Vedalken Archmage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Vedalken Archmage

Creature — Vedalken Wizard

Whenever you play an artifact spell, draw a card.

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Vedalken Archmage Discussion

DuTogira on Just found a new infinite ...

1 month ago

Not that I mean to ruin anyone's fun because commander is full of "oops, accidental infinite combo lol" moments (ESPECIALLY when playing artifact decks), but Words of Wind reads each PLAYER, and Vedalken Archmage is a cast trigger. this means that whenever you CAST an artifact spell (meaning while that artifact is still on the stack) you would draw a card, Words of Wind replaces that with a global "bounce a thing" effect, and you have to bounce a permanent before the artifact which you cast for 0 (ie Mox Amber) comes into play. So to do this combo, you need two 0 drop artifacts, both of which must produce a minimum of one mana. I guess it also works with Sol Ring + some 0 cost artifact that makes one mana. Just want to keep you guys informed before you try to combo someone off with this.

If you want a real fun time, build an artifact deck and put Mycosynth Lattice in it. Then try to stop that deck from going infinite. It's a real challenge.

Kjartan on Engine storm for Modern

1 month ago

Vedalken Archmage Should probably either be Jhoira, Weatherlight Captain or just be cut completely, due to being a removal magnet.

I'n not sure about playset Aetherflux Reservoir/Past in Flames either. They are pretty clunky cards and you don't need to resolve that many to go off. Would probably be prefer some consistancy spells like Serum Visions and Slight of Hand.

multimedia on Sai's Assembly Line

1 month ago

Hey, Standard has shown us that Inspiring Statuary, Mox Amber and Paradoxical Outcome are busted with Sai. Consider adding all three? With Statuary there's many good cards here to use ramp with such as Planeswalkers, Cyclonic Rift, Blue Sun's Zenith or even a faster Sharding Sphinx. In Commander you have access to some of the best mana rocks as well as many cost artifacts which are really good with Outcome. The nice thing about Outcome is it targets allowing you to only choose certain artifacts you control.

My advice is to increase the speed and lower the avg CMC here. I suggest adding more cost artifacts as these give you more ways to get Thopter value the turn you play Sai or draw value with Vedalken Archmage. Sai and Sphinx are Thopter armies in a can and Archmage is a draw engine with low CMC artifacts. You have access to Sai from the Command Zone, technically you don't need any other creatures then these three or just a small amount of support creatures for artifacts (Engineer, Sculptor), etc. More low CMC artifacts and more draw to find artifacts seems better with Sai.

Good luck with your deck.


legendofa on Just found a new infinite ...

1 month ago

I'd like to mention a combo I've had good results with in the past (in casual, not EDH) that does something similar, that I found in the same way. Vedalken Archmage or Riddlesmith + Words of Wind + any 0-cost artifact becomes something very like ": Each opponent returns X permanents to their hand."

If you use your Sai, Master Thopterist and Mox Opal alongside my Vedalken Archmage and Words of Wind, if I'm following it right, it becomes something like ": Each opponent returns a permanent to their hand. Create a 1/1 Thopter token." Or if you're in Commander, what about Mox Amber?

Sorry, didn't mean to start building your deck for you.

Sgtpopnfreash on Jhoira Artifact Storm

1 month ago

Hey I've been playtesting Jhoira, Weatherlight Captain since she came out and here are a couple things I have found out. Firstly, Words of Wind combos better with Sensei's Divining Top than Future Sight and can directly replace it for the Sensei's Divining Top/Helm of Awakening combo. It allows you to draw your deck with essentially the same 3 cards except it also bounces your opponents board including lands and Words of Wind is easier to cast.

Secondly, Possibility Storm is amazing and is huge for card advantage. I personally like it more than Vedalken Archmage since it gets in the way of almost every single combo and causes you to draw 2 cards off of every Historic card not just artifacts.

legendofa on Good Infinite Combos For Artifacts ...

2 months ago

Kind of a janky three-card combo, but it goes well with Sai, Master Thopterist: Words of Wind + Vedalken Archmage or Riddlesmith (much more budget-friendly) + any 0-cost artifact. It works out to "1: Each opponent returns a permanent to their hand." if you keep replacing the Archmage or Riddlesmith draw with bouncing the artifact. I haven't used it in Commander, though.

Volco on Exquisite victory (Need help)

2 months ago

Faerie Artisans

Vedalken Archmage

Brudiclad, Telchor Engineer sucks with Myr Battlesphere cuz its a etb and there is no trigger for the token. Scuttling Doom Engine and Ancient Stone Idol would be better with a sac outlet like Ashnod's Altar, and this artefact can help you sac thopters for mana. With Brudiclad, Telchor Engineer and if you can create a lot of tokens, I would recommend Master of Etherium

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