Elusive Spellfist

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Dragons of Tarkir (DTK) Common

Combos Browse all

Elusive Spellfist

Creature — Human Monk

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

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Elusive Spellfist Discussion

JKRice on Kiln fiend

1 month ago

This was the first modern deck I ever built, so I have some suggestions

as you probably already know, the way to win with this deck is to get to 20 damage or ten infect counters. This means you have some thresholds to meet. The following suggestions will help you meet those thresholds in the most efficient way possible.

Section 1) Creatures

1: although Guttersnipe and Delver of Secrets  Flip are strong choices, there are better alternatives. I would suggest taking them out, especially since neither of them are auto-buffed by your spells like kiln fiend.

2: Monastery Swiftspear is one of the better cards in a kiln fiend deck, as it is auto buffed by your spells and has haste. You can sometimes get a turn 2 kill with swiftspear, something that doesn’t happen with guttersnipe or delver. I would reccomend four of them.

3: Immolating Souleater can be extremely good with this deck. If you pay 18 life to Maine him a 10/1, then play either Tainted Strike or Assault Strobe, you kill them.

4: Elusive Spellfist is a great card depending on the meta. Currently, with very board heavy decks like humans at the top of the meta, this is a strong choice.

5: Thing in the Ice  Flip would be a decent sideboard card, since you want to sling a ton of spells in one turn.

Section 2: Spells

1: I would take out Faithless Looting, Lightning Bolt, Mana Leak, Opt and Serum Visions. Even though these are good choices, you want a turn 2 - turn 3 kill, not consistency with your draw

2: Mutagenic Growth is your best buff spell, growing kiln fiend by 5 and monastery swiftspear by 3 for zero mana. This + assault strobe + Tainted Strike on kiln fiend is a win. Two of these + assault strobe or two of them + Tainted Strike on kiln fiend is a win. Three of them + assault strobe or three of them + Tainted Strike on monastery swiftspear is a win, which is possible on turn 2. This is the best card to help you reach your damage threshold.

3: Tainted Strike is an amazing card, growing kiln fiend by 4 and swiftspear by 2, while giving them infect. This along with Assault Strobe should be the main win conditions.

4: Because of the damage it gives you for the efficiency in mana, I would have four Assault Strobe and only two Temur Battle Rages. This is because it will accelerate your win by one turn, allowing you to beat out decks like storm or bubble hulk.

5: Manamorphose is surprisingly good in this deck. It grows kiln fiend by three and monastery swiftspear by one, while fixing your mana and replacing itself in your hand. This essentially means you have a 56 card deck, giving you more consistency in drawing into a threat or a win condition.

6: Blossoming Defense is a great card, saving your creatures at instant speed and buffing them. However, I would add two more Apostle's Blessing instead of this if possible, because it potentially makes your creature unblockable.

7: Gut Shot can function as a pseudo-Mutagenic Growth, pinging them for one and growing your creatures. I would only reccomend 2 or less.

Section 3) Lands

Obviously much of what I have recommended doesn’t fit with your manabase. These are some budget and nonbudget options for your lands.

1: I wouldn’t reccomend this, but if you want to be a complete troll, put in Gemstone Caverns. This allows you to kill someone on your first turn, because monastery swiftspear has haste and Mutagenic Growth is zero mana, meaning you only need one mana to play Tainted Strike or Assault Strobe after three mutagenics.

2: Gemstone Mine is a good choice, as the downside won’t matter because you will probably kill them turn 3.

3: Mana Confluence/City of Brass could give you the mana consistently you need to play 3+ colors. If you do run these, I wouldn’t reccomend playing Immolating Souleater.

4: the pain lands (Karplusan Forest/Yavimaya Coast etc.) are great budget choices in the deck. Again, don’t run these with immolation souleater.

5: fastlands (Botanical Sanctum, Copperline Gorge etc.) are also good in budget, as the downside won’t matter because of the speed of your deck. Also, you can run these with Immolating Souleater because they don’t ping your life total

Well i hope that helped but I’m fine if it didn’t

eatmygender on The Snake Can't Enter Late

2 months ago

Also, should I consider a Firebrand Archer? I'm not sure about my selection of Bears atm, bouncing between Elusive Spellfist, Frogmite, and Firebrand Archer.

rjphilla on Modern UR Prowess w/ Primer

2 months ago

I played this deck for three years. You're missing a few key cards and don't want or need Delver.

Manamorphose not sure why you don't have it but you need it. Get rid of Delver and add Kiln Fiend broken broken broken. Other than that I'd suggest Elusive Spellfist if you want more creatures but you HAVE to have Serum Visions

rjphilla on Izzet Control

2 months ago

Take out delver

You need Manamorphose, Titan's Strength, Slip Through Space, Assault Strobe, Serum Visions and obviously Mutagenic Growth and Gut Shot; FREE spells.

probably run two TiTi. And if you real want another creature run Elusive Spellfist

You Don't need to run Opts as you want all the triggers in your turn to kill them faster.

eyes2sky on Ode

3 months ago

+1...This looks fun, not typical of UB pauper decks. Not sure if you know, Cloud of Faeries is banned in pauper...possible replacements to consider: Drake Familiar(good for resetting Unstable Mutation), Elusive Spellfist or Tidehollow Strix.

greySynapse on

5 months ago

I'd remove Bump in the Night to help your deck focus on protecting your creatures and getting more creatures into your deck altogether.

Damage from Psychic Venom can be ignored by low CMC decks like Burn and U/R Delver which can play off their other lands or MBC which mitigates life-loss with Gray Merchant of Asphodel.

I'd cut those 6 and bring in: 4th copy of Vapor Snag, 3 copies of Mutagenic Growth to protect your creatures from burn and get in for more damage, 2 copies of Elusive Spellfist which has a mini-prowess effect and becomes unblockable when you play any non-creature spell that turn.

Since you're playing U you have access to cards like: Preordain, Ponder, Brainstorm, Gush, and Daze to perform a variety of functions like helping you draw/filter cards.

UB gives you access to: Soul Manipulation (can be played as a 1-of or 2-of) and potentially Probe as a 1-of.

ZorrosRage on Jeskai Calm

6 months ago

as for Jeskai Student isn't Elusive Spellfist just better in a different color?

Possible Enlightened Ascetic for flavor in side if you see a lot of enchentments.

I really like Stratus Dancer in something like this too. its not really expected. Maybe in side vs slower decks. It's a good monk control card

Jeskai Infiltrator Just looks fun

Grubbernaut on Izzet Annoyance Pauper

8 months ago

Delver of Secrets  Flip seems out of place. What about Immolating Souleater or Elusive Spellfist?

Cheers!

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