Bone Miser

Bone Miser

Creature — Zombie Wizard

Whenever you discard a creature card, create a 2/2 black Zombie creature token.

Whenever you discard a land card, gain .

Whenever you discard a noncreature, nonland card, draw a card.

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Set Rarity
Commander 2019 (C19) Rare

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Tokens

Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
1v1 Commander Legal

Latest Decks as Commander

Bone Miser Discussion

thenewlollipopjam on Nekusar, the Mindrazer EDH: Drawn to Death

2 weeks ago

Of all the decks that I've broken down and rebuilt, I would have to say that Neku is my favourite. Mine is kind of a curiosity/control build, but I do enjoy the forced action route. Since you're discarding just as much cards, if not more, than your opponent, have you considered running Bone Miser or Rielle, the Everwise?

lukeanto on Rankle's Discard Fest!

2 months ago

Azeworai OMG dude thank you very much for your feedback!!!....really useful info here: i didnt put any ramp artifacts cause i didnt think theyll be necessary to be honest, but i havnt had the chance to test the deck either so, dunno for sure. Although there are some ramp in the deck such as Cabal Stronghold Crypt Ghast Magus of the Coffers and rituals,like a said dunno how effective they can be yet so... I avoided put discard spells cause i wanted to be a bit diffent , i do have some to add in case this build doesnt work properly such as Vicious Rumors Duress Blackmail etc. the idea behind Mind Slash is to sac zombie tokens you create with Waste Not Liliana's Reaver and Bone Miser... I do realise the deck still need some sharpening so, ill see how i can improve it having in mind your advide...thanks dude!

Barbarian_Sun_Pope on Just Follow the Trail... wait wrong cycling

2 months ago

Have you considered wheel type effects such as Fateful Showdown or Dark Deal. Your deck seems well suited for it with Archfiend of Ifnir, Bag of Holding, and Bone Miser. These effects also combo well with Rielle, the Everwise. Speaking of the Miser, do you think Waste Not might be a better/cheaper alternative to the Miser?

Phostration on Modern rally

2 months ago

Immortal Servitude would work better than Rally since you get to keep your creatures for one extra mana. Vampiric Rites is also pretty good instead of Village Rites since you can keep using it instead of hoping to draw it. If you are playing casual instead of Modern, Bone Miser would make your deck pretty strong. Keep him in sideboard probably. Faith of the Devoted can make your deck ridiculously strong as well.

Bazzul on One card combo Demonlord Belzenlok

2 months ago

CyborgAeon you are indeed correct about the "go off in response" mechanic provided you have enough non-land non-creature cards in your hand (which is always true for the first go-off in response). However, there is small window where removal could be used if Skirge Familiar and Bone Miser enter the battlefield at different times (this happens in the first attempt). At this stage you must kill your own Skirge Familiar with Soul Spike (if the interruption exiles). In response, you can get enough mana to cast graveyard recursion: Ever After, Living Death

I do think Dread is still needed. Mainly because you are very often interrupted mid combo (by countermagic for example). You need a way to attempt to survive and combo off in the following turns. To do this you must have Skirge Familiar and Bone Miser in the graveyard/battlefield and have a card on top of your library. The eldrazi only help with the latter.

I would swap the following cards for your combo:

OUT (7 cards):

1x Cinderhaze Wretch 1x Endling 1x Lotus Guardian 1x Makeshift Mannequin 1x Necrotic Ooze 1x Skithiryx, the Blight Dragon 1x Syr Konrad, the Grim

IN (5 cards):

1x Bone Miser 1x Nightmare Void 1x Extra Shuffler 1x Ever After (extra attempt) 1x Living Death (extra attempt)

I really like your combo and definitely choosing it over the ooze combo is a matter of preference. I have to say that in my meta having a creature based win (second attempt) is very valuable because of the decks I'm used to play against. Also the instant speed win through Makeshift Mannequin has been handy at times.

Anyways I'm for sure gonna buy the extra cards and give it a try in my play group. I do think your combo deserves a mention in the description (or even another decklist). I'm a bit busy these days so it might take a while for me to add it. However, if you have time to make a playlist I could also mention it and link it in the description!

Thanks for the innovative approach!

Bazzul on One card combo Demonlord Belzenlok

2 months ago

CyborgAeon Thank you for your post! It's indeed a very interesting idea... It's very similar to the The Gitrog Monster cEDH combo with dredge, I think the combo is better explained by paraphrasing the description from the Gitrog primer (https://tappedout.net/mtg-decks/gitrog-land-combo/)

With Bone Miser and a "discard outlet" (Skirge Familiar) on the battlefield and a Nightmare Void in our hand, we first discard two shufflers ( Kozilek, Butcher of Truth + Dread for example) to gain 2 black mana (Skirge Familiar). They are both shuffled into the deck. Then we discard Nightmare Void to the outlet to gain 1 black mana (Skirge Familiar). Nightmare Void hits the graveyard, causing Bone Miser's "Whenever you discard a noncreature, nonland card, draw a card." When this trigger resolves, we replace the draw with a dredge, getting Nightmare Void back to our hand and milling two cards in the process. If we run at least two shufflers ( Kozilek, Butcher of Truth + Dread for example) we are always guaranteed to have at least 2 cards on top of our deck, which allows the Dredge trigger to always to happen when we discard Nightmare Void. Thus, we can discard Nightmare Void infinite times through Skirge Familiar and gain infinite black mana. We can finish the game with any finisher (for example Syr Konrad, the Grim).

In other words, the win con becomes: Have both Skirge Familiar and Bone Miser on the field and Nightmare Void in our hand. In my experience playing this deck you rarely win the turn you cast Belz because you usually get interrupted (by countermagic for example). Thus, you always need a plan to try to combo off in the next turns… Here Living Death, Ever After and Twilight's Call can provide combo recursion.

Because you need a discard outlet (Skirge Familiar) you are not immune to Cursed Totem but you are indeed immune to Damping Matrix specifically. This is a small advantage over the Necroozy combo.

However, the main advantage from the Necrotic Ooze combo is that creature removal is virtually ineffective (because you can restart the loop on top of any interaction). This combo is vulnerable because when the Nightmare Void trigger is on the stack opponents can cast creature removal such as Path of Exile. This is the reason why I swapped it over the Mike-Trike combo.

I do like the fact it requires less cards and I will add the cards to the maybeboard, however I still think it’s better to run the Necrotic Ooze combo for it’s resilience (in spite of the extra damage taken for requiring more cards).

CyborgAeon on One card combo Demonlord Belzenlok

2 months ago

Now this might not have occurred to you, but an alternative line to victory is:

1: belzenlok

2: unmask pitching phantasmagorion

3: pitch skirge familiar, any two black cards barring Nightmare Void & Bone Miser

4: cast hollow one, deep wood legate;

5: dread return skirge familiar

6: discard cards to add {b}{b}{b}{b}{b}

7: cast bone miser

8: discard Kozilek, Butcher of Truth (or Ulamog, the Infinite Gyre)

9: discard Nightmare Void endlessly for unbounded mana (always dredge thanks to bone miser)

10: cycle Razaketh's Rite/Death Pulse / Stir the Sands for unbounded card draw (if anybody knows of a similarly cyclable noncreature, nonland card without cycling to use in place of these that would work great too).

11: now with unbounded mana and your entire deck available to be cast - you can do anything you wish:

ulamog or Scour from Existence all their permanents,

make unbounded creatures (if you used stir the sands)

Play soul spike 10-billion times, etc.

This version needs: Bone miser, phantasmagorion, nightmare void, belz, dread return, skirge familiar, ulamog, phantasmagorion, deepwood legate, hollow one, unmask, a cyclable instant/sorcery

(12 cards)

Whereas the current combo needs:

Phantasmagorion, belz, dread return, skirge familiar, deepwood legate, hollow one, unmask, konrad, skittles, cinderhaze wretch, necrotic ooze, lotus guardian, dread, endling

(14 cards)

Not only is this 2 cards more efficient, you are able to perform this through more star pieces such as Damping Matrix, hexproof/otherwise troublesome stax that affects activated abilities.

This contains 4 cards outside of the original combo and can likely be reduced further with some ingenuity. Please let me know what you think @Bazzul

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