Knight Exemplar

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Rare
2011 Core Set (M11) Rare
Promo Set (000) Rare

Combos Browse all

Knight Exemplar

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Price & Acquistion Set Price Alerts

DDG

M11

Ebay

Recent Decks

Knight Exemplar Discussion

monoroth25 on Rafiq the Cultivator

1 week ago

I've removed some of the cards that I think has poor synergy with game play. Removed the prison cards like Ghostly Prison and Propaganda. Removed Nylea, God of the Hunt. Added Corrupted Conscience for infect damage. I've added Knight of New Alara to give Rafiq of the Many instead to Knight Exemplar. Let me know if there are any cards that you think will help the deck to run smoothly. I've added Darksteel Ingot and Sol Ring for mana acceleration. I'm planning to remove Dragonlord Ojutai for Dragonlord Dromoka. Thanks

bomb_arie on Rafiq the Cultivator

2 weeks ago

Nice deck, your construction reminds me of my first version which was more Enchantress-draw based. Keep in mind that in those days not all cards in your deck where available. You can find that deck over here: [Rafiq 1.0] Enchantress Draw

Enchantments and Auras

There are a few enchantments i'd like to mention which I tried in my decks aswell and did not make it to the final cut (or at least the deck how I play it nowadays).

Ancestral Mask and Ethereal Armor I think these cards are too much dependent on having other enchantments on the board. And it does not give an 'unblockable' bonus for instance flying or trample.

Armadillo Cloak I used to run this and also Unflinching Courage but I dropped them because in my playgroup people tend to scoop when you strike them lethal so you don't get the advantage of the lifelink.

I think you should replace these cards with cards who give better 'unblockable' bonus for instance Infiltrator's Magemark or Spirit Mantle who have a low CMC. Or maybe Drake Umbra which cost more but also gives better bonus.

Creatures

Further your creature base. I also have tried cards like Herald of the Pantheon but I rather use a general ramp card than an card that only affects your enchantments. Same for Kor Spiritdancer who only triggers on auras. I would consider Knight Exemplar and Umbra Mystic who both help protecting your Commander.

Also I am not a fan of the Legendary-Enchantment Creatures. Bestow cost are mainly too high to cast and I think there are better options available. But if you want to stick to that theme that's okay and then you might consider Thassa, God of the Sea.

Planeswalkers

I see no planeswalkers in your deck and Bant has a few which really juice this deck up. One I am allready playing myself and the other one is on my wants-list. I suggest to try Tamiyo, Field Researcher and Estrid, the Masked they can be smashing. And if you are adding planeswalkers Shalai, Voice of Plenty might be a nice add.

Surprise, Surprise

You really need to add this one: Hunter's Insight this is a crazy card drawer in your deck. And I like cards like: Vines of Vastwood, Invigorate and Might of the Nephilim for the surprise (aka lethal) hit. They are cheap to cast and speed up the game.

Well this is all for now. I might review your deck later again. Maybe you can review mine in the latest version: [Rafiq 2.0] To Serve & Protect [cEDH]

JeranF on Order of the Black Sun (B/W Knight Tribal)

2 weeks ago

@seshiro_of_the_orochi I can see the use of Elenda, the Dusk Rose, but I'm not too sure about it, since Knight Exemplar usually keeps my creatures from dying too often and the tokens lack the knight type. Thalia's Lancers might really be a good choice to get a certain legendary on the hand if necessary.

SMASHER101 on Knights n ponies

3 weeks ago

Play more 4-ofs. Take out ALL VANILLA CREATURES. ALL OF THEM!!! Take out Healing Grace take out Benalish Honor Guard and take out danitha because you dont have enaugh auras and equipment. try to cut anything that costs 5 or more when you take out sol ring. This deck needs 4 each of Accorder Paladin Knight Exemplar Silverblade Paladin and History of Benalia. You cant run 2 colors with only 2 tapped lands also. If you are going multicolored you shpuld idealy only have 5 lands that don't tap for both colors. For mono white I would play that mono colored knight from dominaria that gives all your creatures +1/+1. All modern decks that are white should have 4 path to exile.

jpsuchecki on Light up the knight

2 months ago

Well, welcome to the community. I hope you like it as much as i do. Let me start by asking some questions. Are you on a budget? Are you just using cards you have? Cause not counting your lands, I would keep about 25% of this deck and mostly start over.

Anointed Procession and Coat of Arms would both be awesome with this commander and theme, but they run about $8-10 each. Command Tower should be in every EDH deck (the price isn't too bad).

Some cheaper options: Benalish Marshal is a good knight lord. Radiant Destiny could act as another knight lord and give all your knights vigilance with the city's blessing. Spear of Heliod is another nice and cheap one that also gives you a to destroy things. Swiftfoot Boots would be amazing on your Knight Exemplar.

So these are just some ideas. I have more if you can give me a little bit more to work with. Also look at some board wipes. Black and white have plenty of those and even some where it doesn't target you.

Acute19 on Nensou's Knight Tribal

2 months ago

Oh right you are, Righteous Confluence ain't legal. Whoops.

I'm not saying to replace Gideon with History. I'm saying that if you like Gideon (and you rightfully do), then there's no reason that you shouldn't like History as well. Curving History into ANY of your other 3 or 4 drops is a crazy play-line because then they can swing in with +2/+1 on the following turn.

This deck really wants to win (or close to it) by turn 5. It's not quite aggro enough to win on turn 4, so turn 5 is the prime target. Given that timeline, History of Benalia is the perfect turn 3 play because it makes your turn 5 insanely explosive.

This playline threatens upwards of 30 unblockable power on turn 5. History and Gideon alone threaten 17, while History and Silverblade threaten 20. You can't get anywhere near those numbers without History of Benalia. That card is an absolute house.

JakeHarlow on Dragonlance

3 months ago

@ zombob57: Yep, my math was way off. Not sure what happened there. I squared them each instead of doubled them? lol

Really like The Immortal Sun. It just...does everything. Card draw, board pump, ramp. Negative synergy with Ugin and Karn, but still amazing.

Teferi's Protection is an obvious Commander all-star. Unfortunately I cannot reuse it with the Mistveil Plains/Sunforger combo since it is exiled on resolution. I'll probably stick with Boros Charm for anti-board wipe tech.

Bastion Protector would be so amazing if it were a Knight...oh well. Protection for Commanders is pretty amazing anyway. I have half the package with Knight Exemplar, I guess.

Zirilan of the Claw is great tech, leads to explosive board states and offers great punching power for specialized situations. Exiling the Dragon makes me a bit sad though. I also have the Plains/Forger combo with Sarkhan's Triumph in here for tutoring, but putting something right into play with haste is obviously better (and more aggro) than that, exile clause notwithstanding.

The Immortal Sun seems the most appealing out of your suggestions. What would you suggest to drop for it?

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