Cytoplast Root-Kin

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
Dissension (DIS) Rare

Combos Browse all

Cytoplast Root-Kin

Creature — Elemental Mutant

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it.

(2): Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Price & Acquistion Set Price Alerts

MM2

DIS

Ebay

Have (2) ironax , pskinn01
Want (0)

Cytoplast Root-Kin Discussion

xyr0s on Modern Casual Simic Evolve

1 month ago

I still think this is heavy on mana, considering what other decks you encounter in modern, also when it's only budget-decks. Are Give / Take and Cytoplast Root-Kin really 4-ofs, for example? I think you could go with 2 of both of them, freeing up 4 slots for a full set of Vapor Snag. The reason is that both are cards you'd like to draw, but wouldn't like to draw more than one of, except under some really strange circumstances.

Fathom Mage is simply not a viable card in modern, not even budget. You have to pay 4 mana for a 1/1 creature... and since your 1 cmc creatures all are 1/1 or 0/1, none of those can trigger evolve on the fathom mage, leading to playing fathom mage, and then having to wait another turn to draw cards of it.

Experiment One is a 4-of in evolve decks, because of its resilience to removal. Especially combined with Hardened Scales, it gets hard to throw enough removal at it to actually make it go away.

Angry_Potatoes on Rishkar Peema Renegade - JLK l Game Knights #4

3 months ago

Scavenging Ooze seems like an auto-include in any green deck, but in a deck where +1/+1 counters matter? Bro, why is it not in here? I'm also surprised that you don't have Soul of the Harvest; this is one of my go-to green baddies in decks with lots of smaller creatures. Since this deck wants to abuse stuff like Paradox Engine, Soul can keep refueling you with creatures as your engine goes off.

A lesser-known creature to consider would be Bloodspore Thrinax; get a single counter on him, either with devour or some other ability, and all your creatures get free counters on etb. Cytoplast Root-Kin plays a similar role with graft, and Durable Handicraft is like a janky green version of extort, only with +1/+1 counters instead of life drain.

devastated-heart on Why Would I Only Want One Commander?

3 months ago

Yeah, Urborg, Tomb of Yawgmoth helps you balance out your mana by making sure you have Black. It doesn't replace the effects of the Lands, just gives them an extra one. It'll make all of your Forests tap for either of your colors, not just one. I find it really helpful in all of my Black decks (not all of my stuff is on here yet), even mono black.

For the Cytoplast Root-Kin , if you can find a way to keep both, I would. Especially if it's a card you enjoy using. I was just offering the Tusker as an alternative if you were looking to replace him.

I do still highly recommend Kalitas, Traitor of Ghet however. He's stellar cards on his own and becomes even better with the right synergy. He loves removal and board wipes, for example. To me, he just seemed like obvious fits here.

Also consider finding a copy of Whip of Erebos . It may not be a Reanimatir deck, but giving everything you control Lifelink and being able to grab a Creature from your Graveyard in a pinch is always valuable. Recycling your Deathbringer Regent or Nylea, God of the Hunt for a quick one-turn benefit, for example?

TitanofYAW on Why Would I Only Want One Commander?

3 months ago

Hey devastated-heart thank you for all of the feedback! I actually made a few tweaks maybe right while you were commenting and got rid of Demonlord and some other cards. Does Urborg make all lands produce black? is that its purpose?

I like Ridgescale Tusker, but I think I could have him in there along with Cytoplast Root-Kin, no? or do you think too much counter ramp is silly and should focus on some removal or something too?

I think I will definitely find a place for Retribution of the Ancients though. That's an awesome card.

devastated-heart on Why Would I Only Want One Commander?

3 months ago

I usually run White in decks like these, but the two changes I can recommend immediately are -1 Swamp for +1 Urborg, Tomb of Yawgmoth and -1 Demonlord of Ashmouth for +1 Kalitas, Traitor of Ghet. Urborg is just a quality-of-life upgrade and Kalitas acts as a lesser version of Leyline of the Void with Lifelink. And while I see the fun in using Cytoplast Root-Kin , I would replace it with something more like Ridgescale Tusker to guarantee that all of my creatures got a counter as soon as possible. Maybe even -1 Gift of the Deity for +1 Retribution of the Ancients as a form of Removal against cards that might have Indestructible.

If I think of anything else, I'll let you know!

MRDOOM3 on First Deck Build

5 months ago

Well, if you can tell me what it's centered around, I can probably help you a little more than I can at the moment. For the moment, I will assume +1/+1 counters.

Mikaeus, the Lunarch and Gavony Township are both really nice cards for a counters deck. They get even more ridiculous with cards like Hardened Scales, Doubling Season, and Primal Vigor.

Rishkar, Peema Renegade turns the creatures with counters on them into basically mana dorks.

Avatar of the Resolute, Undergrowth Champion, Renegade Krasis, Cytoplast Root-Kin, Gyre Sage, Fungal Behemoth, Champion of Lambholt, Anafenza, Kin-Tree Spirit, maybe Sunbringer's Touch, Cathars' Crusade, and Death's Presence are also nice.

For some more value with your +1/+1 counters, you can run Ainok Bond-Kin, Tuskguard Captain, and Abzan Battle Priest. Same can be said about Solidarity of Heroes, Inspiring Call, Armorcraft Judge, etc.

Once again, I sort of jumped to conclusions about your deck upon seeing some of the cards in it. I hoped these suggestions are on the right track of what you wanted this deck to be, and good luck with your deck.

Load more