Creature — Human Wizard
MenaceWhen Dreamstealer deals combat damage to a player, that player discards that many cards.Eternalize 4BB (4BB, Exile this card from your graveyard: Create a token that's a copy of it, except it's 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
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18 hours ago
Thank you delta316 for your feedback, um.. Yes it is and if you have three of them defiantly replace the Strategic Planning with them, but unfortunately that card will be rotating in a few months, so keep that in mind. Defiantly main board it if you're going against a madness deck which is at my lgs and replace Dreamstealer with Startled Awake Flip However also it will up the price of this deck as well so keep that in mind. SO if you have them great, but the deck does good without them as well.
6 days ago
Hey friend. Love this deck idea, especially the Torments. I think it has some teeth and you'll be able to slaughter control decks with it. Your problem here is probably matchups against aggro decks that can empty their hands onto the battlefield before you can empty it into the grave.
To that end, I would concur with a previous poster that sweepers are great, such as Yahenni's Expertise, maybe Bontu's Last Reckoning, or Sweltering Suns. Maybe adding in Trial of Ambition/Cartouche of Zeal over some of your more conditional removal would also help. I would prioritize making Dreamstealer connect over some other forms of discard/removal -- Khenra Eternal and Cut / Ribbons come to mind as cards that could be replaced with a playset of Dreamy and Cartouches to help him connect. Zeal, in particular, means you can sweep on T3 and then land Dreamy and swing for 3 discards on T4. That hurts way more than Glorybringer in my opinion (though I wouldn't cut all your Glories).
1 week ago
I can see wanting more 3 drops. May I suggest trying to make it more graveyard based? For example Scrapheap Scrounger Liliana, Death's Majesty Dreamstealer and Strategic Planning all work pretty well with the scarab god. Keeping a splash of red would allow you to still run Combustible Gearhulk Earthshaker Khenra and Heart-Piercer Manticore. I like the idea behind the deck but I feel like it is doing two different things. The free spells and such make it seem similar to an izzet spell based deck that would run like Enigma Drake and the rest of it is more like a removal heavy reanimator dimir deck. Do not take this as being rude please, just my thoughts on the deck and if you enjoy it as is by all means keep it how you like.
1 week ago
Love the idea of the deck but you indeed have very little removal.
Also i am not sold on Dreamstealer: you are essentially paying 2 for your opponent to discard ONE card when it has not been ethernalized.By the time you eternalize Dreamstealer, the opponent should not have a lot of cards in hand, he will probably have 1 or 2 maximum.
1 week ago
I love black in standard and will give some suggestion, although I like the core of the deck.
I'm not sure about Dreamstealer in this deck, although he has menace, he has to wait until turn 4 to attack and then he only hits for 1. I also think if you get rid of Dreamstealer then its better to go down x2 Key to the City. Finally I would remove the Lay Bare the Heart and Harsh Scrutiny and put them sideboard and go towards removal, to help you're creatures get in combat damage, such as Never / Return, Murder or Grasp of Darkness
If you dont want to go Bearer of Silence because he's just about to rotate, then Bontu the Glorified could fit well into this deck, as he hits hard, allows life drain, and you can easily sacrifice a Scrapheap Scrounger or Dread Wanderer and get them back from the graveyard anyway.
another good black threat is Glint-Sleeve Siphoner as it could allow you to draw cards, but should be able to attack in the first few turns due to menace.
I'm not sure how good Ammit Eternal has been for you, but hes always very underwhelming and when i play him and you may want to swap him for one of the above suggestions.
1 week ago
1 week ago
Qolorful Yahenni's Expertise is a great option, and the free card can be great, but i dont see it being good late in the game against BG or some big creatures strategies. As for Dreamstealer i don't want many creatures main, and a 1/2 for 3 mana that can be easily killed without affecting the game isn't a great deal, maybe after rotation it can replace the Accursed Witch Flip. Anyway i will test them for sure, thx for the suggestion!