Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Saprazzan Skerry: Add to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
Printings View all
|Mercadian Masques (MMQ)||Common|
Combos Browse all
|Commander / EDH||Legal|
Saprazzan Skerry occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Saprazzan Skerry Discussion
1 month ago
Oh and lets start looking for Nesting Grounds combos. Since Hex Parasite and plain old proliferate already exists for when you just want to remove or increase counters on a single permanent, let's first and foremost go for combos where you either move a counter from a permanent which doesn't want it to one that does, or from a permanent which can easily produce a counter to one where it's harder to get started (after which it's probably easier to just proliferate). Also note that Fate Transfer and Leech Bonder already got creature-to-creature moving covered.
Cheap level-up cards + expensive level-up cards (meh)
2 months ago
I love it. I’ve looked over every card. Thought long and hard about about what I would add or take away. All I came up with is this:
Remove Portent as I’m not a huge fan of it in EDH (targets only one player, card draw delayed) Remove Saprazzan Skerry even though it’s quick mana, it doesn’t really work with Back to Basics so it could get stuck tapped on the battlefield or in your hand.
3 months ago
Oh. Well, in that case, the general way Urza generates infinite mana are the following combos:
Basalt Monolith + Rings of Brighthearth, which generates infinite colorless by copying the untap ability (IE, you pay 5 to untap and copy the untap with Rings, and you can tap it for 3 twice. You generate 6 mana doing this while only expending 5).
Muddle the Mixture lets you search for Power Artifact, Grim Monolith, Dramatic Reversal, and Isochron Scepter, which can be very valuable- so good call on running it already.
Ancient Tomb can be a nice little bump in speed if you need it, and doesn't take up any room for spell slots. Saprazzan Skerry doesn't look like much but I've gotten a good number of t2 Urzas because of it and 1 accelerator.
If budget isn't a concern, Transmute Artifact would be worth consideration as well.
Anyway, best of luck in cEDH!
6 months ago
8 months ago
10 months ago
10 months ago
sickrobot to that end would Svyelunite Temple or Crystal Vein be too janky? They would function similarly to Saprazzan Skerry in the land slot to ramp to your general. Vein drawn on turn 3 could at least come into play untapped.