|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Common|
Combos Browse all
Fade into Antiquity
Exile target artifact or enchantment.
Fade into Antiquity Discussion
4 weeks ago
Really nice deck dude. How do you perform with it ?
My 2CP is that you got a bit too high curve for the format. Especially since just like me you play green without the dorks.
First -> go to 37 lands at least (!!!). Seriously, appart Akira/Silas, some special Sram decks or Mono red decks, competitive decks with less than 35/36 lands don't exist.
Lower your curve a lot or add all the dorks.
Eventually take a look at this website listing the deck lists of all the winners in major events of the format the past 3 years (pretty sure you'll can find some skullB decks) : https://www.mtgtop8.com/format?f=EDH
I saw Vampiric Tutor in maybeboard but this is ban in the format :)
Some Cut : Beast Within give a 3/3 turn 3 in this format is not good especially without dorks. Phyrexian Arena because Dark Confidant is better. Primeval Bounty , Asceticism and Doubling Season -> you basically spend your turn 5 or 6 doing nothing :/
2 months ago
I ran Lost in the Woods in an earlier rendition of the deck and dropped it due to the inconsistency and constantly losing good cards to the bottom of my library.
Night Soil is interesting and I might play around with it. The upside to Scavenging Ooze is the potential lifegain and it can target noncreature cards. We have a Bruna deck that runs rampant some games and taking out a crap ton of enchantments out of that graveyard has been awesome.
Predator, Flagship is kinda neat, but really mana intensive, so I doubt it'll find a home here.
I do like Arena and will playtest it though. Thanks for the suggestions!
2 months ago
Love khamal. best wrath insurance green can buy.
"I cast Wrath of God !"
"I animate all your lands."
"one sided Armagedon isn't too funny, is it?"
odd card options you may not have considered:
Lost in the Woods provides recurring fog effect (although not consistantly), along with giving some tuck as needed
Fade into Antiquity may be slower than instant speed, but it exiles instead of tucking
Night Soil exiles as part of the cost, meaning that the creature removal cannot be responded to.
cross reference for my green deck if you are interested - No Meats Allowed
9 months ago
Enlarge, Fade into Antiquity, Lost in the Woods, Coldsteel Heart, Phytoburst, Aspect of Hydra, Howl of the Night Pack, Soul of the Harvest, Soul of Zendikar, and all of the spells that do nothing but gain you life can go.
Naturalize is a must. Rampant Growth, Kodama's Reach, and Cultivate are all good ramp. Overrun can be a game-ender. Harmonize is good card draw. Fyndhorn Elves and Elvish Mystic are essentially extra copies of Llanowar Elves. In this deck, so is Arbor Elf. You also might want to consider some utility lands, like Oran-Rief, the Vastwood or Blighted Woodland. There's also a bunch of good stuff coming in Core 2019 that you might want to check out.
11 months ago
There's only 10 creatures that benefit fully from the cost reduction on Urza's Incubator, assuming you choose Elf. That's not even half of your creatures. I think you'd be better off with Herald's Horn.
Also, Concordant Crossroads to be able to attack right away once you've assembled your combo.
1 year ago
I've never heard of Hell's Caretaker before. I think it'll be an instant add if i get a copy. great suggestion.
1 year ago
Here are some changes I would make:
- Replace Quiet Disrepair and Fade into Antiquity with Naturalize and Natural State
- Replace Woodland Stream with Path of Ancestry
- Replace Petals of Insight with Theft of Dreams
- Replace Edge of Autumn and Simic Signet with Fertile Ground and Utopia Sprawl
- Something for Cloud of Faeries and Wild Growth
The first changes are because I personally think instant speed interaction is better than it being limited to your turn. Second is because Path of Ancestry is strictly better even though it only helps with one creature. Third is because I think Theft of Dreams will be more useful overall. Fourth changes are to implement a new combo with Cloud of Faeries: use the same combo as Drake but if you have two of those enchantments or one with Simic Growth Chamber it will produce unlimited mana.
1 year ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.
Fade into Antiquity occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%