Claim / Fame


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Uncommon

Combos Browse all

Claim / Fame



Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Fame :

Aftermath (Cast this card only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Browse Alters

Claim / Fame Discussion

jonmaior on Awakened Rage

2 weeks ago

I would definitely play Vexing Devil with Claim / Fame . Claim / Fame can additionally get back Thunderkin Awakener so it is kinda like a janky Unearth and your opponent will be forced to let you have a 4/3 for 1 if you have essentially 8 Unearth 's in your deck. its up to you idk if discard is more important to you than all in aggro but I think discard could be sideboarded in.

clayperce on I shall name you.... HogVine!!!

3 weeks ago

Hey again! Nice to see the deck back in action!

How's Lotleth Troll working? Seems cool, plus I always love Regenerate effects.

I've been messing around with Piotr Głogowski AKA kanister's list, feat. Satyr Wayfinder , and have really been liking it so far. Well, except for Claim / Fame , which has felt consistently meh.

FWIW, my favorite sideboard tech lately has been Shenanigans (especially for Ensnaring Bridge ) and Leyline of Sanctity (especially for Ravenous Trap and Nihil Spellbomb ).

As always, good luck (and good skill) with Hogaak!

legendofa on Turn/Burn is showing as 8 ...

1 month ago

Claim / Fame should have cmc 3.

htfilm on Rakdos Reanimental

1 month ago

Overall, I really like the deck. It's a solid concept that has some great synergies. There are, however, a few changes I would make. First, you probably want to add some Thoughtseize . Sieze can take more than Inquisition, especially things like Cryptic Command or Jace, the Mind Sculptor , and this change makes your disruption stronger. Not sure how many is correct though. Ball Lightning and Spark Elemental are both cute, but I'm not sure how much work they really do here. Some number of Ball Lightning could be good to pressure your opponent, but I don't think the Spark Elemental s are worth it. I would replace them with Fulminator Mage s. Fulminator seems so good to run in the main here. It works great with both Unearth and Thunderkin Awakener , giving this deck a land disruption dimension that also improves game one against tron. Then, I would add Kolaghan's Command . KCommand gives us another way to rebuy our elementals and also serves a variety of other roles at the same time. It's perfect here. I would also remove the Dragonskull Summit s and throw in one or two more fetchlands that can get swamps (this also pairs well with Fatal Push ), as well as more basic swamps (cut a mountain if you need to). This is where the sideboard comes in. With the Fulminators removed, You have a bit more space. Add a fourth Leyline of the Void to maximize your chances of starting with one. Some of the Claim / Fame s, if not all, should go too, as they can't get a Ball, Skelemental, or Fulminator back- basically all your best reanimation targets. Then, add in 3-4 Blood Moon , depending on the meta. Your two-color manabase, with the basic swamps, gives you yet another way of disrupting your opponent's mana. I also think that this means you can take the Damping Sphere s out, as your tron match-up is looking excellent with the blood moons and Fulminators. Add in a pair of Surgical Extraction if you can for even more graveyard hate. The Anger of the Gods is not a great interaction with your recursion, so I would swap them with Sweltering Suns , which doesn't exile and also can be cycled, and perhaps a Terminate or two to deal with larger threats. The other thing I worry about with this deck is that there aren't enough good ways to discard elementals to be brought back. Faithless Looting is excellent, of course, but swapping two of the Lightning Bolt s for Lightning Axe gives you another route to discard as well as a way to deal with larger threats mainboard. Put this all together and I think you have a very strong deck, with the ability to dish out large amounts of damage quickly, as well as use your hand-attack, KCommand, Skelemental, Fulminator (recurring every turn to blow up lands), and Moon to lock your opponent out of the game completely. Flamekin Harbinger serves as the glue to this disruptive machine. One interesting card I found as I was looking for other options was Bloodpyre Elemental . You can't hardcast it, so you'll have to get it back with Awakener, but it can be tutored for with Harbinger. One copy in the sideboard seems interesting.

Anyway, those are just my thoughts. The deck seems sweet and potentially very powerful, and I'm excited to see what it can do.

dan8080 on Carrion My Zombie Son

2 months ago

Not a bad idea I have space in my basics. Though the Claim / Fame is more for the main mode of rezzing a guy. The fame isn't really necessary but you have a good point. Might be worth throwing one in. I'm also debating Cavern of Souls

nlaz123 on Carrion My Zombie Son

2 months ago

Running one Blood Crypt seems pretty free for the flashback on Claim / Fame

Kjartan on Insult to Injury (Artifacts)

3 months ago

Cool idea. Can't remember seeing a deck using Pia's Revolution and Hidden Stockpile together. I've thought about doing it before, but never really got around to it...

I don't think this deck is very fast, but I don't think it needs to be. It just needs to be fast enough to make your opponent think twice before just taking 3 from Revolution.

I don't think Pain Magnification is that good, but you seem to have come to the same conclusion as well. It takes too much setup, and it quickly runs out of potential as your opponent runs out of cards in hand.

Wrench Mind is fine, but I personally wouldn't play it outside of a discard themed deck.

Vexing Devil I'm on the fence about. I usually only really think it's good in really fast zoo decks, and Claim / Fame burns. Since you're not super fast, your opponent can pretty easily take the 4 damage a lot of the time. However, it is pretty good with Hidden Stockpile . Ultimately I think you can do better.

Not sure you have enough Instants to support Isochron Scepter , but if you do, the card is really, really powerful.

Mishra's Bauble , Chromatic Star , Lightning Helix (to replace Lightning Strike ), Bomat Courier , and Arcbound Ravager _(which is extrememly expensive, but also OP af) could be some additions/replacements

yankh8r806 on Sticks and Stones May Break Modern

3 months ago

Hey I really like this deck! I played a variant a while back where I used Vexing Devil and Grapple with the Past . Claim / Fame was a great card that worked wonders for me when I played as well but I don't have the list on me anymore. Although you're running 4 thoughtsieze in the main you have 2 more listed in the side. Due to the amount of cards you put in the grave I would run Ancient Grudge in the sideboard for more artifact hate. Noxious Revival is also a good card that could be put somewhere to help with the shadow sub-theme but personally I've never tested it out. I'll for sure follow this deck as I intend on putting it back together.

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