|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Common|
Combos Browse all
Fade into Antiquity
Exile target artifact or enchantment.
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Fade into Antiquity Discussion
2 months ago
Enlarge, Fade into Antiquity, Lost in the Woods, Coldsteel Heart, Phytoburst, Aspect of Hydra, Howl of the Night Pack, Soul of the Harvest, Soul of Zendikar, and all of the spells that do nothing but gain you life can go.
Naturalize is a must. Rampant Growth, Kodama's Reach, and Cultivate are all good ramp. Overrun can be a game-ender. Harmonize is good card draw. Fyndhorn Elves and Elvish Mystic are essentially extra copies of Llanowar Elves. In this deck, so is Arbor Elf. You also might want to consider some utility lands, like Oran-Rief, the Vastwood or Blighted Woodland. There's also a bunch of good stuff coming in Core 2019 that you might want to check out.
4 months ago
There's only 10 creatures that benefit fully from the cost reduction on Urza's Incubator, assuming you choose Elf. That's not even half of your creatures. I think you'd be better off with Herald's Horn.
Also, Concordant Crossroads to be able to attack right away once you've assembled your combo.
6 months ago
I've never heard of Hell's Caretaker before. I think it'll be an instant add if i get a copy. great suggestion.
6 months ago
Here are some changes I would make:
- Replace Quiet Disrepair and Fade into Antiquity with Naturalize and Natural State
- Replace Woodland Stream with Path of Ancestry
- Replace Petals of Insight with Theft of Dreams
- Replace Edge of Autumn and Simic Signet with Fertile Ground and Utopia Sprawl
- Something for Cloud of Faeries and Wild Growth
The first changes are because I personally think instant speed interaction is better than it being limited to your turn. Second is because Path of Ancestry is strictly better even though it only helps with one creature. Third is because I think Theft of Dreams will be more useful overall. Fourth changes are to implement a new combo with Cloud of Faeries: use the same combo as Drake but if you have two of those enchantments or one with Simic Growth Chamber it will produce unlimited mana.
8 months ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.
1 year ago
Like, how good do you want to make this?
1 year ago
1 year ago
Ooh, I get to be the first to look this over! OwO
The first thing I would suggest is a better description, to be honest. It's hard to critique something with zero knowledge of its goals. I see you're working on a budget, so I'll tailor my advice accordingly.
I would also try to put in a bit more draw that's not dependent on having large creatures (Rhystic Study is pretty sweet).
Bonds of Mortality is trash under most circumstances. I wouldn't normally play it unless I had a very specific reason to do so.
You don't have a Sol Ring in here. You should fix that.
Quicksilver Amulet is a great way to cheat things in early and unexpectedly.
Of your maybeboard, I would definitely try and find space for Command Tower, Fierce Empath, Lightning Greaves, Soul of the Harvest, and Temple of the False God. I would cut Manaweft Sliver, Sylvan Scrying, Bonds of Mortality, and Natural Connection.
Hope this helped - happy deckbuilding!