Mogg War Marshal

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Modern Masters (MMA) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Time Spiral (TSP) Common

Combos Browse all

Tokens

Mogg War Marshal

Creature — Goblin Warrior

Echo {1},{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.

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Mogg War Marshal Discussion

Duke.Fleed on Grobble Grobble Goblins

2 days ago

Cool looking deck. If I could make a couple of suggestions that would keep the deck in budget and on flavor, I think you'll have a much stronger deck. First, I'd like to recommend lowering your mana costs down to just 1s and 2s. This way you'll be faster out the gate, hopefully killing your op on turn 3 or 4. Stuff like Goblin Bushwhacker and/or Reckless Bushwhacker are both very powerful in decks that make a bunch of little creatures. You can also include some goblin synergies in here, like Goblin King or Goblin Piledriver. A big include that I definitely recommend is Goblin Grenade. Some good 2 drops are Mogg War Marshal and Goblin Instigator. So with this in mind, I would cut all the spells above 2 mana, including the x spells, and add more powerful 1 and 2 drops.

Scion of Primal Hunter on Rakdos 8-Whack (100% competitive and budget)

3 weeks ago

lil_cheez Will try for sure. Now I have one doubt and only one, I'v noticed that damn Goblin Piledriver is to much a redundant presence, and between us he is not that much of a ultra draw. Now, I'v almost decided to swap out 1x Goblin Piledriver for 1x Mogg War Marshal

Evou on Black/ Red Goblin

1 month ago

I do have a Goblin Instigator in the deck, completely overlooked getting more. on my acquire list i have the Goblin Grenade and Lightning Bolt. I saw the Mogg War Marshal but i think instead of those im gonna get a few more Kathari Bomber. As for the cards you recommended to remove ill definitely look at those, thanks for the input!

captainamerica on Black/ Red Goblin

1 month ago

Have you considered playing cards like Mad Auntie, Goblin Grenade, or Lightning Bolt(kind of a must play). Not only those, but Goblin Instigator and Mogg War Marshal are insane.

ScryLord on my first attempt at Krenko, Mob Boss EDH!

1 month ago

Wow! This is pretty darn good for a first attempt. There's a whole lot of Goblin tribal cards out there, it'd take forever to list them all out so here are a "few" suggestions: - Path of Ancestry - Goblin King - Goblin Grenade - Goblin Chieftain - Dragon Fodder - Skirk Prospector - Goblin Bombardment - Throne of the God-Pharaoh - Mogg War Marshal - Goblin Chirurgeon - Last-Ditch Effort - Goblin Wardriver - Goblin Bushwhacker - Skirk Fire Marshal - Goblin Rabblemaster - Shared Animosity - Goblin War Strike - Goblin Piledriver - Goblin Sledder - Legion Loyalist - Grenzo, Havoc Raiser - Goblin Rally - Metallic Mimic - Adaptive Automaton - Goblin Trashmaster - Quest for the Goblin Lord - Eldrazi Monument - Hordeling Outburst - Goblin Offensive ... and a whole lot more that I didn't add because I'm pretty sure this is way more than enough. Take your pick. Good luck with your deck!

:P

NyanNijet on GP Modern Goblins

2 months ago

Goblin Chainwhirler should be bumped to the sideboard for sure. Since you are running Foundry Street Denizen I would add cards that get you extra goblin bodies for cheep like Mogg War Marshal, Dragon Fodder, Krenko's Command.

lagotripha on Thuds 4 Life

2 months ago

The best way to get this working well is to remember your curve and gameplan- without the stabilisation tools that most other tribes enjoy, goblins will usually try and race the opponent, finishing out with grenade and lightning bolt. Its tried, tested, and enough cards have been printed to support that plan that it runs smoothly.

Running matsterwork into Thud as extra goblin grenades is a strong option- no problems with that- it just needs a stronger creature plan to support it.

You really only have 4 1-drops maindeck (the firebrands) so turn 1 plays will be awkward- wardriver and fodder are decent 2 drops, but most of your creatures start the 'go wide' plan in the 3-5 drops slots, and only have haste by virtue of Goblin Warchief. This is gonna be awkward, because this is usually the point where the board gets reset by a Damnation or Sweltering Suns. You should look at masterwork into thud as a 4 drop too, as it really needs your creatures on the board to function.

Boggart Shenanigans is a cute card, but its usually a worse Impact Tremors. It does have its place (hello there Skirk Prospector/Enduring Renewal) but only playable as a redundant combo piece.

I'd look at doing the traditional goblin thing and dropping your curve, focussing in on Foundry Street Denizen, Mogg War Marshal, Goblin Instigator into Goblin Chieftain. This will give you a lot more early game damage, and help immensely with consistancy.

lagotripha on $30 for 30 minutes - Mono Red Devotion

2 months ago

This is a surprisingly decent list- but the big thing for budget lists at FNM- SIDEBOARD.

You don't have to grab staple sideboard tools- the more budget your list, the more powerful a transformative sideboard becomes. Changing from red devotion where you want Leyline of Sanctity asap to a Raid Bombardment/Mogg War Marshal tokens list is very powerful, and the flexibility of just saying 'oh, I'll run these 15 cards instead of (all my spells, all my creatures, half of each) is strong.

It also lets you plan out sideboard tools so that some can sit mainboard- Ash Zealot and Harsh Mentor provide seven slots mainboard that can be smoothly swapped for more spells, more creatures, different hate depending on what you need, and planning that out can have immense benifits.

There are lots of options- and finding cards that can flex into a second list with 15 swaps is suprisingly a lot simpler than it seems- just look for cards that are hit hard by spells your opponent will sideboard out so you can swap them in. eg; they ditch their high CMC answers/enchantment removal for more road blocks while you swap to a Goblin Assault/Curse of Stalked Prey list.

Cards to look at - Satyr Hoplite Firebrand Archer, Five-Alarm Fire, Foundry Street Denizen, Fractured Loyalty, Markov Blademaster etc.

Good luck, and happy brewing.

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