Trinisphere

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
From the Vault: Exiled (V09) Mythic Rare
Darksteel (DST) Rare

Combos Browse all

Trinisphere

Artifact

As long as Trinisphere is untapped, each spell that would cost less than three mana to play costs three mana to play. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to play costs to play instead.)

Trinisphere Discussion

SideBae on Emrakul

2 days ago

Ancient Tomb is likely to help you a lot. I don't think the Urza's lands are particularly good, simply because they take far too much to get all out at once; Wastes don't need to worry about Blood Moon or other non-basic hate.

Timesifter is possibly one of the most absurd cards in EDH, especially in conjunction with Sensei's Divining Top and Scroll Rack . In my experience, many EDH decks have low curves when compared to a colorless, eldrazi-based deck; if your meta follows the same pattern, then Timesifter will be broken.

Ideally, you're the big-mana deck at the table. I can see you're running a lot of artifact ramp, and depending on which cards are available to you, you should try packing more in ( Thought Vessel , Mind Stone , Voltaic Key , Mana Vault and Prismatic Lens all come to mind). Trinisphere and Sphere of Resistance are relatively expensive cards, but if you have access to them I would definitely run them ( Damping Sphere is a cheaper alternative, though it does hurt your own land base). If you have much more mana than your opponents, making them overpay for their spells is generally a good way to make sure you're the only deck moving at a reasonable pace.

In the vein of excess mana, Blinkmoth Urn is likely to help you way more than your opponents. Metalworker is also a colorless all star, but he's $50 now... which blows.

Drownyard Temple is an interesting include. I suggest pairing it with Dust Bowl . This can frustrate greedy mana bases and give you an outlet for excess mana.

Strionic Resonator is dumb when copying eldrazi cast- or annihilator-triggers. You should run it.

Finally, Sculpting Steel is another copy of whatever the best artifact on the field is at a given moment.

Good luck with deck building!

dingusdingo on Flex

5 days ago

Inkmoth I have spent some time on this list and I think the author is a lost cause.

He also still isn't running a snow-covered land base for Mouth of Ronom removal in mono G, despite it costing him literally nothing to slot.

Card draw hate Spirit of the Labyrinth Alms Collector Notion Thief shut down this deck really fast. Tutor hate also allows for blowouts that this deck can do literally nothing about Aven Mindcensor

Even from a control standpoint, countering the first draw spell this deck puts down is going to massively impair it. Are you keeping hands with two draw spells? How does your ramp look in those hands? How about your ability to deal with a problematic board? What does your deck due about a Meddling Mage naming Azusa? Concede? Why are you running only a single creature based piece of board removal at 9 CMC despite running a whole suite of creature tutors? That makes no sense.

The high CMC average means tax and tap effects also delay the game plan basically forever. Trinisphere Sphere of Resistance etc. running ramp pieces at 3 CMC or greater is inviting yourself to get staxed out.

Discard effects break your hand due to low recursion and no value in the command zone. Turn 2 Dark Ritual into Entomb into Reanimate on a Mindslicer plus any 1 CMC sac effect is game over, especially if your opponent put down a turn 1 value engine. Chains of Mephistopheles Oppression Bottomless Pit all strip your hand and this deck runs absolutely nothing to combat it.

Any way you try to slice it, it isn't fast enough to compete against reliable monster combo decks like Gitrog or Godo or pretty much any Doomsday list. It doesn't run enough removal to handle stax or discard. It has no control or hate elements to beat out against other midrange decks. Pub stomping the kiddies table doesn't make this a competitive deck. What decks are you actually playing against? Saying you win against cEDH doesn't mean anything to anyone. What decks? How are only turn 1-2 decks beating you when your combo window doesn't happen until turns 4-6 while you literally aren't interacting with the board in the slightest?

Even if you removed all the massive CMC dead draws and fully optimized this list with removal and recursion and toolbox answers, there's still no way it can compete against a real competitive list due to lack of value in the command zone and the color identity. I'm not trying to say this is a bad list at all, certainly the best Azusa list I've seen, but it isn't a competitive EDH deck.

Also, yes you do need to defend your deck when you make that claim. People are pointing out specific cards and strategies that shut down your deck, and these cards and strategies not only see play but are rather common in optimized lists.

SynergyBuild on Creating a Stax Ban List

6 days ago

First, what do you mean be stax?

There are tons of types. Often, it is in reference to a few, but there are tons.

Land destruction/land hate is a common type, but it is massive in scale is style:

Ravages of War , Armageddon , Ruination , Winter Orb , Back to Basics , Impending Disaster , Wildfire , Myojin of Infinite Rage , Decree of Annihilation , Cataclysm , Jokulhaups , Tectonic Break , Obliterate , etc.

This bleeds into more blurry lines, like Boil , which isn't necessarily land hate, but is color hate, or Blood Moon / Contamination , which are considered stax too.

Tax effects are plentiful too, Trinisphere , Nether Void , Sphere of Resistance , etc. are often considered staxy, Grand Arbiter Augustin IV , Thalia, Guardian of Thraben , Vryn Wingmare , Glowrider , Thorn of Amethyst etc. are taxing, but so are Pendrell Mists , Magus of the Tabernacle , The Tabernacle at Pendrell Vale , Kataki, War's Wage , etc. count too.

Even color hate like High Seas can count in that department, etc.


Point is, I've barely scratched the surface of the basic stax cards, not to mention synergies like Brago, King Eternal with Rishadan Cutpurse , etc.

I don't think you can ban stax.

HexPlaysMTG on A Girl and her Stick

1 week ago

Bchong Wonderful recommendations, I definitely like the idea of adding some stax pieces to the list, and I've got a Damping Sphere and Trinisphere , so I'll try those. If I can, I'll pick up some of those cards with my store credit.

Also, my current build of the deck (I'll probably update the list here tomorrow) is running Ponder .

Bchong on A Girl and her Stick

1 week ago

Hey here are some great cards to destroy a kess deck...i always have to play with the 95% stock list of kess.

Mystic Remora Flusterstorm Swan Song Mental Misstep Relic of Progenitus

and then some stax pieces, which I think you can use because your commander gets around the cost

Sphere of Resistance Thorn of Amethyst Trinisphere Damping Sphere

though if you play these then you probably want to play some bounce cards

another cantrip

Ponder

generally I feel that graveyard hate will destroy half of the potential of the kess deck. at worst play Extract and snipe the Doomsday , Ad Nauseam , Yawgmoth's Will

wallisface on Karn's Pillowfortress

2 weeks ago

Semblance Anvil seems weird here when you’re running Trinisphere and Tron lands.... feels like it shouldn’t be here?

JoshFox on Mono-Red Control *Not Prison*

3 weeks ago

I saw your deck on the Modern deck forum and I thought I would throw in my two cents. Seems like you are all in on stopping creatures. What about spells? I would splash green for Cindervines or come up with some other punisher option for people storming off. If you can't think of a punishing option you may just need to include Trinisphere or Damping Sphere to slow people down. I know you don't want a prison deck, but you are just a sitting duck here. Blood Moon , enough said. Also, consider using Snow covered mountains and Skred : super efficient removal. Last, you could diversify your threats with Chandra, Torch of Defiance or Hazoret the Fervent .

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Trinisphere occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Legacy:

All decks: 0.31%

Modern:

All decks: 0.02%