|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Uncommon|
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Creature — Bat
Flying, first strike, haste
Gurmag Swiftwing Discussion
4 months ago
I think Gurmag Swiftwing is better than uktabi drake.
6 months ago
Hey, nice looking deck! I noticed you helped me out a bit with my take on Yuriko (Yuriko WiP) and I wanted to leave some feedback on your list in return.
For starters, I would highly recommend Gurmag Swiftwing . Having evasive creatures with haste is a fantastic way to get the ball rolling again after a board wipe, and the only card I could find that does it better is Nether Traitor which currently runs for about 15 bucks. This one's only 20 cents! Wharf Infiltrator is also pretty nice (although not hasty), and combos very nicely with your plan revolving around Library of Leng .
I'm not too sold on Mana Leak in EDH in general, especially in a list that wants to be throwing out a bunch of creatures early and not really wanting to pass turn 2 without some type of creature out. As a replacement, I would suggest adding in a few more 3-drops, as that slot is looking pretty light for how many awesome cards you can put in there. From evasive creatures such as Neurok Invisimancer or Shadowmage Infiltrator to some value generators like Thada Adel, Acquisitor and even a way to directly tutor out your Arcane Adaptation through Perplex , there's a lot of options that can go in the 3 slot to make sure your curve never lets up. One of my personal favorites that I'm trying to find a spot to fit into my own list is Quietus Spike , which can quickly close out a game with all of your evasive creatures. Dimir Keyrune I feel also deserves a spot as a mana rock that you use in the early game that transitions into a near-guaranteed proc for Yuriko whenever she dies in the late game.
Another recommendation I have that also helps to keep the cost down is throwing in Liliana Vess over Diabolic Tutor . This is not only cheaper, but also has a stronger proc off of Yuriko as well as giving a continuous source of tutor-to-the-top effects to hopefully keep slapping your opponent for 8-10 damage a turn. Her +1 is also pretty nice if you're trying to hate out a specific player, and her ultimate is game-winning if the match goes on long enough.
Another fun card that I'm in the process of testing out is Shirei, Shizo's Caretaker I'm not sure how valuable it is to bring back all your little guys if they get removed, but it could help with blocking if you needed to chump out some larger threats.
For landbase, I think that a Rogue's Passage could help in times where there's no safe time to swing in with some of your ninjas, and still functions just fine as a land when you don't want to pay 4 mana for something like that. Halimar Depths has good synergy with all of the top manipulation in this style of deck, and is definitely on the cheaper side of nonbasic lands. This is similarly true for Temple of Deceit and Path of Ancestry , but those are a little bit pricier. Lastly, Faerie Conclave can provide an evasive creature for your ninjas in a pinch, and you don't lose much for including it either.
Hope you find success in your matches!
7 months ago
ForsakenxEDHx The very short answer to all of your questions is that I have essentially abandoned this list for the most part. I was really excited when Lazav first got spoiled, but I found out very quickly that he does not fit my preferred playstyle at all. My meta is also rampant with graveyard strategies, and with that comes graveyard hate to hose all of the graveyard-based decks. This list was a project to see how Lazav can be abused, and while I found him to have the potential to be blisteringly fast, I opted against building him for more preferable commanders based on what I personally like to do in a game and what the rest of the table likes to do in the game. He just didn't make the cut for me. No shade on him though, I think Lazav could work in some metas, just not mine I'm afraid.
Gurmag Swiftwing is just bad. I guess you could declare Lazav as an attacker first as a copy of Swiftwing, but it feels a lot safer to just give him a static haste enabler for the turn with Blighted Bat and then turn him into Invisible Stalker before declaring attackers if you're going that route. Otherwise, you NEED Blighted Bat to pull off any hasty Necrotic Ooze combo. Swiftwing doesn't warrant a slot for that reason alone. It would just be fluff at that point.
Careful Study is okay, but it's not actual card advantage. The transmute cards you listed are fine, but if I were to revise this list I don't think I would run any transmute cards because the obtainable targets are very conditional. The only reason why I have some in here is that they're also Nooze targets in the graveyard.
SynergyBuild is correct on all accounts, like always. :)
7 months ago
May I suggest Gurmag Swiftwing over Blighted Bat?
9 months ago
Darth_Savage, Thanks for your feedback! This is actually kinda inaccurate. I mainboard Fiery Temper, not Curse of the Pierced Heart. I usually don't get enough black mana to use Alms of the Vein, in my experience. Also, the 14 lands may seem too low but has yet to be a problem Frankly, I just mulligan to at least one land and a Faithless Looting, or Runaway Steam-Kin and Simian Spirit Guide. I need to get Blackcleave Cliffs for my mana base as well.
I run the Gurmag Swiftwing for its flying. It's replacing Falkenrath Aristocrat. I understand the Pyromancer Ascension and Quest for Pure Flame, but it is my response to Lantern Control, which tends to prevent me from getting any burn spells. The Curse lets me use attrition against them.
Reckless Rakdos (Ideal) Is the better version of the deck.
10 months ago
Love the idea here! I’m a big fan of tribal decks, especially the lesser played , budget ones. I might consider adding 1 more Gurmag Swiftwing. I’ve actually played it in a deck I made and it has been pretty good. Maybe over 1 Grimclaw Bats? Anyways, that’s your choice.
Specifically regarding comments 2-5 on this deck, and to anyone who reads these comments: THIS DECK IS TRIBAL. The only requirements for a tribal deck (I’m almost certain) are the following:
The deck must have 10 or more creatures
75% or more of those creatures must share a card type
A deck doesn’t have to have a tribal payoff (ex. Death Baron in a zombie deck) to be tribal. I just wanted to clarify that for anybody wondering. Again, nice deck!
11 months ago
Ps: Remember to give feedback on the deck posted before yours on the help forum ;)
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