Deprive

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Deprive

Instant

As an additional cost to cast Deprive, return a land you control to its owner's hand.

Counter target spell.

Balaam__ on Trouble at the Old Mill!

3 months ago

Thanks Icbrgr—I hadn’t considered Deprive. I’ll give it some thought. I’ve already got one Oboro in the revision in the background, but only one. Considering it’s a Legendary land I think one is sufficient, particularly since I only own a single copy. That seems reasonable, no?

Icbrgr on Trouble at the Old Mill!

3 months ago

This is kinda a stretch but what about that counterspell that returns a land to the hand to trigger landfall from the mill crabs? Hedron Crab/Ruin Crab with Deprive? Maybe Oboro, Palace in the Clouds?

SufferFromEDHD on Noyan Dar Living Landscapes

3 months ago

Spell slinging is appropriate with Noyan Dar and the token strategy works well under Humility.

Deprive is a clear upgrade to Negate. Maybe Thwart as well?

Capsize the ultimate spell for spell slinging.

Gattison on Millton, Massachusetts

3 months ago

Henchman31: First of all, unfortunately you really need 12 or more Petitioners for it work right. The more the better, within reason.

Secondly, also unfortunately, Gush is actually banned and needs to come out. So ideally just add four more Petitioners and you'd be good to go.

As for a sideboard, Tormod's Crypt or Relic of Progenitus for graveyard decks (which are good sideboard cards for ANY deck, really). Hydroblast against burn/mono red. Echoing Truth for extra removal and for fighting token decks. Boomerang to bounce permanents... and then Counterspell them when the opponent tries to recast it. And lastly if you need more counterspells, try something like Deprive.

Hope that helps too, now on to the last one...

erikthor13 on Slogurk, Lands Don't Matter

8 months ago

i think you could get some use out of some of the better Moonfolk that return a land to your hand, combined with things that you have like Ayula's Influence. Meloku the Clouded Mirror and Uyo, Silent Prophet are probably the best but a couple other cool ones are Soratami Mirror-Mage and Soratami Savant. some other useful tricks to return lands to your hands are Vapor Snare, Deprive and Tragic Lesson. Trench Behemoth could also be an alternate win condition along the same vein. a few other land discard cards are Trade Routes and Compulsive Research. Greenseeker would also be very useful here. sweet deck overall and probably not room to add all of this but a few more tweaks could really make this shine.

Grubbernaut on Mono-Boo-hoo

10 months ago

I like Vapor Snag a lot for low-curve delver decks like this. I'd also definitely sub out Deprive for Counterspell. You'll almost never kick Into the Roil in a low-land-count deck, so it's worth the switch.

Also: regarding your description, just wanted to point out that Test of Talents cannot, in fact, counter an un-counterable spell.

I also think Pteramander is better than Serpent, especially if you swap to Consider over Opt once it's released and legal.

I also like a few cards for actual advantage, like Chart a Course or even Hieroglyphic Illumination. You could also consider Disrupting Shoal as a budget "force."

Another good consideration is Spellstutter Sprite.

Cheers!

Eddy_Khil on Land, Pass

1 year ago

I have been thinking about making an spell based Aesi, Tyrant of Gyre Strait too once I realized that Aesi lets you draw the card you put on top with Mystic Sanctuary . Speaking of Mystic Sanctuary , I feel like there is there is a lot of broken things we can do with it, which is quite nice as there are almost a million way to tutor for islands in the game ( like the expensive fetches , the cheap fetches , the panoramas , Farseek , or even islandcycling ). First off Ghostly Flicker + Mystic Sanctuary is draw a card at instant speed for U whenever the heck you want. Add in Vesuva and you make Snapcaster Mage look like a bad card, or you can just add in High Tide to generate infinite Mana and draw your entire deck. Further Deprive and some of the moonfolk also work quite well with Mystic Sanctuary , or really any repeatable effect that returns lands to our hands.

metalrayn on Pauper EDH Deck Compendium

1 year ago

Senate Guildmage

built this deck just so I could play Clear the Mind I have always loved the card but had not built a deck that wanted it. I chose not to play any infinite combos so...if Dreadwaters doesn't get there I either attack with mull drifter, or crush my opponents will to live by looping Deprive

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