Tethmos High Priest
Creature — Cat Cleric
Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Printings View all
|Ultimate Masters (UMA)||Common|
|Journey into Nyx (JOU)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Tethmos High Priest Discussion
2 months ago
I do feel like the deck is a bit clunky because it needs several combo pieces to be effective - reanimation target, discard outlet, reanimation spell. As you might know...might need to splash some black in there ;)
7 months ago
8 months ago
Also, how are your creatures treating you? Things like Soul-Scar Mage and Setessan Battle Priest are cute cards; though I struggle to see what mileage you’re getting out of Soul Scar Mage. You aren’t running much in the way of burn; so is he not a dead draw most of the time? Is his prowess the only thing helping you?
The obvious Heroic synergy is present with the Priest; though is her lifegain that relevant to you? Or is that a more meta dependent include?
I personally have been using Dreadhorde Arcanist to great effect as it allows me to start dumping hand buffs early without Feather support, benefit from the draws; and then pick them back up later. Also, and while I’m poking at your creatures; is there any particular reason you havent mentioned Zada, Hedron Grinder or Mirrorwing Dragon anywhere? Since you are using “janky” card draw effects such as Heal , I’m sure you would appreciate being able to draw a couple extra cards alongside your normal targets no?
Really like the inclusion of the Tethmos High Priest in your list and am struggling to find a place for him in my own list.
9 months ago
I would actually add a lot more mana ramp, especially mana rocks that tap for colored mana. From what I've experienced, creatures also aren't as relevant. I would shorten your 'Heroic' list of creatures to just a few ( Akroan Conscriptor , Akroan Skyguard , and Tethmos High Priest )
There is also a lot of instant/sorcery ping, which will be viewed as super threatening and could mean a boardwipe with enough of them, which your deck could easily do.
Again, you mainly need more mana (in my opinion)
Here's my build.
9 months ago
Here ya go, Derrick,
Where is Gamble
Ramp or extra mana
Fellwar Stone , Fire Diamond , Marble Diamond , MindStone, Sword of the Animist , Thought Vessel , Hardened Berserker , Treasonous Ogre , Neheb, the Eternal , Neheb, Dreadhorde Champion Desperate Ritual , Pyretic Ritual , Seething Song ,
Target spells that are dope
Coordinated Assault , Enrage , Otherworldly Outburst is cool and you can loop it if the creature you buff dies making a token, Samut's Sprint , Titan's Strength , Accelerate , Aleatory , Chaotic Strike , Stun , Niveous Wisps , Carom , Formation gives banding which is spicy, Spiritualize , Stave Off , Bathe in Light , Feat of Resistance , Chaos Warp target tokens to get permanets from your deck for free, and is good removal.
Heroic/Prowess Creatures cuz value
these are some cards I think you should look at, don't need all and some might not fit exactly but if you like them then put them in. Cut some lands you can go down to 34 if you add in more artifacts, which go great with paradox engine.
Cards I think you should replace: Emerge Unscathed rebound fucks with your commander it exiles them not letting you put them back into your hand; Aurelia's Fury really expensive to get any good use out of it, or if you want protection during your turns run Grand Abolisher or Silence ; Expose Evil is too slow of a draw engine Mentor of the Meek with the tokens you make is better for drawing; Burnished Hart and Solemn Simulacrum are meh, better to go with artifact ramp that can feed the paradox plan, plus artifact ramp is cheaper and faster; speaking of artifacts Boros Cluestone and Boros Keyrune are good flavor options but aren't that good as other artifacts; Inferno Titan and Sun Titan are good creatures but don't fit into the game plan as well better to put things that help with the gameplan.
9 months ago
I know she isn't cedh truly, but what do you think is the go to option for feather the redeemed? I was thinking hatebears flicker and draw to try to grind out games, with some added tech to fill in the blank spots where boros lacks good staples. Tethmos High Priest seems pretty decent. She's mid power at best, but how?
9 months ago
I have a ton of suggestions, so bear with me.
Odric, Lunarch Marshal (pseudo zada for keywords)
Masako the Humorless (pseudo vigilance to prevent crackback)
Runaway Steam-Kin (Makes red instants sustainable for.next turn)
Monastery Swiftspear (prowess with haste for R)
Seeker of the Way (cheap prowess with lifelink)
Tethmos High Priest (reversion of key creatures below 2 mana)
Akroan Crusader (creates soldiers with haste)
Arena Athlete (prevents blockers)
Anax and Cymede (anthems when you target it)
Labyrinth Champion (throws 2 damage anywhere when you target it)
Rogue's Passage (you'll want unblockable, trust me)
9 months ago
Firemane Angel Flamewake Phoenix Grave Betrayal Gruesome Menagerie Gutterbones Immortal Servitude Infernal Offering Isareth the Awakener Marshal's Anthem March from the Tomb Magister of Worth Necrotic Plague Profane Command Rally the Ancestors Rescue from the Underworld Restoration Gearsmith Return to the Ranks Stitch Together Tempt with Immortality Tethmos High Priest Undying Evil Unhallowed Pact Victimize Wake the Dead Whisper, Blood Liturgist Call to the Feast Countless Gears Renegade Custodi Soulbinders Dawn of Hope Entrapment Maneuver Leonin Warleader Martial Coup Sram's Expertise Start / Finish Butcher of the Horde Mardu Ascendancy