Creature — Human Wizard
Whenever you cast a blue, black, or red spell, you gain 1 life.
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God-Pharaoh's Faithful Discussion
2 days ago
Well, you can remove Fatal Push and use something like Dead Weight as that's the poor man's Fatal Push. Most of what you can remove with Push, Dead Weight can probably hit as well. You can remove Rhonas the Indomitable and Gideon of the Trials pretty easily and replace them with really anything you like that fits the scheme. I used to just run 4 copies of God-Pharaoh's Faithful in their place because you can drop your counters from Channeler Initiate or Exemplar of Strength. You can add Crocodile of the Crossing in as well.
The majority of the cost comes from Concealed Courtyard and Blooming Marsh which can be replaced with Foul Orchard or Forsaken Sanctuary if you want super budget, but they won't be anywhere near as good. Good lands are some of the first things I would recommend buying in a format, especially since these ones won't rotate until the end of 2018. Both of the lands are also used quite frequently in Modern, so they're a two for one.
You could also probably go down a few Solemnity if you wanted, but I wouldn't recommend that at all. They're pretty cheap as is.
3 days ago
I recently took my version of this deck to FNM this last weekend. Got just straight up killed. My meta is mostly mono red agro-decks and mardu vehicles. Perhaps if you could stabilize with cards like God-Pharaoh's Faithful or Authority of the Consuls maybe it would work better.
1 week ago
This does OK, but it could be tweaked a lot more.
I would make these changes:
I don't like Auras like Tricks of the Trade. If an Opponent destroys the Creature it is attached to then they have spent ONE card to get rid of TWO of yours. I would rather see -2x Tricks of the Trade +2x Essence Scatter.
You need a full Sideboard if you are going to play this at FNM.
I would make it look something like this:
4x Authority of the Consuls - to shut down aggro decks
2x Cancel - extra because it is so versatile
2x Cast Out - extra Planeswalker removal
2x Farm / Market - the two modes on this make it very useful
2x Immolating Glare - cheap and versatile removal
3x Skywhaler's Shot - extra Creature removal for big threats
Just so you know, Ice Over doesn't tap the Creature it is attached to, so the Opponent can just leave it untapped and use it as a blocker.
1 week ago
I would highly suggest going 3x island and 7x plains. God-Pharaoh's Faithful is almost useless due to lack of blue spells.
1 week ago
Control decks usually run more than 20 lands. Since your deck has a low CMC i would cut the 2 Aven of Enduring Hope for 2 extra lands. Also, try swapping some of the single colored lands for duals like Irrigated Farmland, Lumbering Falls, Scattered Groves and Fortified Village or maybe some Evolving Wilds.
The current standard metagame is full of aggro decks, maybe running Primal Druid instead of Manalith and Traveler's Amulet is a good idea. Thraben Inspector is a great card, i would totally swap some of your less impactful creatures like Wall of Forgotten Pharaohs, God-Pharaoh's Faithful and Eternal of Harsh Truths for a set of Thraben Inspector. Also consider swapping Beneath the Sands for Shefet Monitor. Traverse the Ulvenwald is amazing but kinda pricey.
Life goes on is a card i would definetly try to cut for something better. Cards that just gain life are often not worth of a deck slot. Ambuscade is not suited for control decks. Both cards could be swapped for sweepers like Fumigate or Descend upon the Sinful or better spot removal like Cast Out.
Choosing which creatures to run on a control deck is very diferent from choosing creatures for aggro/midrange decks. On control you almost always divide your creatures between support creatures and finishers. The only finishers you have are 2 Striped Riverwinder so i recommend adding some combination of Ishkanah, Grafwidow, Linvala, the Preserver and Angel of Sanctions for a total of 6 or 7 finishers. Casting a Shefet Monitor can also help you close the game but it doesn't have any evasion so i would use them almost exclusively to ramp.
Unsummon bounce effect is best suited on decks built to exploit the tempo advantage it gives or aggressive decks where temporarily removing a blocker can make a big difference so i would swap it for Spring or Nissa's Renewal.
2 weeks ago
These are changes I would make, to help this deck:
This deck might win one or two games at FNM. A more competitive option is to buy a Planeswalker Deck and tweak it.
3 weeks ago
Please check out my Doran EDH:
Commander / EDH
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