Sideboard


Maybeboard


This deck was aimed at a classic Zombie tribal although leaning a little towards sacrifice and aristocrats.

The plan is to go far and wide with tokens and buffs to dominate the board. There are a few strategies: draining opponents, lethal mass, sacrifice infinite loops. These work mainly on sacrifice engines, punishing our opponents for our creatures dying in different ways. We have plenty of removal and recursion to control the board and keep our key creatures in play. Also, we got a few finisher combos, although I did't want the deck to be centred around those, so there is only one low cost tutor.

Without further teasing, let's get into the actual card sequences and description.

Lazotep Reaver; Fleshbag Marauder; Relentless Dead; Gravecrawler; Undead Butler; - early sacrifice fodder; Relentless Dead and Gravecrawler can bounce infinetly, making a bunch of tokens when Wilhelt, the Rotcleaver is on the batlefield.

Carrion Feeder, Phyrexian Tower, Phyrexian Altar, Altar of Dementia - cheap sacrifice engines, Ghoulcaller Gisa, Kalitas, Traitor of Ghet, Ravenous Rotbelly more late game, sacrifice engines with a lot of value.

To expand and dominate) we need a lot of token makers - Dreadhorde Invasion; Lazotep Reaver; Diregraf Colossus; Wand of Orcus; Poppet Stitcher  ; Ghoulcaller Gisa; Liliana, Dreadhorde General; Kalitas, Traitor of Ghet; Noosegraf Mob; all do the job, supplying the undecayed zombies so that hey can be replicated into the zombies with decayed by Wilhelt, the Rotcleaver.

Finally, the buffers to our zombie army that remains on the battlefield.

Lords: the meanest Undead Warchief, that not only gives a massive buff, but also cuts the mana cost; Death Baron gives deathtouch; Diregraf Captain drains opponents; Hordewing Skaab gives flying; Lord of the Undead gives recursion, and finally the most powerfull (and most expensive) of all Mikaeus, the Unhallowed bounces all non-token zombies back an additional time, which means twice the tokens.

Artifacts and enchantments: Urza's Incubator massively lowers the CMC; Rooftop Storm needs no introduction.

Gisa and Geralf; Relentless Dead; Phyrexian Reclamation, Liliana, Untouched By Death, Lord of the Undead are our reccursion engines.

We also have some mad double troubles - Cleaver Skaab and Necroduality will make a copy of our key creatures.

Archghoul of Thraben; Midnight Reaper; Undead Augur; Cryptbreaker, Skullclamp - our draw engines, that are pretty much a staple in this kind of deck as there is a lot of stuff dying and bouncing back.

Kindred Discovery is a special draw engine that as it is cast will provide constant card advantage

Thought Vessel will serve as an accidental overflow-proof with all this card-draw

Pyre of Heroes - our version of Birthing Pod, we also have Demonic Tutor and Sidisi, Undead Vizier to fetch occasional combo pieces.

Dictate of Erebos, Grave Pact - extremely effective passive removal with the sacrifice engines running.

Noxious Ghoul - an amazing tribal card in mass removal with all our tokens and stuff bouncing from and to the graveyard. Kindred Dominance is a board wipe game ender.

Baleful Mastery; Reality Shift; - targeted removal, Feed the Swarm can target enchantments and Hagra Mauling   very efficiently takes up a land slot.

Imprisoned in the Moon can trap commanders on the batlefield.

Swan Song and Arcane Denial answers board wipes, enchantments and other threats.

Plague Belcher; Vengeful Dead; Diregraf Captain; - drains opponents for our creatures dying, tokens included.

Gray Merchant of Asphodel, Lich Lord of Unx- also massively drain opponents, but they care about the mass of zombies on the battlefield.

a few very fun zombie cards - Empty the Laboratory; Zombie Apocalypse.

Combos:

Rooftop Storm + Gravecrawler + Sac outlet - infinite tokens or drain depending on the board.

Poppet Stitcher   + Wilhelt, the Rotcleaver + Sac outlet - decayed effect is cancelled, again infinite sacrifice, infinite tokens.

Phyrexian Altar + Gravecrawler + any drain/tokenmaker - instant win

Manabase: 35 lands, 5 mana rocks

We got basic 13 Swamp and 6 Island; the there are Hagra Mauling   and card:Castle Lochtwain that take up Swamp slots; Glasspool Mimic   takes up an Island slot. We got ramp in land slots : card:Phtrexian Tower, Myriad Landscape, card: Cabal Coffrs. Then Commander staples: Command Tower, Bojuka Bog, Urborg, Tomb of Yawgmoth; Two-colored lands: Clearwater Pathway  , Shipwreck Marsh, Sunken Hollow, Tainted Isle, Fetid Pools, card:Underwater River, Watery Grave, Morphic Pool, Choked Estuary, River of Tears.

Mana rocks: Arcane Signet, Dimir Signet, Thought Vessel, Sol Ring, Talisman of Dominance. And Wayfarer's Bauble is a ramp

Suggestions are welcome!

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99% Casual

Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 1 Mythic Rares

46 - 3 Rares

12 - 4 Uncommons

12 - 1 Commons

Cards 100
Avg. CMC 3.06
Tokens Bird 2/2 U, Copy Clone, Manifest 2/2 C, Treasure, Zombie 2/2 B, Zombie 2/2 B w/ Decayed, Zombie Army 0/0 B, Zombie Wizard 1/1 UB
Folders Commander, mine, EDH
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