|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Harpy Beast
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Price & Acquistion Set Price Alerts
Cavern Harpy Discussion
1 month ago
found this deck as i always use your meren deck for reference.
Another Aluren combo would be Blood Artist + Endless Cockroaches if you had a sac outlet.Blood Artist could also help with the Cavern Harpy combo too, as you would be hitting the whole table, not just one person.
Big fan of this deck, will be stalking it for ideas im sure!
2 months ago
TorchlingCavern HarpyHateflayerHorseshoe CrabJace's ArchivistAvatar of WoeMinion of LeshracPatron of the Moon razaketh, the foulblooded Necrotic OozeBlighted BatOona, Queen of the FaeArgent SphinxThirst for KnowledgeWindfallDreamstone HedronFervorShimmer MyrPainful Truths
2 months ago
Thanks simplebricks for your comment and recommandations.
I added a Undying Evil. I don't know yet if I like it.
With this deck, it is suprinsing easy to keep your hand full, thanks to Cavern Harpy So far, I have trouble against most of top tier decks...
Have you tried it? Thanks again for your comments!
3 months ago
I have considered Survival of the Fittest, and it would probably be good enough to run in place of Uncage the Menagerie, which has turned out to be rather disappointing. Aluren I'm not as sure, because I don't need to play a very large amount of creatures in a single turn, like with the classic Cavern Harpy + Parasitic Strix combo, and the Aluren effect would be too symmetrical to really get more advantage out of it than my opponent.
5 months ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):
6 months ago
Lord_Khaine well for self blink AEtherling does quite nicely, but if we're only trying to avoid removal, Cavern Harpy, Morphling, Erratic Portal, Soul of New Phyrexia, Torchling, Counterspell, Force of Will, Ertai, Wizard Adept, technically Jodah's Avenger, and my personal favorite Cephalid Inkshrouder all do the job quite nicely.
6 months ago
I do have to admit I am not a big fan of infinite combos for the sake of infinite combos. Before anyone points out I am a hypocrite, I like the way Mairsil operates, because whilst the infinite combos are almost inevitable, the deck has a lot of utility and interaction, i.e. it is not a deck you play solitaire with.
That being said, Sage of Hours also works with Phyrexian Devourer (not as an infinite, but one extra turn is pretty dank anyway). Anthroplasm is pretty good even without the Sage of Hours combo - it has quite a lot of potential with Pestilent Souleater.
Although I might add Nim Deathmantle (I didn't add it into the maybeboard T_T), I feel like adding Mindslaver is only really good when wrapped up into that one combo, and mediocre otherwise. Until I'm convinced that there is nothing better to add, I won't add it.
The reason why I want Lightning Greaves is less for the shroud (Mairsil, the Pretender is really hard to kill even without shroud) but more because it is a free source of haste, which is useful with Deadeye Navigator. E.g. Deadeye Navigator + Gilded Lotus on Mairsil + Lightning Greaves is another infinite mana combo.
As an aside... I think this deck looks a lot better on paper than it is in practice. It really, REALLY suffers from having a combination of no creatures on board and not intending to win on turn 4-5. Similarly, smart opponents can work around Mairsil's failsafes - as much as I like to think that Cavern Harpy makes him close to untouchable, since you can only activate the ability once, two opponents dropping removal on him is devastating. And let's face it: this deck has quite literally nothing without Mairsil. I ran a test game (using 95 cards... should add them), where Mairsil got Nevermore'd... Yeah.