Reins of the Vinesteed

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Reins of the Vinesteed

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to play attached to a creature that shares a creature type with that creature.

Elasar99 on Siona, Her Casually Competitive Hotness

3 years ago

Nice deck! Have you thought about adding Reins of the Vinesteed ? Togeder with a sac outlet and Siona you can mill your opponents with Altar of the Brood or generate infinite mana with Altar of Dementia and can be another combo wincon.

Coward_Token on Wonder Woman: Siona EDH

4 years ago

For the two infinitive combos (particularly the cat one) you might want Altar of Dementia or Blasting Station to close things out without combat (in which case there's also Reins of the Vinesteed to consider)

ZendikariWol on All About EDH

5 years ago

You could mention that cEDH is almost exclusively dominated by stax and combo. (under power levels)

Is, while mandatory for mill, not the ONLY color combo. The Mimeoplasm mill is a deck my casual side takes great joy in playing. (under subtheme)

Note Avacyn, Angel of Hope + Nevinyrral's Disk under Wraths. (under subtheme)

Azami, Lady of Scrolls - you forgot the last S. (under commander)

"Combo is generally the best win condition." Not true. It's definitely the easiest, but the 'best' is a matter of opinion. (under the aggro problem)

Thrasios, Triton Hero - you forgot the first H. (under the colors)

Umbra Mystic is a HUGE white enchantment payoff. (under the colors)

I didn't know it was possible to mention blue draw without talking about Rhystic Study .

Combat Celebrant doesn't combo. It can only exert itself if it hasn't that turn.

Reins of the Vinesteed - you missed the third E- the first E in Vinesteed. (under the colors)

AceGambitDragonfly on

6 years ago

Considerations: Outland Boar, Boar Umbra, Boartusk Liege, Stoneforge Masterwork, also maybe Reins of the Vinesteed though it's kind of slow, maybe just Rancor.

Altoman on Bears

8 years ago

Hey Reins of the Vinesteed is really interesting thanks, i'll put it in the sidedeck until I buy it.

For Alpha Status, it would've been so cool but unfortunately, it was never printed common :/

Kemosely42 on Bears

8 years ago

This deck is awesome but if you were looking for an enchantment that you could get some serious milage out of, use Reins of the Vinesteed.

Octrate on

8 years ago

Here's what I'd drop:

  1. Bounteous Kirin - It fits the deck's theme, mostly, but it's very mana intensive for a minor effect. Lifegain is good, but it won't win games.
  2. Crypt Ghast - I'd like this in your deck more if you had an Urborg, Tomb of Yawgmoth and even then, I wouldn't really like it. In a three color deck, his mana boost won't help nearly as much as it should.
  3. Divinity of Pride - This spirit isn't bad, but the mana cost kills it for me. You'll either have to not cast it in most circumstances or use up all of your white or black mana sources to cast it. It just doesn't do enough on its own.
  4. Faithful Squire - Doesn't really fit your theme, and the card isn't terribly good.
  5. Teneb, the Harvester - Not a bad card, but he needs to hit an opponent to have any effect and he doesn't fit the theme. He's just a bit too vanilla here.
  6. Swallowing Plague- it's a burn spell for removal, it won't do too much in commander. We can find better.
  7. Reins of the Vinesteed - You're likely to get 2-for-1'd, despite its ability. The ability is narrow and rather small. It just doesn't seem worth the slot.
  8. Death of a Thousand Stings - Five mana for one damage. It is really underwhelming. You can get better.
  9. Unchecked Growth - Pump spells are pretty weak in multiplayer, especially in commander.
  10. Seal of the Guildpact - It is ramp, but like Crypt Ghast, it's disproportionate. We can find you better ramp sources as your deck develops.

I'm also not a huge huge fan of most of the arcane instants and sorceries, but we can tackle those later on. As it stands, cutting these cards will give you a good start. Let me know what you think! And best of luck building.

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