Abyssal Nocturnus

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guildpact (GPT) Rare

Combos Browse all

Abyssal Nocturnus

Creature — Horror

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

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Abyssal Nocturnus Discussion

Neotrup on Mind Rot and Abyssal Nocturnus

3 months ago

If an opponent discards two cards it triggers Abyssal Nocturnus twice, and assuming both resolve properly he will get a net of +4/+4. If he read "Discards one or more cards" he would only trigger once. The same is true for Windreader Sphinx and attacking with multiple creatures with flying.

To dissect these differences take a look at Splendid Agony, Hapatra, Vizier of Poisons, Nest of Scarabs, and Flourishing Defenses.

If Splendid Agony targets a single creature it would result in Hapatra triggering once to create a single token, Nest of Scarabs triggering once to create two tokens, and Flourishing Defenses triggering twice to create one token each trigger for a total of two.

Alternatively, if Splendid Agony has two targets, each of them trigger twice (because the say "a creature" instead of "creatures"), creating a single token per trigger for a total two from each creature/enchantment triggering.

belugawhaleonthefloor on Mind Rot and Abyssal Nocturnus

3 months ago

So I don't get this "whenever" stuff when multiple things happen at the same time. Like would Abyssal Nocturnus get +4/+4 because Mind Rot causes 2 cards to be discarded or just +2/+2 since both the cards are being discarded at the same time. On another different, but related topic, would Windreader Sphinx allow you to draw two cards if you attacked with two creatures with flying, or just one card since they are attacking at the same time.

Neotrup on How do Neheb, the Worthy ...

4 months ago

A pitfall you might run into is that if Abyssal Nocturnus is a Minotaur because of something like Conspiracy it will have first strike and get the +2/+2 after it deals it's combat damage, though will likely have +2/+0 from you having few cards in hand, so might work out just as well.

Gidgetimer on How do Neheb, the Worthy ...

4 months ago

Neheb, the Worthy has first strike so this works how you want as long as Abyssal Nocturnus does not gain first strike. However your reasoning is a bit off.

All combat damage in a combat damage step is dealt simultaneously. However since Neheb has first strike a second combat damage step is added to combat. Only creatures that have first strike or double strike will do damage in the first combat damage step. After damage is done in this step there is a round of priority and triggers will go on the stack. Neheb will cause all players to discard and Nocturnus will trigger growing larger and gaining shadow. Shadow is not going to help since if the Nocturnus was going to be blocked it would have happened before now and gained abilities will not negate blocks that were already made and legal at the time. In the second combat damage step creatures with double strike and all creatures who have not yet dealt damage will do so and Nocturnus should be doing damage in this step and buffed.

LittleBlueHero on How do Neheb, the Worthy ...

4 months ago

Building a Neheb, the Worthy deck and wondering for future argument sake how he works with Abyssal Nocturnus during combat.

I guess the question is, when is combat damage assigned? Do I choose the order so that Neheb's would go off and trigger the discard to pump nocturnus before his damage is calculated?

Or is it all assigned all at once making the pump effect of nocturnus not take effect until after combat?

Thanks!

JararoNatsu on shadow spirits hand disrupt

4 months ago

You have a really steep mana curve going on here, and I worry that you'll have openings hands flooded with CMC 5+ cards and you won't be able to act.

Replace Cranial Extraction with Surgical Extraction or Extirpate. The extra 3 mana isn't needed to get the job done.

Abyssal Nocturnus, Farbog Revenant, and Highborn Ghoul are all examples of low-CMC creatures that are quite good. Consider dropping some of your CMC 5+ creatures for them.

Other cards to consider are Ordeal of Erebos, Hymn to Tourach, and maybe even Waste Not.

NirTheCatGuy on Abyssal Nocturnus ability

5 months ago

According to Abyssal Nocturnus ability, does the +2/+2 stay also until end of turn or forever?

Ridley006 on Tiny Hate

5 months ago

Barren Moor is just there in case I draw it in the late game and I could use a cycling.
Rogue's Passage is there to work with Nyxathid (mostly), also works with Phylactery Lich and with Abyssal Nocturnus. I just need to get a Urborg, Tomb of Yawgmoth.
I have twice as many changes of drawing either artifact before I draw Phylactery Lich. He's proven to be very useful.

I have a question about Mindcrank: Does it really help drive my deck to victory? I feel that, even though it's a good card, it doesn't really sinergize with my deck. This is an honest doubt I have.

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