Spooky man of The Dead Three, himself: Myrkul, Lord of Bones!

I'm a huge D&D fan and The Dead Three were always super intriguing to me. So, this is kind of a pet deck!

The game plan is to leverage Myrkul's ability to make our creatures into enchantment permanents. So, every creature is packing some kind of ability that can continue to punish our opponents, even after they stop being creatures. This deck was one of those that really would've benefitted from running 120 cards. Cuts were tough! Having said that, I'd love to hear your thoughts and feedback.




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48% Casual

52% Competitive

Revision 5 See all

(9 hours ago)

-1 Authority of the Consuls side
+1 Oubliette side
Top Ranked
  • Achieved #1 position overall 1 week ago
Date added 3 weeks
Last updated 9 hours

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 4 Mythic Rares

54 - 5 Rares

20 - 4 Uncommons

7 - 2 Commons

Cards 100
Avg. CMC 2.57
Tokens Beast 3/3 G, Copy Clone, Elephant 3/3 G, Food, Human 1/1 W, Pegasus 2/2 W, Spirit 1/1 W, Treasure, Zombie 2/2 B
Folders EDH, Ideas, Current EDH Decks, Commander to Try
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