Lifespark Spellbomb

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lifespark Spellbomb

Artifact

(Green), Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land.

(1), Sacrifice Lifespark Spellbomb: Draw a card.

psionictemplar on Is there a reason why Armageddon is Good??

2 years ago

This reminds me of champions of kamigawa era, when people would use Lifespark Spellbomb and Eradicate (iirc) together. Side note, you could also wrath like this with an Elesh Norn, Grand Cenobite and the natural affinity.

v3n0m29 on Staxing and Taxing: Glissa cEDH Primer

3 years ago

Ive tried Lifespark Spellbomb but found it too slow. As for Viridian Longbow, its actually a card I keep going back and forth on when I compare it to Ulvenwald Tracker. On one hand its an artifact, doesnt put Glissa in danger, and is cheaper in the long haul. On the other, I can no longer attack with Glissa, I cant use it the turn Glissa comes down, and the upfront cost is a bit more expensive. I will most likely give it a shot and see how it performs.

Thanks for the recommendations, I appreciate it.

OLucas on Staxing and Taxing: Glissa cEDH Primer

3 years ago

Lifespark Spellbomb and Viridian Longbow. Paired together it's quite nasty but separetly one is a recursive problem land removal and the other, with your deathtouch general, kills most creatures.

Gattison on eyes2sky

3 years ago

do you have 4x Lifespark Spellbomb?

Gattison on eyes2sky

6 years ago

Blue seems to animate lands most in pauper.

But there's also Elemental Uprising and Lifespark Spellbomb. Only 3 cards out of 99 that synergize with the Commander? is non-creature recursion in mono-green strong enough?

Coolulder on

6 years ago

I like the concept, similar to my B/G, I would recommend Verdant Touch. This allows you to animate their land even quicker if you need to burn it. It also acts as a Quirion Druid in spell form in essence due to Buyback. It is quite a bit more mana intensive in comparison however, it would increase your chances of getting animation and unlike Animate Land, Vivify, and Lifespark Spellbomb, you will be able to continue to use it long term as well as a permanent effect.

There is also Strip Mine however to keep it budget you could look at Ghost Quarter.

CharonSquared on Lifespark combo

6 years ago

I'm not sure I understand the combo. Is your goal to turn Forbidden Orchard into a creature using Wind Zendikon or Lifespark Spellbomb while Intruder Alarm is in play, then cast your 1-of Walking Ballista to kill your opponent with your infinite mana? I realize you have a lot of tutors, but that's a four card combo that's vulnerable to almost any form of disruption, and you don't have any way to fight the disruption outside of your 1 Pact of Negation.

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