Zombie Apocalypse

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Doombeard1984 on Zombies Ate My Neighbors (Zul Ashur)

5 months ago

Love a pet deck lol.

So whilst your Commander does let you reanimate a few each turn, feel like some mass return would be a good idea maybe.

Phyrexian Delver, Balthor the Defiled, Zombie Apocalypse, Living Deathfoil. Patriarch's Bidding. will all likely give you a better outcome than any non typal based decks. And if you happen to have milled a Gray Merchant of Asphodel then it will see everything else also enter and will count their devotion too!

Also, Noxious Ghoul can be back breaking for other decks, especially if you are getting more than 1 Zomboi onto the battlefield each turn. With an Endless Ranks of the Dead can literally keep everyone off creatures, and your board safe and sound.

Kind of feel Call to the Grave would also be useful given that you only have 2 non Zomboi creatures.

+1, and thanks for sharing your deck

Profet93 on Gisa: So Undead It’s Criminal

1 year ago

Santiago1011

I'm glad I was able to inadvertently point it out. Now for some actual suggestions/thoughts....

Cabal Stronghold - You do not have enough basics to warrant it's inclusion. You need at least 4 basic swamps to make it mana neutral. Assuming you draw 5 basics and stronghold in a row, you only get 1 extra mana. Stronghold is best for budget decks without a lot of non-basics in the mana base. Another potential replacement is Thespian's Stage to copy coffers or opposing utility lands like cradle, nykthos, Crypt of Agadeem, etc... Crypt of Agadeem is also another decent replacement as you run more than 25% creatures. Lastly, my favorite option is Deserted Temple as it allows you to untap your large mana producing lands and has a political aspect as well.

Zombie Master > Zombie Trailblazer - While I understand trailblazer allows you to commit a crime, I feel the redundancy is not needed whereas the protection is super useful. I do understand what most wipes make it so you can't regenerate your creatures, but this is another hurdle for opponents to play around which I believe warrants the swap.

Priest of Forgotten Gods - I get the need for crimes, but the impact of the ability itself really needs to be taken into consideration as well. It's not impactful enough to warrant an inclusion. Perhaps something more on flavor such as Zombie Apocalypse? Mikaeus, the Unhallowed is also a great choice and is a combo enabler

Wayfarer's Bauble - With a deck whose avg cmc is so low, I feel another card in your maybeboard or otherwise could pull more weight. Jeweled Lotus, Mana Crypt or a more budget friendly Mana Vault can help you establish an earlier board presence.

Last thought, I see feed the swarm for enchantment removal, but how do you deal with artifacts? Perhaps an Oblivion Stone might be worth considering depending on the prevalence of artifacts within your meta and how much trouble they give you.

Profet93 on Toshiro, The Black Swordsman

1 year ago

8netherwind8

What kind of suggestions r u looking for? Budget per card? Meta? I noticed several things about your deck.

  1. Under your custom categories, Coffers is listed under ramp but not a land. It was only when I shifted it back to neutral viewing that I saw the coffers as a land. Was a bit confusing for a second, just an FYI.
  2. I noticed you run much fewer instances in favor of resiliency/mana as mention in your description. I think that's the right choice. How is that working out for you, given than less than 20% of your deck are instants?
  3. I wouldn't put word of command in the tutor section IMO.
  4. You mention rings in the combo section but its only in the maybeboard, not the main deck. Are you testing some changes? Same with Headgames (one of my fav cards btw!)

For now, one suggestion, Zombie Apocalypse

jarncards on Dead WOMan Walking

2 years ago

It isn't a zombie deck if you don't run Zombie Apocalypse

multimedia on Rotcleaver’s Revenge

2 years ago

Hey, well done so far upgrading the precon, nice Phyrexian Altar.

Some cards from the precon to consider adding:

Talisman of Dominance ETB untapped to make either color. Another mana rock upgrade is Dimir Signet replacing Charcoal Diamond. Dreadhorde Invasion is a repeatable source of Zombie and Eternal Skylord is a much worse Hordewing Skaab. Curse of the Restless Dead is a more reliable repeatable source of Zombies than Undead Alchemist.

Pact of the Serpent is powerful tribal card for Zombies. Battle at the Bridge needs lots more artifacts to be playable. Zombie Apocalypse is powerful tribal card for Zombies especially when your Commander sacs Zombies to draw. Patriarch's Bidding is another mass reanimation tribal Zombie card. Dread Summons needs a ton of mana paid into it to be decent since you have no control over milling your own or opponent creatures.

Gisa and Geralf can be repeatable cast of Zombies from your graveyard which can do more than Ebondeath, Dracolich. Feed the Swarm is helpful to have enchantment removal in Dimir. Liliana, Death's Majesty can be repeatable Zombies and her other abilities are good too. She does more than Liliana's Mastery, but honestly you don't need either one of these cards since there's better five drops here or could add.

The more basic Islands you can replace with Dimir dual lands the better the manabase will be because black mana is much important than blue. Lots of basic Islands makes it more difficult to cast heavy black spells. Tainted Isle and Choked Estuary are playable lands in the precon that care about Swamps and you have a lot of Swamps.

Good luck with your deck.

griffstick on You should you be putting …

2 years ago

Amulet of Vigor is in 13724 decks, that's 1% of 1374339 decks according to edhrec.com

Amulet of Vigor is 1 mana. If a permanent comes in tapped under your control, Amulet of Vigor untaps it. Boros Garrison? Untap it, Reshape the Earth? Untap them, Cultivator Colossus? Untap them, Army of the Damned? Untap them, Karametra, God of Harvests? untap them, Scapeshift? Kodama of the West Tree? Vesuva? Boundless Realms? Zombie Apocalypse? Nevinyrral, Urborg Tyrant? Traverse the Outlands? Splendid Reclamation? Do I need to keep going? Are there other things I need to mention?

By its self, it's worth it, to make your lands come in untapped. It's ramp no matter what. Do you disagree? Or do you think we should be putting this in every deck? Of course there is a few exceptions. So put it in 90% of decks.

Necrosis24 on dimir zombie token engines

3 years ago

I feel like there is an underlying issue here because as you said you have a lot of the suggested cards so you should be able to generate quite a few tokens already.

Regardless here are some synergies to look out for. Massacar's infinite loop paired with a good chunk of cards in your deck will give you a win so I won't bother with the potential infinite combos as that is self explanatory (Gravecrawler + Phyrexian Altar = Infinite Etb, Cast, and Death Triggers)

Champion of the Perished + Wand of Orcus or Ghoulcaller Gisa: Assuming Champion of the Perished has a decent amount of counters you can easily get a threatening board state especially with lords in play.

Ghoulcaller Gisa + Headless Rider or Wilhelt, the Rotcleaver: Any creature you sacrifice will generate an additional zombie token. If both are in play even better.

Crowded Crypt + Ashnod's Altar/Phyrexian Altar + Headless Rider or Wilhelt, the Rotcleaver: At the end of your opponent's endstep sacrifice your nontoken zombies to either altar assuming you have enough creatures to generate . Each creature you sacrificed will net you a 2/2 zombie from wilhelt or headless rider. Activate Crowded Crypt using the mana you obtained from sacrificing your creature's which will basically double the amount of tokens you have. So assuming you had six zombies in play at the end you will have twelve 2/2 zombies.

Tormod, the Desecrator + Gravecrawler + Ghoulcaller Gisa: Will net you three zombies a turn (Even more with lords in play or Headless Rider/Wilhelt, the Rotcleaver).

Necromancer's Stockpile + Bone Miser: Each creature you discard will net you two zombie tokens. Hopefully you draw into Zombie Apocalypse to get them all back.

Fleshbag Marauder Equipped with Blade of Selves + Wilhelt, the Rotcleaver: Assuming you have three opponents when each Felshbag Marauder token enters the battlefield they can sacrifice themselves to their own etb. This nets you three 2/2 zombies with decay and your opponents must sacrifice three creatures.

It seems like the deck does not have many sac-outlets or recursion to take full advantage of your commander's ability.

Some sac-outlets to consider:

  1. Viscera Seer
  2. Nantuko Husk
  3. Carrion Feeder

Some Recursion:

  1. Command the Dreadhorde
  2. Rise of the Dark Realms
  3. Living Death
  4. Thrilling Encore

Some Card Draw:

  1. Graveborn Muse
  2. Plumb the Forbidden
  3. Erebos, Bleak-Hearted
  4. Undead Augur
  5. Smothering Abomination

These are just a few affects to give you an idea on what to look for.

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