Melira, Sylvok Outcast
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Melira, Sylvok Outcast

Legendary Creature — Human Scout

You can't get poison counters.

Creatures you control can't have -1/-1 counters placed on them.

Creatures your opponents control lose infect.

DreadKhan on Meren, currently

6 days ago

There is also Necrotic Ooze, Phyrexian Devourer and Triskelion (or Walking Ballista) which will just kill everyone as long as you have some MV in your deck left. I think you can assemble this combo pretty easily with Buried Alive or some self-mill. I use Gravecrawler/Feeder/Plunderer myself, and I dig them out with Protean Hulk, which can then generate infinite Experience for Meren, making it possible for her to reanimate it for you to find a payoff for death or etb.

Hulk can also dig out Disciple of the Vault, Melira, Sylvok Outcast, Lesser Masticore and Viscera Seer or Feeder, which will just win on the spot usually. I will say, you do have to target with Disciple, so you can get blanked if someone has protection of some kind, so I don't use this combo myself, but it seems solid (if low on redundancy). It might be worth mentioning, but your Mazirek is very useful with any Persist creatures, since Mazirek can put a +1 counter on one if you have 2 you can sacrifice separately, this will go infinite with any free sac outlet, like Viscera Seer.

If you use Hulk, there is Activated Sleeper, or Phyrexian Delver which can extend your Hulk's lifespan to dig out more stuff. I'm pretty sure there are a few more out there, but I think Sleeper is the best.

I'm guessing you're not really looking for cEDH type stuff, but if you want really spicy stuff, I could direct you to very strong Meren lists you can get ideas from. I have a Meren deck that's roughly High Power atm, able to be extremely harsh to the board but also able to combo off fairly quickly/consistently if I want to. Nel Toth Community College and Round Table is the list, which has the cards sorted into custom piles to make it easier to understand (debatable if that was a success, you can switch it at the top of the decklist). Key points I'd suggest you consider is running tons of non-artifact, non-spell ramp, mostly creature based, enough to shave lands down at least somewhat, and an emphasis on small creatures that can either sacrifice themselves or something else. I would also suggest finding ways to substitute everything else with creatures, Meren really wants to have access to creatures and sac outlets, so stuff like Dockside Chef and Skullport Merchant can be better than other, non-creature options (other than busted ones like Ashnod's Altar, Phyrexian Altar, and Altar of Dementia that are just amazing). I even run Lurking Predators to just dump creatures onto the board, usually as sacrifice fodder, because I have over 50 creatures in the deck, it's very possible to get more than 2 creatures in a cycle.

Hope some of this helps!

TheoryCrafter on First Time commander monowhite

1 week ago

You have a pretty good start here. Among the monowhite creatures with infect you still need are Lost Leonin and Tine Shrike

One issue with decks relying on poison counters for the victory is cards which can prevent them including, but not limited to, Melira, Sylvok Outcast and Solemnity. These can be dealt with cards including, but not limited to, Invoke the Divine and Revoke Existence. Elish Norn should be enough to keep Melira off the battlefield. Leeches (which would also coordinate alright with Phyrexian Unlife) could do damage to an opponent if they already have poison counters and you're unable to remove those cards.

I'll be adding more later. Happy Hunting!

multimedia on It's Just a Flesh Wound (Budget Meren)

3 weeks ago

Hey, well done on a low budget. Phyrexian Delver or Body Snatcher reanimate Hulk to give you a second Hulk trigger.

First Hulk trigger get Delver and Viscera Seer. Delver reanimates Hulk for 7 life and Seer sacs Hulk. Second Hulk trigger you get Zulaport Cutthroat, Lesser Masticore and Melira, Sylvok Outcast. Using the first Hulk trigger to get a reanimation effect for Hulk and a sac outlet lets you skip having to get Disciple of the Vault as wincon which is subpar outside of the combos.

Viscera Seer as the main sac outlet for the combo lets you scry into protection for the combo as you are doing the combo. Since Seer can sac at instant speed this means you can do scrying to find instant protection in response to removal from opponent. Protection helps such as Tamiyo's Safekeeping and Golgari Charm if you're trying to combo win.

One drop instants that can return a creature who died right away, Feign Death and Undying Malice can also be protection for the combo and are good outside of combo with the overall strategy of sacing creatures. Riftsweeper is helpful since it can put a creature exiled by opponent back into your library. Also works on your own creature you exile such as Body Snatcher.

Other than Primal Growth since it's a sac for Meren, all the other land ramp spells here are not needed. They would be better as mana rocks if you want more ramp or not ramp at all instead instant interaction especially protection if you're trying to combo win. Eternal Witness and other green any card recursion is very good with Meren.

Good luck with your deck.

DawnsRayofLight on Graveyard Shift

3 weeks ago

It may seem janky, but many of the sagas work well in Muldrotha

Phyrexian Scriptures

The Cruelty of Gix

The Phasing of Zhalfir

2 of the above are recurring board wipes

Perpetual Timepiece for protection and more mill

Hermit Druid can help the turbo aspect of the deck, especially if you play Thassa's Oracle and related cards

Jeweled Lotus Is helpful for casting/recasting Muldrotha

Some other combos you could consider:

Mikaeus, the Unhallowed and Melira, Sylvok Outcast combo well with persist creatures like River Kelpie, Woodfall Primus, Glen Elendra Archmage, Putrid Goblin, and Puppeteer Clique as infinite sac targets.

Melira also works with Devoted Druid for infinite mana

Mikaeus also combos with Walking Ballista (and a sac outlet) or Triskelion

Walking Ballista is a good outlet for infinite mana as is Finale of Devastation

JacobAGrossman on Glittering Company

3 weeks ago

Big update with Dominaria United! King Darien XLVIII makes such a huge difference in the deck. It passively buffs all of my creatures, which is amazing. But, more importantly, it also provides a board where I can Collected Company or Chord of Calling out my Walking Ballista, and it will live. The Ballista is the best choice for the deck anyways, since it works with both Vizier of Remedies and Devoted Druid as well as Heliod, Sun-Crowned. So Ranger-Captain of Eos is back as well to round the whole thing out.

On top of that, I'm trying out something new. Since Melira, Sylvok Outcast will continue to be relevant forever, as infect shifts to poison, I'm thinking about how to sub her out for game 2. If my opponent doesn't have infect or poison, Melira, Sylvok Outcast can start to hinder instead of help. I'll already have Vizier of Remedies and Heliod, Sun-Crowned for the Kitchen Finks combo. So instead of continuing to hurt the Devoted Druid and Vizier of Remedies combo for game 2, I'm seeing how substituting Fiend Artisan for Melira, Sylvok Outcast will go for now. Seems like a good fit, and could be versatile enough to make sense.

Additionally, Ajani, Sleeper Agent is amazing. A potentially 3 costing planeswalker on the side to Glittering Wish for just can't be beat. And it's also fantastically good

DreadKhan on Meren (becoming) cEDH

1 month ago

My Meren deck is very much eager to get her out early, and will likely recast her if necessary, so I run a lot of creature ramp. My deck isn't cEDH, so it can afford to spend turns ramping and filling out my board, and I can usually use her ability from the turn she enters. It probably is better in competitive play to not care as much about having your Commander out. That said, I think I would be more cautious about milling myself if I didn't consistently have Meren out during games, I'm not sure how else those cards are working in your favour? I'm not seeing all that many payoffs for having a big graveyard, I could be missing some though. Anyways, that could free up quite a few cards, you have a lot of mill effects.

While both Vorinclex and Sheoldred are good creatures, I would expect both to fall off in value as you get to higher power. The big issue is their high MV, they are very tough to cast and removing them isn't especially difficult. Meren will have a hard time bringing back either for you, especially if you're not farming XP like I do.

Pawn of Ulamog is less mana than Sifter, Bog Initiate can make your colourless mana sources make Black, which can help (but is otherwise a bad card, but rarely terrible). IMHO there are better Hulk Piles you could be fetching out, I think a lot of competitive decks like Mikaeus, the Unhallowed and Walking Ballista to generate infinite death triggers. I've seen people using Disciple of the Vault, Lesser Masticore, Viscera Seer and Melira, Sylvok Outcast to win on the spot from a single Hulk pile regardless of what you've got out. Such a deck has less redundancy I suppose. My deck usually digs out infinite death triggers off the first Hulk Pile and then uses Meren to recur the Hulk and win on my end step, my pile uses Gravecrawler, Carrior Feeder and Pitiless Plunderer, but I have tons of other paths, especially if I have two or more uses of Hulk. I'm sure there are tons of other piles, and part of the fun is just building whatever you want, but just pointing this if you want to get more competitive.

cEDH almost never runs Enters Tapped lands, they are anathema to the format, with decks running stuff like Mana Crypt, Jeweled Lotus, Ancient Tomb alongside Sol Ring to speed their deck up instead. They also tend to run the G dorks like Llanowar Elves, there are 3. You could shave some lands period, maybe 2, especially if you add in some 'fast mana'. You probably want ~15 ramp sources, maybe more in cEDH.

Asder on Card creation challenge

2 months ago

I got Shield of Kaldra


Melira, Child of Thrun

Legendary Creature - Human

Hexproof

, : Another target creature gains hexproof until end of turn.

1/2


Meant to be Melira, Sylvok Outcast before the phyrexian invasion when she was just chilling with Thrun, the Last Troll.

Another!

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