Thermopod

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Common

Combos Browse all

Thermopod

Snow Creature — Slug

(Snow): Thermopod gains haste until end of turn. ((Snow) can be paid with one mana from a snow permanent.)

Sacrifice a creature: Add (Red) to your mana pool.

Thermopod Discussion

flapjackwars on Assassination for Dummies, a Black Rose Primer

3 weeks ago

Glad you found the suggestions helpful. My manabase is about the same as yours and supports Baleful Strix well. Some easy and cheap upgrades would be River of Tears , Foreboding Ruins , Choked Estuary , and Path of Ancestry . Also, if you're looking at other sac outlets, consider Greater Gargadon , Attrition , Mind Slash , and Thermopod . If I wanted a value sacrifice engine, Mind Slash would be my first inclusion, and it's been in and out of my build. I definitely understand your thought process behind certain omissions in favor of things that better suit your build. I'd just like to give a bit more reasoning behind a few of my favorites.

Sower of Temptation vs Zealous Conscripts is a debate that could go either way, and I've personally run Conscripts without Sower before so I get where you're coming from. Consider instead Sower as a replacement for Ravenous Chupacabra. The floor is roughly the same. Sometimes you don't have a sac outlet and the owner of the creature you steal kills Sower, but I think that's niche downside compared to the upside of Sower on 4 into Marchesa on 5, attack with Sower and stolen creature, recur them both. I think you can run Conscripts and Sower and cut Chupacabra.

Trinket Mage usually finds Sol Ring but can also find Skullclamp to pull you out of a pinch, and Imperial Recruiter on 3 can find Trinket Mage to get you an artifact land to hit the fourth land drop the next turn. I used to run it with just Sol Ring and Skullclamp but Heap Doll and Sparring Construct are stronger than they appear and a value creature that finds more value creatures has an exponential sort of effect. I slept on the Construct as well, until I tried it. The baseline is pretty close to equivalent with Siren Stormtamer - you play Marchesa, they play removal, you sac the Construct then sac the Marchesa with the counter on it. It doesn't get to do Graft loops but it does take a counter on the Marchesa turn and then pass that counter to the next creature you drop, letting you recur its ETB and protect it a turn earlier than usual. So basically it's doing what Lightning Mauler , etc, would do, but more reliably, and for only 1 mana (which is key when you're drawing a million off Graft loops/Rhystic/Necropotence/Remora).

Grenzo, Dungeon Warden : you have 34 creatures with power 3 or less, so the 1/3rd chance is perhaps less than optimal, but 6 mana flash a random creature in from your deck is not bad when it's attached to a creature that will come with counters. This one, like Construct and my next suggestion, is a lot better in actual games than on paper. Bringing things in at flash speed makes Grenzo a more resilient sort of army-assembler for situations where you're struggling to get a foothold on the board. It may be that just drawing a bunch of cards is better, and I wouldn't fault you for not trying out Grenzo, but if you do, he just might surprise you.

Demon of Dark Schemes - if the Massacre effect isn't strong in your games then I would understand avoiding this inclusion, but being strong on just the initial cast, then singlehandedly building a board of value creatures to recur, including Reclamation Sage effects to take care of things like Wheel of Sun and Moon, makes this guy practically a second commander. We're great at draining opponents' resources so this is more likely to stick and then untap with a ton of activations, and it's the perfect "last card" sort of finisher to turn things drastically in your favor. It does a lot of things and is almost always relevant which is why I prefer it to simpler haymakers like Living Death etc.

Spellseeker only has 4 targets in your deck currently but just finding Cyclonic Rift already makes it an enchantment removal creature. I understand you don't want to go too deep into tutors so I could see leaving this one out, same as Trinket Mage, but their restrictions make them more balanced and crafting the packages around them has made my experience with Marchesa more fun.

Anyway the list and primer looks solid and I'm glad you could get some use out of my suggestions.

BahGringo on One Pissed Off Combo Lady | Rakka Mar EDH

1 month ago

First thing first I hate to be that guy but, your commander would be better off being Kiki-Jiki, Mirror Breaker or Feldon of the Third Path . Now I kinda hope you ignore that suggestion though.

My best suggestion is Sundial of the Infinite This turns anything temporary into something permanent. Exile at end of turn become "keep forever". Steal until end of turn becomes "Keep Forever". Anything that ruins your turn like cyclonic rift counter it with sundial.

Have fun going through and choosing stuff from the list and worst part of all cuts in your own deck.

TheRedGoat on Relentless Rakdos | Judith EDH

1 month ago

You might have a slight misconception with Garna and showstopper, Garna doesn't put them back on the field, and showstopper doesn't hit opponents directly, only their creatures.

To that end, Twilight's Call, Patriarch's Bidding, and Wake the Dead (don't ask me how I missed them myself) are 3 other amazing sources of mass recursion in black you could use. However, if you're willing to play it out, you could still use Garna and similar "back to hand" style mass recursion by abusing Pawn of Ulamog and Phyrexian Altar (or also see Pitiless Plunderer and Thermopod). Assuming just a basic 7 rats in hand, you can cast the first one, sack it to the altar for black and the eldrazi spawn token that is created at the same time provides the colorless (if needed) to cast the next rat line. Thus dumping every single one from hand back into the yard for (hopefully) massive damage and if nothing else a high storm count (if you wanna abuse that for anything). Bonus round: use the latter two I mentioned to keep casting Squee, the Immortal

As far as Showstopper goes, I think I'll be dropping it myself unless I decide to slot in a Stuffy Doll or something similar. The best use for it is when an opponent tries to decide when you kill your own board state, so you would use it to take out their board as well. Except in commander they are probably doing so via a board wipe of their own so it might be a moot point. Idk. I'll have to do some testing.

Lastly, kudos for finding yet another line of play for Judith. Since your rats will be boosting their own power most of the time, you may not need to use Ogre Battledriver for the power boost or the haste, and may want to play around Anger or slot in another form of evasion for your team.

mariowen on [cEDH] Krenko Combo [Primer]

1 month ago

xaarvaxus, thank you so much for your comment.

Experimental Frenzy is something I hadn’t even considered - I will be playgesting it for sure. I think it will take the place of Memory Jar just to keep the cmc of the deck down.

I will be putting the two lands Great Furnace and Darksteel Citadel when I can get my hands on a reasonable priced Mox Opal - I have my fingers crossed for a modern banning lol.

I like your reasoning on Scroll Rack, it would only be of benefit when I have a full hand, at which point I should have enough gas to be advancing the game.

Hellrider is a cool suggestion, but I think it would have suited more when it was a goblin tribal/attack deck. I like how this deck is solely focussed on the combo plan, even with jank like Thermopod for redundancy.

Ogre Battledriver is going in, I think probably in the place of Goblin Piledriver.

Some great suggestions, thanks mate!

Ares111123 on The Evil Dead

1 month ago

Major props for this deck. I am and edh player at heart but this is a deck I plan on building. The only changes I would make would be add a sac outlet that gives you value like Greater Good or Thermopod. These would be for when you go to play Living End but have creatures on the board (sac all of them, get value, put them right back). I especially like Greater Good because it could instantly fill up your grave and draw into more answers and such.

TheAmazingSteve on how do i make tons ...

1 month ago

Thermopod may be alright if you have a lot of small creatures/tokens.

thegreatwizard on Extra Kobold Flavor!

5 months ago

Nice deck! You might consider some haste-enablers such as Anger, Bloodsworn Steward, Xenagos, God of Revels, Fervor, Concordant Crossroads, Mass Hysteria, Lightning Greaves, or Fires of Yavimaya to get huge amounts of burst damage with Prossh and OTK opponents out of nowhere. Also with the amount of tokens you generate, cards that have synergy with armies of tokens (e.g. Parallel Lives, Doubling Season, Overwhelming Stampede, Triumph of the Hordes, Harvest Season, and Second Harvest) could be very effective, especially if you area able to curve out with Parallel Lives or Doubling Season into Prossh the next turn. Also, cards that can turn your many tokens into mana could have a lot of potential as well. You've already included Cryptolith Rite and Growing Rites of Itlimoc , but the addition of Ashnod's Altar, Thermopod, Pawn of Ulamog Cards like Green Sun's Zenith, Chord of Calling, Heroic Intervention, Damnation, Crux of Fate, Sylvan Library, Vampiric Tutor and Demonic Tutor could provide the the deck with additional consistency, utility, and power. If you wnt to add another mana-doubling card, Mana Reflection would fill that role. It looks as if you have a bit of a 'sacrifice stuff' subtheme as well, so more cards to add for that could be Barter in Blood, Birthing Pod, Blood Divination Attrition, Awakening Zone, Bloodspore Thrinax, Disciple of Bolas, Eliminate the Competition, Mazirek, Kraul Death Priest, Sidisi, Undead Vizier, Sadistic Hypnotist, Goblin Bombardment, and Razaketh, the Foulblooded. Other considerations might be Sprouting Thrinax, Goblin Sharpshooter, Atarka, World Render, Grave Titan, Oracle of Mul Daya, Dragonlair Spider, Stalking Vengeance, Tempt with Vengeance, Xenagos, the Reveler, Poison-Tip Archer, Avenger of Zendikar, Fecundity, and Pitiless Plunderer. Those are just a few suggestions, and good luck with the deck!

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Thermopod occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Red: 0.02%