|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Common|
|Duel Decks: Knights vs. Dragons (DDG)||Common|
|Duel Decks: Elves vs. Goblins (EVG)||Common|
Combos Browse all
Creature — Goblin
Sacrifice a Goblin: Add R to your mana pool.
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Skirk Prospector Discussion
Hissp on Godo Combo
6 days ago
sonnet666 Thanks for looking at the deck and providing feedback!! I updated the description to explain the mana used to assemble the infinite combo. Responses to the rest of your feedback are as follows:
Nim Deathmantle gives intimidate. It's unlikely that all 3 opponents will have an artifact/black creature with which to block, so 14 damage (and thus 14 mana) can be fairly safely assumed on the combo turn barring creature/artifact removal or stax disruption.
Nim Deathmantles color-changing and type-changing effects override the equipped creatures previous colors and creature types. After Nim Deathmantle becomes equipped to a creature, that creature will be a black Zombie, not any other colors or creature types. Skirk Prospector cannot sac non-goblin zombies. Thermopod is too difficult to tutor with Heirloom Blade.
Argentum Armor comes down AND attaches itself to Godo for FREE. It can destroy 2 permanents per turn, which is a great plan B if stax pieces are hosing the Kiki combo, especially for extra turn wins. Please give additional feedback on why this shouldn't be included.
Dowsing Dagger 's primary purpose is to provide mana to cast Last Chance if we've tapped out to equip Blade of Selves. Sometimes we won't have the 2 mountains needed for Sword of Feast and Famine. Aggravated Assault does provide great synergy, but it's also very obviously threatening, hard to cast before Godo if we're running rituals, and hard to activate without Dowsing Dagger before turn 5. Dowsing Dagger can also be attached to smaller creatures to provide ramp. This deck needs 6 or 8 mana or more at once, not 4 mana in both main phases.
I'm open to swapping out Pyrokinesis, but it hits all the stax creatures we need for 0 mana, and surprises LabMan combos with a loss when we're tapped out. "Do you ever see it in cEDH" isn't the best argument for tuning a mono-red deck that's actively burning cards for gas.
Possibility Storm is in the Ruric Thar, the Unbowed deck on your list. While I understand it synergizes with Thar's ability, it doesn't affect our game plan in the slightest and creates a mess for most other decks. Do you think it's not powerful enough to warrant playing? I'm open to swapping it out, but it seems as debilitating as landing Blood Moon.
Winds of Change and Widespread Panic are in the deck to shuffle equipment back into our library where we want it. The deck goes off a turn or two slower if it ends up drawing Nim Deathmantle or any of the other combo piece of equipment we need. Winds of Change is in the Purphoros, God of the Forge deck on your list, which is the highest tier a mono-red deck is listed in. Widespread Panic is a flex spot, so I'd be open to cutting it if it underperforms, but it hoses top-deck tutors and generally punishes fetch-lands and tutoring in general. By the time we're tutoring with Godo we shouldn't need cards in hand.
Aven Mindcensor makes our deck useless. Abrade kills that. It kills opponents' creatures about to win them the game. It's in a lot of top tier decks. It fires at instant speed. It seems like the best artifact removal we can run.
Mogg Salvage is a flex spot. It's is in the deck because it can remove a stax piece for free on the combo turn (when we need gas) and occasionally ruin someone else's combo when we're tapped out. I could be swapped out.
Thorn of Amethyst could be cut. It's main purpose is to fight Counterspells and to slow people down.
I'll have to test rituals vs. rocks. Right now I'm embracing this list as a glass-canon, similar to Sidisi, Undead Vizier. Aggressive mulligans often lead casting Godo, Possibility Storm, Blood Moon, or Magus of the Moon by turn 2. Basalt Monolith, Worn Powerstone, and Voltaic Key are at the top of my list for rocks to add because they net the most mana for least cmc. Fellwar Stone and Everflowing Chalice are already in the deck.
I've run Panharmonicon and Strionic Resonator in earlier iterations of the deck. Panharmonicon is hard to combo with casting Godo quickly, it usually takes an extra turn at best, at which point why bother? Strionic Resonator effectively makes Godo cost 2 extra mana to cast to provide any value.
Magus of the Moon has been in the deck since inception, you must have missed it.
1 week ago
1 week ago
I am a fan of Brightstone Ritual and Skirk Prospector in Goblin decks. Both provide fairly significant mana ramp. Skirk Prospector also goes infinite with Krenko, Aggravated Assault, and 3 other goblins in play (tap Krenko to generate 5 1/1 goblins, sacrifice them to Prospector to activate Aggravated Assualt, which untaps Krenko, etc.)
Goblin Grenade is a great removal spell, providing significant damage to target creature or player for very little investment.
1 week ago
Skirk Prospector, Brightstone Ritual, and Disintegrate are solid additions. Prospector allows you to kill off your Goblin Arsonist, triggering their damage and providing mana to replace them. A turn with Brightstone Ritual, followed by sacrificing your damage dealing goblins, followed by Disintegrate would likely end the game.
1 week ago
ay.lobo i would change it because:
first: You get rid of the +2 devotion making purphoros more difficult to remove.
third: You also get the sacrifice outlet value without getting punished. For example, 1 point of damage with Goblin Bombardment or 2 colorless mana from Ashnod's Altar. In my deck i also include Skirk Prospector which it gives you an insane amount of value, since you can also sacrifce the tokens that Goblin Marshal produce giving you 5 red mana to cast more stuff.
fourth: More goblin sinergy.
Fifth: With Kazuul, Tyrant of the Cliffs people can still pay 3 mana to hit you or they can simply hit you because its not like Propaganda. To me it seems kinda slow since you have to wait for them to attack you to get value out of him because lets be real with an aggro deck like purphoros you deal damage a lot faster than your opponents so you dont really care about them attacking you.
Sorry for the long comment.
2 weeks ago
- Impact Tremors + Purphoros, God of the Forge
- Ashnod's Altar + Skirk Prospector: Works great in combination with the untap artifacts (Skirk gives you infinite Goblins and mana alone, when you have Krenko, 7 Goblin tokens and him).
- Goblin Sharpshooter: yes, it triggers for each creature that dies.
There is more you might considerate (Check out my deck: Bow for Krenko!)
3 weeks ago
ZombieTribalFTW please explain how the combo is supposed to work. As I see it, Goblin Chirurgeon doesnt help. First, you cant regenerate Krenko, Mob Boss if you have sacrificed him. Second, even if you could do so, a regenerated creature becomes tapped so you wouldnt be able to reuse his ability.
Of course, if you have enough gobbos out, you can produce enough mana with Skirk Prospector to keep casting Krenko over and over again. But then you dont need the Chirurgeon. Right?
3 weeks ago
Skirk Prospector this guy too, for those times your lands are tapped out and you want to respond.