Mnemonic Wall


Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Commander 2013 (C13) Common
Theros (THS) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Mnemonic Wall

Creature — Wall


When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

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Mnemonic Wall Discussion

LukeEsperAckermans on Ojutai's Prodigy

2 weeks ago

Hey NV_1980, thanks for the advice. Tamiyo, the Moon Sage is definitely a great include in to the deck. It may be quite a bit out of my budget though but I reckon that I'm interested enough in this deck to splurge a bit. I'm not hot on Mnemonic Wall and Ulamog's Reclaimer purely because they are creatures and my deck doesn't run much ramp to help get out creatures (unfortunately). As for Mystic Retrieval, I can't play it because its colour identity is blue red because of its flashback cost.

That said, I really appreciate the suggestions! Thanks again.

NV_1980 on Ojutai's Prodigy

2 weeks ago

I think you've nailed it with this deck! I see some really nice combo's in this deck and I think it's well balanced. You've got ramp, you've got draw, enough creatures to hold aggressive players at bay and great spells to cause some serious havoc.

As for recommendations; I love what you do with returning instants and sorceries from your graveyard to your hand. Why not also add Mnemonic Wall, Ulamog's Reclaimer, Mystic Retrieval or even Tamiyo, the Moon Sage? And in case you'd add the Wall and the Reclaimer, I'd probably also add Conjurer's Closet so that you can keep retrieving your spells by blinking these creatures.

Have fun gaming!

P.S.: If you have time, please look over one of my decks and tell me what you think. Thanks!

MagicGALAXY on Taigam, Sidisi's Hand

1 month ago

garscott I think 38 lands is a bit much, especially with your curve looking pretty good and you having 7 mana-rocks. Instead, maybe go to 37 lands and add another rock like Worn Powerstone or some utility spell like Mnemonic Wall. Rise of the Dark Realms can be pretty strong in your deck, since you are already taking advantage of your graveyard, how about opponent's yards as well? I see you don't have much targeted removal, like Hero's Downfall or Shriekmaw, which can be really helpful. If instant speed isn't fast enough, I always find Sudden Death, Sudden Spoiling, and Wipe Away particularly underrated in that category.

Hope this helps. Your deck overall look pretty sweet as a dimir reanimation control deck. Plan on building one when I get more ideas. Take care.

Podkomorka on Jori En, Diving on a Budget

1 month ago

Hello again! I'm on mobile currently so my help might be minimal for now.

I do not like Forbid. It's way too much of a disadvantage.

I think you can cut back on a lot of instants by adding this mini combo. Run Archaeomancer/Mnemonic Wall/Scrivener and Ghostly Flicker/Displace in order to get cast triggers repeatedly. You then can even run a mini ETB package with creatures such as AEther Adept, Mulldrifter, Ingot Chewer, and Faultgrinder.

Also you can use Vedalken AEthermage to grab Talrand, Sky Summoner.

Maybe that could be a direction to take.

NecroPony on Grixis reanimator pieces

1 month ago

Looking to build Kess when she comes out and I want to run creatures that on ETB either return spells to be used again or return my other creatures to play. I'm focusing on ETBs and would like help filling in the holes.

Ive got a couple on hand already:Anarchist, Charmbreaker Devils, Mnemonic Wall, Nucklavee , and Phyrexian Delver. Additionally I'll be getting Havengul Lich, bloodline necromaner, Archaeomancer and Izzet Chronarch in the wizard deck. But is there anything else I'm missing?

eLLIPSIS666 on I'm the reason people hate Child of Alara

1 month ago

UpperDeckerTaco Land Tax is a card I've been seriously thinking about, and same with card's like Exploration and Burgeoning. My deck runs a loooooot of ramp, and land tax seems like it may not do a whole lot if i'm always ahead of curve. My fear is that their usefulness will fall rather short because of my tendency to ramp into a child on turn 4 or 5 followed instantly with sacrificing child to clear the board and discourage my opponents from winning. And those cards are extremely powerful early game. It's something I will have to test and see how effective it is versus a sorcery like Explore or Urban Evolution which i can very easily recur with Archaeomancer,Izzet Chronarch,Mnemonic Wall. But Eternal Witness and Noxious Revival can grab anything. So I think it is something that will just come down to testing.

Funkydiscogod on Blink Abzan Budget

1 month ago

Budget replacement for Eternal Witness with Mnemonic Wall, even though it's offcolor.

I think you have enough color fixing with Sylvan Caryatid and Evolving Wilds to be able to test it.

Jenica on Low Cost Mill

2 months ago

Hello! First, to answer your land question, I will highly recommend 4 Dismal Backwater and maybe 2 or 3 Dimir Aqueduct. Backwater gives you life when you play it, which is really good since you are playing a slower style deck. Aqueduct allows you to not only replay your Backwaters, but gives you a 2 Mana Land on top of it. I'd have to test this deck to give you major suggestions, but I'll say that you may want to invest in to multiple copies of Mulldrifter and perhaps a Mnemonic Wall or two as well. Mulldrifter gives you a nice chump blocker and early draw, which is good for this deck since a lot of your spells are one-use. Mnemonic Wall is another great blocker, providing 4 Toughness, and allows you to reuse a Mill Spell or anything you want, really. Hopefully this helps you a bit more and, of course, enjoy the format!

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