|Commander / EDH||Legal|
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Whenever an opponent discards a card, you may draw a card.
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Geth's Grimoire Discussion
3 days ago
I'll admit to using Blood for the exact same reason, and would further warn that the sanctuary should not be put out if you are already drawing heavy aggro, or if it is possible for somebody to quickly turn their aggro against you. I've routinely tried using the artifact for protection, only to have a hasty Ulamog, the Ceaseless Hunger coming my way. If your meta runs a lot of surprise beater decks I would avoid it for now (but it is symmetrical too in case you didn't notice).
For Words of Waste you have it correct, but last I remember they only apply per card drawn as opposed to per source of card draw, hence why I said they'd be so mana intensive. Basically waste would work super well with the Geth's Grimoire, but maybe less good with Wheel of Fortune. From my experience, the words of wind and war are beset used to save a permanent on my end of things, or to burn creatures with a repeated Shock respectively. And they do help make Phyrexian Tyranny very one-sided.
As far as the cycling enchantments go, I figure that Nekusar could be built to specifically work with discard and cycling over forced draw on the opponent, but it would require more of the deck than you could spare for the other infinite combos you're already running just because they've made so much more support for the playstyle. Not that you couldn't just take a trip to value town every time you discard in the cycle build, but it just wouldn't be an infinite stay there.
3 days ago
TheRedGoat, thanks for all the sugetions!
I used to run Sangromancer, but it was easily removed. I use Exquisite Blood instead now. Notice that I do not run Sanguine Bond for combo, EB is here only for defence. I may try Crumbling Sanctuary and see if it is worth the risk.
Geth's Grimoire is a strong card in Nekusar. In the late game it will be almost a wincon, since you'll be able to chain any wheels you have for a insane amount of damage. Consecrated Sphinx also works.
I'm not sure about some of the words.
I have a stack doubt about Words of Waste. If I cast a wheel, in response pay the word cost, the word resolves first, then the wheel. When the wheel resolves, will everybody discard the hand, draw a new one and only after this the word's ability go the stack and my opponents will lose their hands? If that's the interaction, I REALLY love this.
Words of Wind says "each player", right? So it affects me...I don't like this.
Words of War deals damage only to one player. I prefer something more "global".
4 days ago
So if you're going full multiplayer, I have 2 strong suggestions for defense in Sangromancer and Crumbling Sanctuary. The former speaks for itself, but the latter is obviously a much riskier option, although I can attest to the power fact that if it sticks you've essentially padded your life total with your library. Just watch out for straight life loss effects, as that gets around the artifact.
Speaking of, what are your thoughts on Geth's Grimoire? I personally find it can be very powerful in tandem with Words of Waste, but you don't run either that or Words of Wind or Words of War. They, like Faith of the Devoted and Drake Haven are a little mana intensive, but arguably are worth the investment. Trick is you'd likely have to cut your infinite combos to make any space, or else your more over the top utility cards perhaps? Idk, but I always like playing with the words of cards in my old Nekusar build, so I do have a slight bias towards using them.
2 weeks ago
3 weeks ago
I like Geth's Grimoire a bunch. Nice inclusion.
I'm working on a similar list over at Revenge of the Nibblers.