Spike Weaver

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle Royale Box Set (BRB) Rare
Exodus (EXO) Rare

Combos Browse all

Spike Weaver

Creature — Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Price & Acquistion Set Price Alerts

BRB

EXO

Ebay

Recent Decks

Load more

Spike Weaver Discussion

SkullOfPoison on Ghave

1 week ago

You might want to take out Cabal Coffers considering you only have 3 swamps in the whole deck.Some good cards you could use are things like Cryptolith Rite, Champion of Lambholt, Abzan Falconer, Mikaeus, the Lunarch, Spike Weaver, Verdant Force, and Inspiring Call.

Walker2148 on Insert Blink Pun Here: Roon Combo EDH

1 month ago

I'm considering adding more land ramp because it's more resilient than rocks and dorks. I'd probably run Wood Elves first because it can get nonbasics and they come in untapped (I'm not that concerned about Blood Moon because I have dorks and a decent number of basics/cards that search for basics) and Solemn Simulacrum next. I don't want to cut the dorks because of their explosiveness, but I might cut the fast mana rocks to maintain power parity with my playgroup.

As to the stax part, I've run anti-aggro cards before and the one I've been most satisfied with is Spike Weaver because it synergizes with Roon but doesn't need Roon to be repeatable, unlike Stonehorn. I've also tried Defense Grid but I prefer countermagic as combo protection because it lets me interact with my opponents' plans too. Thought-Knot Seer is probably solid in 1v1 but single-target discard isn't very strong in multiplayer and I don't think the payoff is worth the cost. I kind of like Propaganda though, it discourages random attacks and makes it really hard for people to kill me through combat damage. I'll give it some thought, thanks for the suggestions!

smack80 on Ramos Dragon Engine

1 month ago

Forgotten Ancient is a good way of making counters to spread around your team.

Ezuri, Claw of Progress will gain XP counters from all your mana dorks, and then make free counters.

Sage of Hours put counters on him to win.

Spike Feeder, Archangel of Thune is a combo to get infinite life and infinite counters on all your things. Either one of these in play helps your game plan.

I just like Spike Weaver in any deck with counters.

Davidjameskeenan on Marath (Toolbox) Revenge of the Dorks

2 months ago

MrFertilid Thank you for your suggestions! I realized after reading your comments that 99% of the time when I play Marath, Will of the Wild I don't use his ability to move counters. Normally I fire damage at creatures or players and make 1/1 tokens. I need to think outside the box more.

I love your suggestion of Archangel of Thune and Spike Weaver. I'm so glad the former is getting a reprint so that I can hopefully afford one. I have a Ghave, Guru of Spores deck I have been tweaking which has a focus on going wide with tokens so I know it'll find a home! I will definitely make use of Illusionist's Bracers too!

I think I will hold off on the Shinewend and Stingmoggie only because I want the creature to have an ETB effect for use with my tutor cards like Green Sun's Zenith, Natural Order, Eldritch Evolution, and Chord of Calling. A lot of my stuff dies as soon as it comes down so I need to get some value off an ETB. Thank you so much for looking at my deck and making suggestions.

I will check out some of your decks, cheers!

Feyamius on Ghave, Guru of Spores EDH ☠the FUNGUS AMONG US!

2 months ago

Put Death's Presence in this list and you've got the usual Ghave build. I get it, I wanted to build Ghave as well, but I realized this guy's kinda solved:

And then filled with supporting stuff like:

So it's more like a fixed 20 card deck with fillers like removal, tutors and stuff.

But I have to admit Muraganda Petroglyphs is a nice addition though. ;)

MrFertilid on Marath (Toolbox) Revenge of the Dorks

2 months ago

Looks sweet!

If you like Aura Shards with Marath you might like Shinewend and Stingmoggie. Shinewend is basically a second, less optimal Aura Shards, but who doesn't like redundancy? Stingmoggie is expensive for artifact removal, but being able to move counters with Marath and knock out people's lands repeatedly is pretty useful.

Archangel of Thune and Spike Weaver are another combo that fit well in a Marath deck: remove a +1 from Spike, which triggers Archangel, which triggers Spike, giving you an infinite amount of life and and an infinitely pumped board.

It's not infinite but Sigil Captain has a pretty good interaction with Marath's token ability, and if you have Illusionist's Bracers, Ivy Lane Denizen, and any of the token or counter doublers like Doubling Season or Anointed Procession out, hoo boy, things get pretty wild pretty quick.

JaysomeDecks might have already said it but there's also Marath, Will of the Wild with Cathars' Crusade with Earthcraft with Fires of Yavimaya or another haste enabler for infinite tokens.

Jesness on The Further Proliferation of Terrible Ideas

2 months ago

This looks awesome so far. I like the small spells, fat creatures approach.

If you have room for another colorless land, Novijen, Heart of Progress makes an alright secondary Gavony Township. Walking Ballista and Hangarback Walker are also colorless and don't trigger your commander, but they're just freakin' sweet if you can proliferate them... maybe with a Fuel for the Cause.

Sage of Fables, Zameck Guildmage, or Novijen Sages might be worth it if you need more funky card draw, and Spike Weaver might be good if you are slower and need a fog effect.

On the other hand, if you wanna go fast, I think a great finisher could be Champion of Lambholt. Retribution of the Ancients is also an amazing way to pick off creatures for one mana.

Finally, some of my favorite janky build-around cards of all time, the counter enablers - Abzan Falconer, Abzan Battle Priest, Ivorytusk Fortress, Mer-Ek Nightblade, Tuskguard Captain, Bramblewood Paragon, etc. These won't make your deck better, but maybe more fun. Big, fun, fat, lifelinky, flying, deathtouchy, tramply 10/10s.

You pretty much already nailed it though. Good stuff as always.

Load more