Mogg War Marshal

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Modern Masters (MMA) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Time Spiral (TSP) Common

Combos Browse all

Tokens

Mogg War Marshal

Creature — Goblin Warrior

Echo {1},{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.

Mogg War Marshal Discussion

Duckling on Spawn of Lightning (100% competitive)

1 day ago

Hey there. I feel like there is a mixed focus here, with there being the whole aspect of life gain, while also burn. I think there has to be more of a commitment to one or the other. Soul sisters or burn. Because it's boros I'm going to assume you're going for more burn then life gain, so I'd probably contemplate removing the soul sister affect from the mainboard completely. Vexing Devil is a great one, procs impact tremors no matter what, and can do 1/5th of their starting life for 1 mana. Lightning Bolt is half the cost of Lightning Helix for the same damage, so it's definitely an incredible card. Mogg War Marshal is three creatures for 2, can't complain with that. Goblin Rabblemaster is a threat on his own while also creating tokens (a little slow maybe, could be sideboard for control or something though). I think Intangible Virtue is an interesting one, it could work if there is like 90% of creatures as tokens, but as it stands there are too many non-token creatures. It really has to be buffing at minimum 3 creatures to be of value. I might honestly take out the black and go for the faster route of cards such as Krenko's Command / Dragon Fodder type of cards. Also with taking out black it'll allow for easier mana base. Spectral Procession is also a littler harder to get off than Hordeling Outburst , if you're looking for an equivalent. I'd also probably get rid of Path to Exile as it really only works better than Lightning Bolt or similar cards when you're dealing with something greater than 3 health, in which case you could even use Flame Slash if you'd like. But if you don't have enough tokens to attack and not care at that point it's probably a dangerous situation anyway.

I hope some of my suggestions will be new/interesting ideas to you, and good luck!

LordSnow on - Modern Aristocrats -

1 month ago

NcGWaspy as for the lands, Blackcleave Cliffs is one of the best lands in modern. Being able to play Thoughtseize or Lightning Bolt on turn one is incredible. Blackcleave Cliffs and Concealed Courtyard on turns 1 and 2 will let you have access to any color combo you need. Essentially, you want all of your land to be able to be untapped for the first 3 turns because you want to be aggressive and fill the board with bodies.

Speaking of filling the board with bodies, I actually love Mogg War Marshal ! It is truly fantastic in this deck. It is 3 bodies for 2 mana, it can kill itself to trigger Blood Artist or Zulaport Cutthroat if you don't have an Aristocrat. It also plays very nicely with Liliana, Heretical Healer  Flip, as it can be returned to get more tokens.

I love that you are into this deck! I wish I had more time to playtest more often.

hungry000 on Meatball

1 month ago

I'd play some Mogg War Marshal in this deck. It hits for 3 with Impact Tremors.

Be_lakor on Dirty Kitty's new toy

1 month ago

May I recommend using Postmortem Lunge ? It can get back removed Skirk Prospector and Mogg War Marshal as well as any other sideboard creatures like Goblin Cratermaker or Reclamation Sage if you milled them with Commune with the Gods .

DigitalEmerald on Krenko Cloner

2 months ago

Alot of these cards are interesting goblins that definitely help mid-late game; However, your early game might need a stronger start.

R Goblin Swarm (49$)

This is my version of a similar deck, but without the cloning. I used Goblin Lackey as a turn 1 and Warren Instigator as a turn 2, with interesting Goblin drop abilities. Mogg War Marshal is interesting in its own right, and is essentially a Krenko's Command with extra profitable steps. Let me know your thoughts, and try that deck out if ya like!

redhead4 on Abzan Combo-crats

2 months ago

This is exactly what I've been trying to make with the combo of Saffi Eriksdotter and Renegade Rallier. This is the deck that I was trying to brew, with the 4 CoCos and 3 Vials used in the Bant Spirits deck: https://tappedout.net/mtg-decks/anti-graveyard-hate-aristocrats/?cb=1546370723

The difference is that it's not trying to fill the graveyard like yours and it does relly more on the CoCo. I'm thinking that maybe the Vials are bullshit tho. I don't know. I just find it very risky to play with Satyr Wayfinder and/or Stitcher's Supplier, because I find myself milling stuff that I don't want to mill sometimes (I know that's what you sign for when playing Aristocrats, but still...). Those cards also give your opponent so much information and reach to disrupt you... I don't know.

I've made so many versions of decks like this, because it's my favorite archetype, but I don't seem to find the best version. The splitting of Zulaport Cutthroat and Blood Artist seems necessary, as well as the Cartel Aristocrat like you say, to avoid surgicals and Leylines. Therefore I give you a thumbs up. I also thought about it, but it was never so clear to me...

Do you think it would be possible to put both combos in a deck? I mean, after all, both combos relly on: sac outlet, drain trigger, and an infinite loop of two other pieces...

Here are some other versions: this one using Bloodghast (not very good because he can't block): https://tappedout.net/mtg-decks/04-11-18-aristocrats/ another one using Mogg War Marshal, splashing red on it: https://tappedout.net/mtg-decks/4-colored-aristocrats-1/?cb=1546442177 and a very consistent one, more in the direction of your deck, using Stitcher's Supplier: https://tappedout.net/mtg-decks/aristocrat-combo-3/

Let me know what you think!

Greetings and happy new year! (PS: what do you think of enchantment sac outlets like Hidden Stockpile or Evolutionary Leap??)

Duke.Fleed on Grobble Grobble Goblins

3 months ago

Cool looking deck. If I could make a couple of suggestions that would keep the deck in budget and on flavor, I think you'll have a much stronger deck. First, I'd like to recommend lowering your mana costs down to just 1s and 2s. This way you'll be faster out the gate, hopefully killing your op on turn 3 or 4. Stuff like Goblin Bushwhacker and/or Reckless Bushwhacker are both very powerful in decks that make a bunch of little creatures. You can also include some goblin synergies in here, like Goblin King or Goblin Piledriver. A big include that I definitely recommend is Goblin Grenade. Some good 2 drops are Mogg War Marshal and Goblin Instigator. So with this in mind, I would cut all the spells above 2 mana, including the x spells, and add more powerful 1 and 2 drops.

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Mogg War Marshal occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.02%

Red: 0.49%