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Whenever an opponent discards a card, you may draw a card.
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Geth's Grimoire Discussion
5 days ago
If you would like some suggestions,Drop:
Transguild Promenade (not a great mana filter)
painted bluffs (not great mana filter)
River of tears (some comp decks run this but personally i dont like it)
Duskmantle Seer (you have some high CMC cards)
Nucklavee (cmc too expensive)
Wizard Replica (use actual counterspells rather than creature ones)
Dissipate (use a different counterspell: Arcane Denial)
Ravenous Trap (Run bojuka bog instead)
Disdainful Stroke (not a great counterspell: trade out for undermine)
Horn of Greed (this cards actually alright to keep if you cant find a replacement)
Neurok Stealthsuit (actually mentioning this card because its great! glad to see someone use it)
Sphere of the Suns (theres better cheaper manarocks)
Traveler's Amulet (not great ramp)
Wayfarer's Bauble ()
Deny Existence (not great counterspell: trade out for Dream Fracture?)
Negate (get Counterspell instead)
God-Pharaoh's Gift (Too high of a cmc for what it does, when your deck gets further developed you will end up with less creatures)
Mind Stone (trade out for sol ring)
Dimir Charm (i like izzet charm better, not a super whole lot of 2 mana cards you want to destroy in edh)
You have a lot of instant and sorcery retrieval, Honestly with Nekusar in my opinion you should actually replace those cards with more copys (For example Windfall and Collective Defiance are basically copys since they do the same thing) = Consistency, its nice to grab whatever you want from the graveyard but you dont always have that option.Heres some cheap cards to fit in maybe? i play paper and im thinking paper prices, everything here should be under $3
Graven Cairns: Fantastic mana filter, too bad the rest of the cycles are incredibly cheap, this is the only super cheap one
Breathstealer's Crypt: This card is insane for what it is, it hits you too but its still worth it.
Temple Bell Great card, try to tap it at the end of their turns, or use when you need to topdeck a counterspell
3 weeks ago
I have two rat decks if you'd like to view/comment. One also runs the same commander as you, but the other one features the rule-altering Relentless Rats.
Commander / EDH
SCORE: 1 | 5 VIEWS | IN 1 FOLDER
Commander / EDH*
SCORE: 1 | 1 VIEW
2 months ago
I would cut Mine Layer, AEther Sting, Krenko, Mob Boss, Form of the Dragon, Maralen of the Mornsong, Sword of Kaldra, Armillary Sphere, Surveyor's Scope, Butcher of Malakir, Grave Pact, Reassembling Skeleton, Geth's Grimoire, and Traveler's Amulet. Cards I would consider adding are Sol Ring!!, Lightning Greaves, Phyrexian Arena, Coalition Relic, and Painful Quandary.
2 months ago
I love this build, its constraints and its theme. Just wondering though: is it also meant to be casual? I'm just thinking that for only a few bucks, you could add some ramp options to make it a bit faster. Charcoal Diamond, Dark Ritual, Sol Ring and Thought Vessel come to mind as budget options (Sol Ring being the most expensive one).
As for other options, Animate Dead is a nice, cheap CMC way to steal from someone's graveyard. Since you have several ways in the deck to force discards, I was thinking it would also be nice to profit from that by adding Geth's Grimoire. This becomes especially useful in multiplayer, as you do not necessarily need to be the one forcing the discards :)
Hope this helps! Happy gaming :)
2 months ago
Those are valid points... on Geth's Grimoire and the other two. I think I'll rather enjoy claiming up that draw power from Geth's Grimoire instead of abandoning it. Draw power is draw power and it will be nice to have. I wont be removing it!
Created and update for the suggested cards - Thanks so much for those!
2 months ago
2 months ago
I've been staring pretty hard at that Altar of Shadows card. Anyone think this would be a good additive? What should I replace?
I've been questioning having Geth's Grimoire in here. I'm sure it'll be useful, but I'm not sure if it would appear frequently enough to warrant being in here - not to mention that while I have a few cards to force discarding, it's not like I will have something every time.
3 months ago
I'll admit to using Blood for the exact same reason, and would further warn that the sanctuary should not be put out if you are already drawing heavy aggro, or if it is possible for somebody to quickly turn their aggro against you. I've routinely tried using the artifact for protection, only to have a hasty Ulamog, the Ceaseless Hunger coming my way. If your meta runs a lot of surprise beater decks I would avoid it for now (but it is symmetrical too in case you didn't notice).
For Words of Waste you have it correct, but last I remember they only apply per card drawn as opposed to per source of card draw, hence why I said they'd be so mana intensive. Basically waste would work super well with the Geth's Grimoire, but maybe less good with Wheel of Fortune. From my experience, the words of wind and war are beset used to save a permanent on my end of things, or to burn creatures with a repeated Shock respectively. And they do help make Phyrexian Tyranny very one-sided.
As far as the cycling enchantments go, I figure that Nekusar could be built to specifically work with discard and cycling over forced draw on the opponent, but it would require more of the deck than you could spare for the other infinite combos you're already running just because they've made so much more support for the playstyle. Not that you couldn't just take a trip to value town every time you discard in the cycle build, but it just wouldn't be an infinite stay there.