Altered Ego

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Altered Ego

Creature — Shapeshifter

Altered Ego can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Altered Ego Discussion

bushido_man96 on This deck has a 100% chance of stealing your girl

3 days ago

I like your creative approach here. I really think you should consider running some of the protective equipment to take care of your commander. Swiftfoot Boots , Mask of Avacyn , and with blue in the deck, you could also run Neurok Stealthsuit , all of which are pretty good budget option.

I think you should also consider running some sac outlets, that way if you see something nicer you want to steal with Rubinia, you don't have to give the other creature back. Criminally underplayed sac outlets like Fanatical Devotion and Martyr's Cause would also double up as protection cards. Carnage Altar is pretty non-threatening and provides card draw, and Spawning Pit is nice in that it doesn't instantly scream "COMBO ENGINE" when it hits the board.

Some flicker effects might also let you make the most out of ETB effects from creatures that steal stuff. Flickering Altered Ego every turn could get terribly annoying. If you could afford a Gilded Drake , it get's really annoying. But, you aren't running a critical mass of creatures here, so that may not be worth considering.

Again, love the idea here. +1.

TypicalTimmy on Opinion Poll: EDH, which is ...

1 week ago

Responding to the interactions between ZendikariWol and Gidgetimer, there is one huge glaring issue you are both looking over;

  • Current boardstate and meta.

You may have the PERFECT answer in your deck, whether you know because you fine-tuned the deck and played it dozens of times, or because you are savvy enough of a player to actually read your damn cards, but that doesn't mean the answer is good for that particular situation.

You need to often times account for the entire board and what the other players are running, not just a single threat.

Yes, very much so is it the case where a single presence of something is the problem. For example, an The Ur-Dragon with Lightning Greaves is obviously just going to run away with the entire damn game.

So, suppose you are sifting through the deck and you find an Assassin's Trophy . Great! You can blow up the greaves which allows The Ur-Dragon to be killed off!

But... they get a land out of it. And this land will give them enough mana to recast The Ur-Dragon . So, even if you do manage to kill that big bastard, it just comes back out next turn. Is it really worth spending three spells (Tutor + Assassin's Trophy + kill spell) just to temporarily remove a threat for a single turn? Probably not.

Okay, so you pass Assassin's Trophy and find yourself a Cyclonic Rift . This could work! But...

Well. This works as a response. Okay, so maybe you should tuck it into your hand and wait. But is it really that good? Everybody gets their cards back into their hand, sure. But that does just mean they can recast everything. But your other opponent is running an Avenger of Zendikar and they have out like a bajillion lands. That's not going to be very helpful. Plus, do you really want your opponent with the Ur-Dragon to go off a turn or two later by playing a ton of Dragons and getting more value out of them? Cyclonic Rift is only a bandaid. Players often rebuild in a single turn, sometimes two turns.

It doesn't resolve the issue of the Lightning Greaves . Your opponent will just recast their Ur-Dragon and re-equip it. That puts you directly back at square-one, only now you have wasted both a tutor and a Cyclonic Rift . Hm.

Wait a second... You found a Altered Ego . Now THAT is interesting! Why not make a copy of your own Ur-Dragon?! The threat of mutual destruction is enough to prevent your opponent from attacking into you. This, in turn, protects you from this massive threat. It also provides you political leverage.

  • The Ur-Dragon player can't attack, lest they open themselves up to retaliation
  • Nobody else wants to attack into either of you two and draw your ire
  • You can make deals; "I won't attack, IF---"

But... maybe your table has shown they aren't keen on politics? Maybe your table is full of players who just endlessly slug it out. To them, politics are for players in losing positions; They'd rather just win on their own.

... fuck it. Damnation it is. Reset the entire game.


There are many answers. The real question is; "Which is the CORRECT one?"

Vimozahr on Atraxa Infect

1 month ago

Hi firesparker, Infect is more difficult in Multiplayer Games. I played a Atraxa Build with Infect for 2 Mounths. Your biggest Problem are your Opponents and there know what you play.

I try to give your my suggestion.

Play more Creatures for Utility like Odric, Lunarch Marshal / Shalai, Voice of Plenty maybe its help when he enable flying/hexproof each other Creature and you.

Craterhoof Behemoth Value Finisher if you had this Budget.

Grafted Exoskeleton also good, but expensive (CMC)

Skithiryx, the Blight Dragon Must have.

Spike Weaver & Teferi's Protection good for your Protection.

Mostly important is your Manabase and Mana-Rocks.

You will play fast as possible. Cut Lands that enters tapped.

Use Rocks like Fellwar Stone , Arcane Signet also Creatures like Birds of Paradise , or Utopia Sprawl

Play Atraxa just you can protect her. Abuse her Lifelink every Combat and cut Cards like Fog ...

Your opponents do not want to attack you if Atraxa is online -> Deathtouch.

Cards like Spark Double or Altered Ego can be very good. Copy Atraxa for Poliferate or an Infect Creature.

You need Zendikar Resurgent ? I think no, also replace it with Mirari's Wake but its better to take more Ramp with Rocks.

Maybe you need more Carddraw, Topdeck-Control:

Brainstorm > Ponder

Consecrated Sphinx

Phyrexian Arena

Rhystic Study

Sensei's Divining Top

Sylvan Library

Windfall

Mirri's Guile

If you build more around +1/+1 Counters with Master Biomancer -> Herald of Secret Streams

BUT, i think your Build is also good with more focus on poliferate.

Greez Vimozahr

Hazankob on Mighty Morphin' Power... Stiflenought?

2 months ago

Out:

Wildcall , Sultai Charm , Altered Ego

In:

Vivien, Champion of the Wilds , Maelstrom Pulse , Spark Double

I am getting the idea that I should bump Deadeye Navigator, as I don't have anything that combos with him nor do I plan to, but regardless it being in play points a huge target on my head. With that said, I can't think of anything else besides Ixidor that will flip a Morph for me if I need it in a pinch. Any suggestions are most welcome.

DemonDragonJ on Will there Ever Be a ...

2 months ago

Clone is an iconic card in this game, inspiring numerous variations of it, nearly all of which are actually superior to it (but that is an instance of “power creep,” which occurs in nearly any game), most of which are mono-blue, as is the original, but there are some multicolored variations; Evil Twin is a black/blue variation, Dack's Duplicate is a red/blue variation, and both Altered Ego and Progenitor Mimic are green/blue variations.

However, thus far, there is no white/blue variation of Clone , so I do hope that such a creature is printed eventually, since white is my favorite color in this game.

What does everyone else say about this? Will there eventually be a white/blue variant of Clone ?

Last_Laugh on Every tribal possible. Literally every tribal

2 months ago

Shared Animosity I'd use over Coat of Arms.

You also have access to Clone s. Stunt Double , Spark Double , Dack's Duplicate , and Clever Impersonator are some of your better budget friendly options. Seeing as this is pretty casual, also consider Altered Ego .

ShadowUmbreon on Animar Big Boy Time

2 months ago

Riku has two abilities that are great, the trick to him is either balancing these two synergies or picking one and going all-in on it. and using the other as a bonus. Yours feels like you want to lean more towards the creatures, which is great but you'll probably want a couple more beefy critters. Just my opinion, but I have suggested some good synergies below for you

low Budget Agent of Treachery | Clever Impersonator | Progenitor Mimic | Altered Ego | Hornet Queen | Decimate | Disallow | Tempt with Reflections | Guided Passage

Higher budget Praetor's Counsel | Parallel Lives | Helm of the Host

ShadowUmbreon on Animar Big Boy Time

2 months ago

Just gonna suggest things as I think of them Altered Ego

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Altered Ego occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

GU (Simic): 0.57%