Murderous Redcap

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Shadowmoor (SHM) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Murderous Redcap

Creature — Goblin Assassin

When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.

Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Recent Decks

Murderous Redcap Discussion

KillerTaco666 on Sultai Melira Combo

2 weeks ago

Leyline of Sanctity only really stops Murderous Redcap from hitting their face, we can still kill all of their creatures as long as they aren't hexproof or indestructible. And I am also running some Nature's Claim to fight that in the side board. Leyline of the Void is way worse, and Nature's Claim also takes care of that.

Lokust on Infinite possibilities

2 weeks ago

Solemnity prevents me from putting a -1/-1 to untap Devoted Druid. But you are correct it is awesome for the Kitchen Finks and Murderous Redcap.

dbpunk on Infinite mana in Grenzo

1 month ago

Ok this is a weird combo but...

Metallic Mimic+Murderous Redcap+Ashnod's Altar/Phyrexian Altar

You cast or put Metallic Mimic into play naming Goblins or Assassins (probably preferably Goblins for your commander's sake) and then put Murderous Redcap into play. Using either artifact, you can sacrifice the redcap and it re-enters with a -1/-1 counter, which is negated thanks to the +1/+1 counter that comes from Metallic Mimic. You can then sacrifice Murderous Redcap any number of times to produce enough mana, since whenever it would enter play with a -1/-1 counter, that counter is automatically negated.

The bonus to this combo is that it essentially becomes an infinite damage (thanks to Murderous Redcap's ability), infinite creature entering play and infinite creature dying combo as well.

The combo also works with any persist creature you may have if you choose to name a different creature type (for example, I use a similar combo with Puppeteer Clique and Bloodspore Thrinax in my Vaevictis Asmadi, the Dire deck.

Panas on Xira Arien Combo Queen

1 month ago

Hello :)

First thing I want to ask you is what do you mean by competitive? Just running combos doesn't make a deck competitive; efficiency and consistency does. What kind of meta are you in? What are some common decks you play against?

Depending on how deep you want to go into combo, jund has a lot to offer. If you are going for a more grindy, aristocrats style deck, I'd suggest you take a look at my competitive(ish) Sek'kuar deck:

Wild Carnival

If you are full on combo then I suggest you take the reanimator rute to utilise the infamous Worldgorger Dragon + Necromancy(et als.) for infinite mana. There's a few omissions in the combos already present in the deck as well. Namely Triskelion and Deathbringer Thoctar combo with Black Mike, and Nim Deathmantle combos with Ashnod's Altar and any persist creature (albeit the only two I find really matter is Murderous Redcap and Woodfall Primus - the rest don't cut it as they don't win you the game which is what combo wants to do).

From looking at the deck, I like the tutor package. It's very heavy, which leaves you with little interaction towards the board. Streamlining your creature base is going to be very important, because as it stands, the deck will too slow, too clunky, and too easily stopped in a 75% meta (that is to say, very finely tuned decks but not degenerate turn 2-3 wins). So get interaction on bodies that you can later sac for value :)

Well anyway, this is turning into incoherent rant :p

Hope it's still a little bit helpfull!

LeeRoy_Jenkiins on Jund Land Destruction [[Primer]]

1 month ago

Why not run a similar combo package involving Nim Deathmantle? It works really well with any persist or undying creatures and Ashnod's Altar. One creature I would recommend is Murderous Redcap.

cdkime on 240 Card Modern Battle of Wits

1 month ago

Schechefter

Sorry for the late response--I liked the suggestion and wanted to playtest it some. Overall, this worked quite well for Kitchen Finks and Murderous Redcap. There is a slight problem that those cards are a bit redundant with one another, but, though I generally ended up usually pulling the Murderous Redcap for infinite damage, there were times when pulling a Kitchen Finks helped seal the deal (lower mana cost/sometimes you just need a blocker and some life).

It was not as ideal with the higher costed cards, but I think I'll keep it for now. Eventually I need to work on the sideboard anyway--I'll probably put some multicolour removal in there for wishing as well.

Thanks!

Schechefter on 240 Card Modern Battle of Wits

1 month ago

This seems pretty solid! If I may offer my own suggestion to maybe help with consistency, have you considered Glittering Wish? It gives you a 15 card toolbox and also allows you to find what you need a bit easier, also protects some of your combo pieces from a potential Surgical Extraction. Cards like Kitchen Finks, Bring to Light, Murderous Redcap and Wargate can all shave 1 to the side to make room for a playset.

Scion_of_Darkness on Mardu Redcap

4 months ago

Solemnity for Persist. I like the idea of using Skirk Prospector as a sac outlet for Murderous Redcap. +1

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