Skirk Prospector


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Vintage Masters Common
Duel Decks: Knights vs. Dragons Common
Duel Decks: Elves vs. Goblins Common
Onslaught Common

Combos Browse all

Skirk Prospector

Creature — Goblin

Sacrifice a Goblin: Add R to your mana pool.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.01 Foil


Skirk Prospector Discussion

thewyzman on Some just want to watch the world burn

2 weeks ago

Flagellum, I thought pillage because of how control-heavy my meta is I'm afraid of any blue player holding early counterspells for Purp, but I'm with you on valuing it, generally speaking. It would just be nice to slow them down a bit, but we'll see how things go without, for the time being. -- One of the players run a Zo-zu deck, and he's often left to do at least 20 damage around the table before he's dealt with. I think he's still probably low on the priority list though, given other options. -- Since I've only got Blasphemous Act, Mizzium Mortars, and Nevinyrral's Disk for sweepers, I kinda feel like I need something that can spread 6+ damage around the board for when I can't find enough evasion, or something like Crovax, Ascendant Hero finds the board. I think Impact Resonance is at least worth a try based on how much damage it could do to the board for 2 measly mana. -- I know the importance of Krenko and Prospector, I'm just running in circles trying to find spots; any thoughts?

In other news, I got completely shut down last week by a simple Song of the Dryads on Purp. #Feelsbadman

The big challenge of the deck is to be able to play without Purp, though the decks are typically centered around him. That's where cards like Zo-Zu the Punisher, Impact Tremors and Burning Earth come in, or some janky combo'ing with Skirk Prospector like we've discussed.

Flagellum on Purphoros and Mono red

2 weeks ago

Of those listed, Pillage, Wildfire, Zo-Zu the Punisher can safely be left out. If you're light on board wipes then you can run Impact Resonance. Norin is especially nasty with Genesis Chamber. Skirk Prospector and Krenko are very key pieces for ramp and damage. An unanswered Krenko is gg with Purph online and the Prospector can cheat in all sorts of things early. The others are token producers which are all dandy with Purphoros

thewyzman on Purphoros and Mono red

2 weeks ago

I've recently acquired the following cards and seek to potentially grant them a spot, but I need your help in determining (1) If they're worth a spot, and (2) What they can replace in the list; Bonus points for backing up your opinion! Without further ado: Impact Resonance, Siege-Gang Commander, Zo-Zu the Punisher, Skirk Prospector, Pillage, Wildfire, Krenko, Mob Boss, Rakka Mar, Norin the Wary, and Ruby Medallion. Any discussion is appreciated, I'm a frequent and regular user of the site, so my replies are often quick.

Some just want to watch the world burn

Commander / EDH* thewyzman


Thanks muchly.

Flagellum on Here I Come Again Asking ...

2 weeks ago

Budget Friendly Decks:

Talrand, The Sky Summoner: simply fill with counters and other instant and/or sorceries and attack with your drake army. Runechanter's Pike is a good addition as well as Bident of Thassa/Coastal Piracy.

Purphoros, God of the Forge: Have to second this one as I main this. any token spell makes quick work on your opponents. Goblins have the most synergy simply for things like Skirk Prospector, Goblin Recruiter, Goblin Matron, ect. In other words goblins offer tutors for other goblins and are also very prolific.

Karametra, God of Harvests: She is actually pretty darn fun. I built mine quasi-group hug with Heartwood Storyteller, Rites of Flourishing, and Horn of Greed simply for extra card draw and the latter we will abuse to no end. She flies under the radar until your Llanowar Elves and whatnot produce 20+ lands... She also works great as a Landfall general but I wouldn't focus on it. Oh! and she works great with Panglacial Wurm; no one expects a 9/5 trample to get whipped out of nowhere simply for casting Llanowar Elves.

Zada, Hedron Grinder: goblin tribal. All you have to do is throw out a bunch of goblins, cast a cheap cantrip or two (like Accelerate and/or Balduvian Rage) on Zada and in no time you'll have 20+ 26/26 trample, haste goblins and more cards than you know what to do with in hand.

Doran, the Siege Tower: Can be built several ways: goodstuff (albeit more expensive), treefolk tribal (not my cup of tea, very limited), or big butts attack. The latter can be done easily on a budget using cards like Yoked Ox or Tasseled Dromedary. Doran himself is about ~$10 but that can be the most expensive card in the deck.

Edric, Spymaster of Trest: I feel dirty suggesting this one. Add in mana dorks, cheap evasive weenies like Scryb Sprites or Gudul Lurker. Ideally skip all the 2-3 drops, the first 2 turns you want to drop 1 drops so on turn three when Edric comes out you can attack to net cards. As mentioned earlier with Talrand, Coastal Piracy/Bident of Thassa act as Edric replacements. Most people have caught on to his shenanigans by now. You could over time upgrade him too adding in extra turn spells and ways to return them to your hand (like via Eternal Witness).

RazortoothMtg on More resilient Grenzo, Dungeon Warden?

2 weeks ago

The best I can come up with at the moment is a sac outlet like Skirk Prospector to sac him in response to the Imprisoned in the Moon (this way he goes to command zone).

Flagellum on Some just want to watch the world burn

3 weeks ago

I main Purphoros so I can offer a little sage advice.

TBH you can safely cut most of the pain enchantments like Burning Earth, Spellshock et al. This is because Purph himself IS a house of pain which is why the Narset player most likely targeted you. Instead focus on creatures that produce tokens (i.e. Beetleback Chief, Krenko, Mob Boss, Siege-Gang Commander, Pia and Kiran Nalaar ect.) and/or Instants/Sorceries that likewise focus on tokens (i.e. Hordeling Outburst, Krenko's Command, Dragon Fodder, Kuldotha Rebirth ect.). The great thing with Purph is that he doesn't care about what kinds or tokens you make but I think you'd get the most mileage with goblins simply due to their relative ease of production and synergy with others like Skirk Prospector, Goblin Recruiter, Moggcatcher, ect.

You can also go combo if you'd like utilizing Dualcaster Mage and either Heat Shimmer/Twinflame to create infinite Dualcaster Mages and damage via Purph. Norin the Wary is just brutal with Genesis Chamber. Grinning Ignus is an all star here too.

Ocheyo on Some just want to watch the world burn

3 weeks ago

Personally, I would prioritize Goblin Bombardment. I suggest the Goblin Warrens + Mana Echoes combo, not infinite unless also combined with Skirk Prospector. Also Norin the Wary does some serious work with Purph.

I have a deck that I ran on MTGO, but it hasn't been updated in quite a while.

Disciples of the Forge

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