Honor the God-Pharaoh

Honor the God-Pharaoh

Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Browse Alters

Printings View all

Set Rarity
War of the Spark (WAR) Common

Combos Browse all

Tokens

Legality

Format Legality
Arena Legal
Vintage Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Modern Legal
Duel Commander Legal
Pauper EDH Legal
Pauper Legal
Casual Legal
Commander / EDH Legal
Limited Legal
Legacy Legal
Oathbreaker Legal
1v1 Commander Legal
Leviathan Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
2019-10-04 Legal
Highlander Legal

Latest Decks as Commander

Honor the God-Pharaoh Discussion

mlssufan01 on Adorable Ghidoracle

3 months ago

fyi imo Honor the God-Pharaoh is more thematic and flavorful; but i've found instant speed chemister's insight to perform better...to each their own.

DragonOfTheWest on Jeskai Particle Accelerator

6 months ago

Alternatively you could cut blue entirely and go with Thrill of Possibility and Honor the God-Pharaoh. You'd have to test it and see how consistently you find all the pieces.

Epicurus on Amass

7 months ago

You can look at my deck, Gleaming Arbiter, for inspiration if you'd like, but keep in mind that mine is Modern, not Pioneer. So there will be some differences.

For adding noncreature spells, Honor the God-Pharaoh is one of my favorite cards to cast in my deck. Two cards for one, and adds 1 to the army. Next, Toll of the Invasion might do better for you than me, since you already run some discard. Commence the Endgame is, I believe, the best amass spell, period. However, you really would only have to run a couple of them, because they're a late-game spell. Now, if you did flip the balance more toward noncreature spells, Invade the City becomes brutal, albeit conditional. Furthermore, if you went that route, then Widespread Brutality is an even better choice than Massacre Girl that I mentioned before. However, it will very likely wipe your creatures also, so only if you went that route.

For creatures, I'd remove Aven Eternal, Eternal Skylord and Lazotep Reaver. They all either cost too much or don't help much. The other creatures are not necessarily unhelpful, so you'll probably have to playtest to find a good balance between creatures and others. I do, however, question your idea of adding Liliana, Dreadhorde General. She's more suited for a traditional zombie token deck. Remember that amass doesn't create multiple tokens, just one potentially gigantic one. In a similar vein, I wouldn't say to remove Nicol Bolas, the Ravager  Flip, but to seriously playtest and determine how much it aids the theme of the deck. It's never a bad draw in any situation, but if worrying about it takes away from building the army, then it diminishes the effectiveness of the rest of the deck. Nicol Bolas, Dragon-God can stay, though, because why wouldn't you use him. I'm going to consider adding him to my own deck.

Sorry, I'm long winded. Hope that all was helpful.

ScionsStillLive on Up My Amasshole

1 year ago

The main issue I see with this deck is that its slow. With many shocklands that enter tapped, casting bigger spells quicker is harder. I know you're on a budget, but I'd still recommend Blood Crypt , Steam Vents , and Watery Grave over your Guildgates.

Use Honor the God-Pharaoh for even more amass plus card draw. Bolt Bend can protect your army from removal and Chainwhip Cyclops can pave the way for your army.

Flux Channeler helps boost your zombie army even more, and Relentless Advance can do it in a hurry. Stealth Mission can help you hit the opponent for a lot of damage with a powered up Zombie Army.

Vizier of the Scorpion amasses and gives your zombie army deathtouch. Unlikely Aid can protect it from removal, and Aid the Fallen can return an amass creature from your graveyard, allowing you to do it again.

Load more