Mind Slash

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eighth Edition (8ED) Uncommon
Nemesis (NMS) Uncommon

Combos Browse all

Related Questions

Mind Slash

Enchantment

(Black), Sacrifice a creature: Target opponent reveals his or her hand. Choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.

Mind Slash Discussion

Coletrain69 on Red/Black Control/Discard

3 months ago

I don't think that Deathbringer Thoctar is worth it. He is simply to slow and isn't on the same page with what the rest of the deck is trying to do.

I also don't think that Whispersilk Cloak or Swiftfoot Boots are worth it. The likely hood that you are going to draw them is slim and for little reward. If you remove all of what I have mentioned you have room to add either (or any combination of) Shrieking Affliction or Black Vise . Since you are making them discard, hopefully they will eventually not have a hand and these will be a huge win condition in a single and multiplayer game.

I'm not sure that Mind Slash is worth it either, as the only card you have that you can freely sacrifice is Reassembling Skeleton . Instead I would recommend adding 2 Waste Not as he will help you strengthen your board or hand. I realize this is in your maybe board, but I think your main board could very much so benefit form having at least 2 Waste Not . It might even be worth it to remove ravens crime if you replace it with Shrieking Affliction or Black Vise .

I also so that you have removed Slaughter Games and I don't think that was good.I think that this deck would very heavily benefit from 3 Slaughter Games in your sideboard. If you lose the first game, sideboard them in and take out something important.

It might also be worth it to try to squeeze in some Raven's Crime .

A few other cards I think could work well here: Inquisition of Kozilek Surgical Extraction Dash Hopes

Caerwyn on The "M" Deck

3 months ago

This is a fun little deckbuilding constraint.

I did a Gatherer search, and found there are a couple different sacrifice outlets you can use. Here are the best ones from that list:

Lenax on Go Not Into Dark Woods

3 months ago

Neato! Lots of elves and such, but I wonder if getting more opportunities to let your commander shine via creating discard opportunities would be good. I think I only count 4 things that cause discarding. Anything to make the most of your commander seems like a good strategy. If

I run Grave Pact to further have big creatures I can't handle disappear from my opponents, and your sack outlets with tokens can do that nicely. Putting some recursion like mortilus suggests will help make your token army, and thus swap some elves for discard effects. Hypnotic Specter can provide some damage and discard. Liliana's Triumph is cheap and works well with some of what you got. Mind Slash speaks for itself, sorcery speed unfortunately though. An expensive but guaranteed stranglehold on a game unless hard countered is Myojin of Night's Reach .

bushido_man96 makes a good argument for forcing draws and then they discard at end of their turns. I prefer to not allow others to draw though, usually because I see a lot of Reliquary Tower s and and the likes. Also regardless of the discard amount they get to choose which cards the keep. Limiting their options works better in the long run I find.

Also is Crypt Ghast allowed with that commander? B/W in its ability.

Hope these help!

Asyriel on Sacrificial Humans [Dark Ascension]

5 months ago

If removal is you're game, look at Spark Harvest . It's a nasty little bugger for expendable decks. Also Mind Slash is some good lasting interference. Bone Splinters

HalbrechtHalbrecht on Black Plague

5 months ago

Ooh! I LOVE the idea of this deck!

One thing to note, though — Bloodchief Ascension doesn't actually work with the tokens produced by Forbidden Orchard , or any tokens that the opponents may have. ( Blood Artist still does.)

I'm also curious — How consistently do you get the three counters on Ascension? You only have Blood Artist and Priest of Forgotten Gods to ensure the necessary life loss, and Blood Artist by himself doesn't provide a sac outlet to ensure creature deaths. In fact, the Priest is the only sac outlet in the deck. A couple sac outlets you could consider are Viscera Seer and Mind Slash . (I also love Attrition , but it's not Modern-legal.)

If you tend to play multiplayer, you could also consider Zulaport Cutthroat .

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Mind Slash occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%