier Siege can power out your Commander many turns in advance. The latter has the additional benefit of late game versatility should you not need the extra mana. If you want to try and slow things down, Gravitational Shift is basically all upside for you.
Finally, here's a handful of cards I think you might want to consider for various reasons:
5 months ago
Cool build - this is more interesting than the dragon commander deck that just came out. +1
Did you consider Eternal Dragon? Could be a good fit.
I was going to recommend Fist of Suns, but realized you kind of don't need it. Could still be helpful for the bigger CMC non-dragon spells though.