Mana Severance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest (TMP) Rare

Combos Browse all

Mana Severance

Sorcery

Search your library for any number of land cards and exile them. Then shuffle your library.

Mana Severance Discussion

king-saproling on Suicide is Badass

3 weeks ago

Wish I could +2 this because I love the Always Sunny reference and because Circu is such a rad general!

You might like these: Oblivion Sower , Mirror of Fate , Trinket Mage (finds Sensei's Top), Dizzy Spell , Treasure Mage (finds Bolas's Citadel), Laboratory Maniac , Aetherflux Reservoir , Doom Whisperer , Demonic Consultation , Mana Severance , Tunnel Vision , Necrologia , Future Sight .

I also think Salvaging Station could be an interesting inclusion since you have Codex Shredder and Lantern of Insight. Salvaging Station + March of the Machines is fun!

Flagellum on Jhoira's Breakfast of Champions

1 month ago

Mana Severance does a great job at thinning the deck. Though prob more useful for the Lab Man/Jace combo win.

Displacement Wave is another Retract -type effect for that will return all your cheerios. It can double as removal if you pump more into it as well.

PeanutCoffee on Raymond Scott's Powerhouse

1 month ago

I would recomend losing the focus on tap lands and look more at mana rocks/dorks (maybe even some fetches) for color fixing. It will be hard to storm off with only getting one mana a turn. With the Clock of Omens every rock and dork counts as at least 1 and 1/2 mana. Astral Cornucopia and Everflowing Chalice would work well for rocks. For dorks the tried-and-true Hedron Crawler , Silver Myr , Iron Myr , and Plague Myr

Also I would recomend Counterspell over Stoic Rebuttal

For creature you could look at Riddlesmith (to double on draw engine), Artificer's Assistant (to fix drawing and avoid mana flood), and maybe even Mirror Image to copy a creature for a little extra value. ( Mirror of the Forebears would be a better pick over Mirror Image if you have it)

For mana I would do basics over tap lands every day of the week. If you can get cards like Steam Vents that come in untapped more power to you. Mana Severance is a high risk high reward card that would synergize great with storm.

I love the build though, these are just suggestions and ideas. I have over half the decklist in my cart on TCG now! Keep up the good work!!

Wolfishhalfling on Bad Jace

3 months ago

This is a top-tier and highly competitive strategy. Requires a great deal of finesse and game knowledge to pull off. Do you Jace, Wielder of Mysteries and then Mana Severance ? Or vice-versa.

Yesterday on

4 months ago

I'm afraid there's nothing that causes only your opponents' ETBs not to trigger. At least that I know of. If you wanted, you could use some effects like Roon or Eerie Interlude that exile your Hushwing Gryff until end of turn. There are somewhat fewer of these effects for non-creatures though.

Recurring from exile isn't super common. I'm not sure I have much to help you with there, sorry. I can suggest a few cards that otherwise fit the theme and are decent value.

The new Apostle of Purifying Light is kinda basically a better Withered Wretch.

Myr Welder plays with exile a bit and can help recur some abilities from your graveyard while exiling them. It can also grab pieces that help it combo from opponents' graveyards if the stars align. There's also Mairsil, the Pretender .

It's not exile-related, but Phyrexian Dreadnought is one of the best classic examples of amazing value except for ETB.

I don't... know exacty what you're planning on doing with Mirror of Fate, but you might want to consider Doomsday too.

A few other cards that do things with exile include Mana Severance for thinning out your deck, and Yawgmoth's Will and Magus of the Will because I am seeing a decent bit of graveyard recursion in here too. You probably already know Necropotence exists. Bag of Holding just loots and plays with exile... sort of, but you can put the cards you discard under it even if Necropotence is on the battlefield. Worldgorger Dragon is... a card. But I'm probably just delving into territory you already know about from searches now.

Also, it doesn't really do anything especially for the deck, and it's silver-bordered but I feel obliged to mention AWOL .

I love the idea for the deck. How has it been performing for you?

rphill82 on [Primer] Urza's Mox Factory!

5 months ago

jaymc1130 Thank you very much for such a concise and respective response. I understand the importance of Paradox Engine in the top tier EDH lists as well as with Crystal Shard for Urza. But you're right that many people think that PE works the same way as with Thrasios but he gets around the land drops, Urza does not. Through a combination of Mana Severance and Selective Memory you could then hit the cards you want, but that is extremely inefficient and the cards on their own are subpar. I think the best two engines for Urza are either infinite colorless with him on the battlefield or infinite blue with him on the battlefield or in the command zone. Getting to those engines while protecting our pieces and/or disrupting our opponent's plans through interaction and stax, is to my belief, the whole strategy to the deck

Flagellum on UR - Jhoira, Weatherlight Captain

5 months ago

Firebrand Archer is another nice damage pinger.

Mana Severance clears your library of dead draws (aka lands). Although I did see Seismic Assault which could possibly be used as removal with all the excess lands you draw but I doubt it is "competitive".

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Mana Severance occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%