Trinisphere

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
From the Vault: Exiled (V09) Mythic Rare
Darksteel (DST) Rare

Combos Browse all

Trinisphere

Artifact

As long as Trinisphere is untapped, each spell that would cost less than three mana to play costs three mana to play. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to play costs to play instead.)

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Trinisphere Discussion

austinbromine97 on Not your average land destruction

15 hours ago

The deck looks super fun! Always happy to see more people playing ponza/LD type decks. Trinisphere coupled with LD spells just wins games man.

clayperce on Ponza Evolution Testing

18 hours ago

GeminiSpartanX,
Yeah, I'm not at all sure if a Torpor Orb effect is worth it ... is it like Anger of the Gods, Trinisphere, or Eidolon of the Great Revel where it hurts us a lot but our opponents even more? Or is it just terrible? Also, if I went with the creature version I would want to do the math first, but I think the right approach is run an uncastable one-of (i.e., no splash ... the only way to play it is via Evolution). Sure, it would ROT to draw one, but using one sideboard slot and having it as a (virtual) three-of seems better than using two sideboard slots (e.g., Hushwing Gryff/Tocatli Honor Guard and Plains) to have it as a four-of.

GwupitSenpai on Tefferi Stax

3 days ago

its all good. i think that the issue of whir for 10-12 is that by the time we get to that much mana we should just go semi-infinite and win anyways. plus i thought about it and decided All Is Dust is just too expensive for what we want it to do against our agro match ups. i decided to put in a Trophy Mage so we can get a blocker for a turn and search up for our agro hate artifacts like Trinisphere, Ensnaring Bridge and Tangle Wire.

Bchong on

1 week ago

You need to be running hatebears like Blind Obedience Ethersworn Canonist Kataki, War's Wage Winter Orb Static Orb Trinisphere And both thalias

And you need to take out a lot of the really high CMC cards in your deck. And you need better ramp in your deck. Things like Mana Vault.

clayperce on Need help with Side Board

1 week ago

First, welcome to Modern!

I'm normally on Ponza or Infect, so please take my inputs with healthy skepticism. But here are some thoughts from the other side of the table:

You might want to check with GoblinsMTG on Reddit too.

Draw well!

Bchong on Stack Attack

1 week ago

I realize that some of these cards are combo pieces but the point of most stax decks is that you resolve a Thorn of Amethyst Smokestack or a Trinisphere and then you hopefully can ramp into Brago on turn 2 the finish off your opponents.

You are missing Clock of Omens WindfallProbably should add the Dramatic Reversal and Isochron Scepter combo

For me if somebody is playing cards over 5 CMC (besides one or 2 in their deck) I am not worried because I can't just win before they can possibly cast it. Especially since you are running Staxs.

The reason I think some of the really good cards in your deck are too slow is because your stax pieces are going to slow you down and you will not be able to cast them.

''Remove Palinchron, why, when it negates the detrimental effects of Winter Orb, Static Orb, or even Tangle Wire, for me?''

Well you have to be playing an insane amount of ramp anyways to hopefully cast Brago on turn 2. So you won't be limited by the amount of lands that you have. In addition you aren't running the Hide Tide combo.

One of the less scary thing in EDH is creatures. If somebody is actually planning to kill you by swinging creatures at you then you should even be worried. The only time it is bad then you are playing Ad Nauseam storm or your opponent is playing elves and will OTK you with Craterhoof Behemoth.

The only relevant clone effect you will probably get is Copy Artifact cause you can copy Sol Ring or Mana Vault. Other than that you should just be staxing them anyways meaning they can't play anything.

Angel of Invention this is bad because it is a win more card. It is a part of a 3 card combo which doesn't make you win the game. This is besides the fact that it is a 5 CMC card and hard to cast.

In terms of counterspells things like Delay Swan Song Force of Will Spell Pierce Negate Mental Misstep Trickbind are just better and easier to cast than a traditional Counterspell or Disallow and will end up being more useful against you scary opponents that actually interact with you. If you look at other people's deck you will be surprised at how little interaction people actually run. This means that most of the time at the worst you are playing a 2v1 or even a 0v1.

I think is the the difference in our mindset. You are trying to go for more value in your deck but all you need is to sculpt your hand by turn 4 at the worst and slam down enough stax to make your opponents stop playing the game.

DarkStarStorm on Mana Burn

1 week ago

UseForgottenAncient: That's a good question. I would probably use Relic of Progenitus with Trinisphere. There aren't a lot of fast combo decks in my meta, mainly Storm, Ad Nauseam, and Living End proper. Trinisphere also hurts Bogles, which takes up a large part of the metagame here (they're preying on Death's Shadow and control).

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