Saprazzan Cove

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Uncommon

Combos Browse all

Saprazzan Cove

Land

Saprazzan Cove enters the battlefield tapped.

Tap: Put a storage counter on Saprazzan Cove.

Tap, Remove any number of storage counters from Saprazzan Cove: Add (Blue) to your mana pool for each storage counter removed this way.

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Saprazzan Cove Discussion

cdkime on Amazing Card Art

4 months ago

Wesley Burt's Anguished Unmaking is one of the most powerful card arts I have ever seen. Sorin's pose is perfect--the way he cannot look at his creation, how he hangs his head in despair. How his mouth is slightly ajar with revulsion at what he had to do. The burning soul in Sorin's hand and on his blade. The blood on Avacyn's wings. The subtle hints of flame. The smoke as she becomes incorporeal. The cast down symbol of Avacyn in the lower left corner. Every detail on this card is perfectly designed to tell a tragic story, and make you truly feel the planeswalker's anguish.

Beyond that, I really enjoy the more classically medieval art found in some of the older sets--frankly, I think MTG's artists have been trying a bit too hard on the realism side of things, and would love to see a return to some of the more stylistic art of ancient days. In this older style, some notables are:

SynergyBuild on f.r.i.e.n.d.s *S2:E3*

9 months ago

No vivid cycle? (Vivid Meadow for example?)

No storage lands? (Icatian Store, Saprazzan Cove, Dreadship Reef?)

Tendo Ice Bridge and Aether Hub also combo with Atraxa, Praetors' Voice...

Flagellum on Looking for pirate themed cards

9 months ago

All of the following suggestions are purely pirate-themed, not actual usefulness.

Gamble Favorite pastime I hear

Reassembling Skeleton Pirates always have a few skeletons around

Expedition Map need to know where we're going

Jar of Eyeballs in case we lose one

Rapid Fire:

War Barge

Powder Keg

Fodder Cannon

Mystic Compass

Star Compass

Explorer's Scope

Saprazzan Cove

Rishadan Port

Booby Trap

Stolen Goods

Bribery

Capsize

Acquire

Steal Artifact

Desertion

Hoodwink

Bargaining Table

Trading Post

Drowned

Pillage

Plunder

hoardofnotions on

1 year ago

Coral Atoll for Simic Growth Chamber

No Sol Ring, Green Sun's Zenith, Joraga Treespeaker, or Bloom Tender? (when did bloom tender get so expensive?)

is Bonds of Mortality important in your area?

Primal Rage? maybe an Overrun type effect? or go bigger with Akroma's Memorial

Cancel there has to be a better counterspell somewhere, maybe Arcane Denial or Mystic Snake for shenanigans with Deadeye Navigator

Lifespring Druid could be replaced withcheaper mana dudes, Quirion Elves or maybe Shaman of Forgotten Ways

Horizon Chimera, Zendikar's Roil, don't seem very strong, kinda out of place with the rest of the deck as well

Liquidmetal coating change a planeswalker to an artifact and double with commander

Utopia Mycon, Mage-Ring Network, Rushwood Grove, Saprazzan Cove could be clever

DaringApprentice on Vorel commander

1 year ago

Nice deck, Vorel is pretty sweet! If you want, feel free to check out my Vorel deck, The Thirteenth Year.

Some suggestions for mana ramping would be Rushwood Grove, Saprazzan Cove, Saprazzan Skerry, Fertilid, and Realm Seekers.

Eternity Vessel, Triskelion, Thopter Squadron, and Simic Manipulator let you use counters for interesting effects.

To increase the number of counters you place on things, check out Illusionist's Bracers, Hardened Scales, Solidarity of Heroes, Forgotten Ancient, Bloodspore Thrinax, and Death's Presence.

I also would recommend Nature's Will over the Pygmy Hippo you currently have in the deck, since Nature's Will triggers if any of your creatures deal combat damage to a player.

I would recommend taking out Sturdy Hatchling, since you don't want to double the -1/-1 counters on it. Also, Private Research isn't useful, since the counters are put on the Aura, not on the creature, so Vorel can't double them.

I might also recommend omitting Simic Guildmage unless you have a lot more Auras in your deck, and you don't need Kavu Predator unless your play group has a lot of lifegain. Yisan Chord is a tricky card to use with Vorel, since you want to make sure you don't double his verse counters beyond the CMC of creatures in your deck. Since your highest CMC is 6, I'd recommend cutting him.

I also don't think Vigean Hydropon, Shambleshark, and Cloudfin Raptor are that useful for this deck.

clayperce on Lands That Tap For 2+

2 years ago

DarkMagician,
Some others ...

Edit: I should have refreshed before posting ... sorry for the duplicates others already mentioned!

Mueller25 on Too Many Counters

2 years ago

Thank you for your suggestions. I had not thought of doing much with the land base. I included Rushwood Grove and Saprazzan Cove, I think that including all of them may slow down the deck due to reducing the number of lands that I can immediately use. I also added Kiora's Follower because it seems very multipurpose and Forgotten Ancient because I like being able to choose what to put the counters on. I like the other suggestions but some of them seem too expensive mana-wise and others I just do not have room for. Thank you for keeping all of your suggestions budget because I do not want to go much above the current price.

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