Creature — Zombie Ninja
Ninjutsu *(, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Fallen Shinobi Discussion
3 weeks ago
These are all generally good cards, but the splits are going to make having the cards you want at any given time more difficult; I'd suggest focusing in on which cards you find most useful and trimming the others.
For example: I'd definitely go up to 4x Spellstutter Sprite , and cut The Elderspell for something else like Bloodchief's Thirst or Eliminate . The 1-of Cryptic and Grief probably aren't doing much, either; since T1 is important, and this isn't a deck that necessarily wants to go down on cards, I'd swap in another 1-CMC discard spell over Grief .
I'd also swap Clique for a second Borrower; you can still bounce a Bitterblossom , if needed, but Borrower is a more generally useful card at 2/3CMC.
1 month ago
I'd go with Fallen Shinobi . The ninjutzu cost is lower and it exiles 2 cards from your opponent's deck: you can PLAY one of those cards, so even a land is good.
One could argue that Silent-Blade Oni can give you more options, as you look to an opponent's hand: however it costs more, both in casting and with ninjutzu, with more specific color peeps, and doesn't let you play lands. Moreover, since it will probably come down later in the game, it has more chances to not be relevant anymore.
1 month ago
1 month ago
Just curious if you've updated this any time recently. Modern Horizons gave so many new ninjas that gave the deck a new direction. Replacing Bident of Thassa with Ingenious Infiltrator becomes the natural thing to do, and there's so many great new cards including Moonblade Shinobi , Mist-Syndicate Naga , and Fallen Shinobi that you'd ideally really want.
2 months ago
3 months ago
Additional Ninjutsu Cards:
3 months ago
Hey! Your decklist looks great, it has all of the essential parts down pat (cheap/evasive creatures, powerful ninjas and lots of topdeck manipulation). You could definitely play it as-is, even if it's been a while! But I also want to mention some ideas that I have for potential cuts/additions:
Deep-Sea Kraken : Very unlikely to hard cast, and you can probably win the game before removing all its suspend counters. Instead, you could play Blinkmoth Infusion or Draco , which are equally uncastable, but deal more damage.
Conspiracy and Xenograft : I played these for a long time, but ended up cutting them in favour of more extra turn spells, which are more consistent for closing out the game. My favourites to play in Yuriko are Temporal Mastery which can easily be a Time Walk , and Temporal Trespass which can be cast for UUU, but deals 11 damage.
Bolas's Citadel : A bit of a nonbo in Yuriko decks, which generally want to play super-efficient, high cmc spells. I don't have a direct replacement in mind, but I'll include more suggestions at the end.
Massacre and Toxic Deluge : Yuriko needs creatures on the board more than most decks, so I generally don't play boardwipes that destroy creatures. I prefer to play something like Evacuation or Devastation Tide so I don't lose them permanently.
Teferi's Veil : I'm kinda unsure how this synergizes with Yuriko. Could you let me know if I'm missing something? I'm not super familiar with phasing.
Universal Automaton : A very simple, yet effective ninja
Sorry this got so long, I hope all of my points made sense! Feel free to let me know what you think! Thanks again for the kind words about my primer!