|Commander / EDH||Legal|
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|Magic 2013 (M13)||Rare|
|Tenth Edition (10E)||Rare|
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Creature — Dryad
Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
Quirion Dryad Discussion
3 months ago
.... why is this thread still going, legendofa seems to have answered it rather concisely.
unblockable is no longer a keyword
shroud was too symmetrical so hexproof was born
protection is used only when the flavor demands it
life gain and slivers both became more caster based
WOTC has been making steps toward making the game more accessible to new players to help compensate for the powercreep and added complexity of cards and strategies.
That being said, effect like Prism Ring arn't evidence of the game being "dumbed down". New cards often require a higher level of skill to use effectively you cant just slam Dragon's Claw against burn and say gg, you have to structure your deck and do work yourself to make the Prism Ring worth a slot in the 75, which promotes critical thinking and a wider range of playstyles/experience lvs.
and again cmc of the spell matters, prism ring on legs makes sense for 2cmc, but if youd rather have Iron Star on a stick .....
4 months ago
aside from the theory above/new player focus, flavor wise "charms" (error charm = Emerald Charm , Grixis Charm etc) make more sense being triggered off of it's owners use rather then all spells cast on the plane it exists on. Prism Ring also shows that WOTC values the new mementos' as a less powerful effect, and turning into a 1/3 horse for +1 mana follows the r&D casting cost rules.
diamond knight isnt a charm/memento, its closer to Quirion Dryad (but trading an easier casting cost for less spell colors) or the Managorger Hydra style creature, nerfed to be 1 cmc less and a colorless artifact (all things have a "cost" when building a card)
4 months ago
I'd look at skewing things towards more creatures- mainboarding servants, cutting the number of Increasing Savagery / Bioshift / Forced Adaptationfor cards like
Deeproot Champion Merfolk Branchwalker Feral Hydra Grim Initiate Mistcutter Hydra Pollenbright Druid Quirion Dryad Runaway Steam-Kin Scrounging Bandar Stromkirk Noble Simic Initiate Vastwood Hydra Young Wolf
Keeping your creature count high massively increases the reliability of lists like this without breakning the bank. I'd also look at Temple of Abandon , Magma Jet , Cream of the Crop and Thunderous Wrath - the red and green miracles are really good with a little support, especially maindeck noxious.
8 months ago
@ Glaciercold Added all recommendations!
@ Hawk_of_Battle Added all recommendations
8 months ago
Well Growth Spiral is great in decks, that would love to have 4 mana on turn 3, and be able to either play turn 2 Remand or turn 3 Cryptic Command / Jace, the Mind Sculptor Unless there is some payoff, i don't think its worth the slot.
Deeproot Champion is a great card, but its not a great merfolk card. Its the second playset of Quirion Dryad at least for decks that used to play that card. I really don't see why it would mesh well with merfolk in general.
Also please consider the saying that "a modern deck needs to be able to - even if very rarely - goldfish turn 3 wins, or have interaction*". Right now interaction against graveyard decks is a MUST, its ok if you can devote enough sideboard space, but its much better if you have something mainboard like Scavenging Ooze . And you must have answers for creatures, modern is a creature centric format, and without that you can easily be prey to a LOT of decks.
*By interaction i mean doing anything that screws up their strategy, it doesn't matter if you Fatal Push Goblin Electromancer against storm, or you simply name blue/red with Iona, Shield of Emeria , both are interactions enough.
9 months ago
As a lady myself, I always thought Quirion Dryad was gorgeous. Can't believe no one mentioned her yet!
1 year ago
As much as I like the idea of this list, I feel like it needs some corners rounded off. Glint-Sleeve Siphoner needs a lot of energy support to reliably replace bob. I'd far rather run Phyrexian Arena or even Underworld Connections- delaying cardraw by a turn in exchange for less disruptable card advantage feels better than possibly drawing a card.
A +1/+1 counter package seems like a bigger payoff than self mill with flayer, without Goyf or Taisugir shenanigans. Dipping more heavily into green with Experiment One, Avatar of the Resolute, Deeproot Champion/Quirion Dryad/Vinelasher Kudzu, Managorger Hydra etc feels like it should get more from jund's hand disruption without the big-bucks cards.
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