Gaea's Herald

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duels of the Planeswalkers (DPA) Rare
Tenth Edition (10E) Rare
Eighth Edition (8ED) Rare
Planeshift (PLS) Rare

Combos Browse all

Gaea's Herald

Creature — Elf

Creature spells can't be countered.

Browse Alters

Price & Acquistion Set Price Alerts

DPA

10E

8ED

Ebay

Recent Decks

Load more

Gaea's Herald Discussion

DudelRok on TappedOut Commander Series: Episode 6

3 months ago

I am the Timmy in my play group, and I have learned to both give my dudes haste or protect them.

You can't Timmy properly without turning off the stack, man!

Dosan the Falling Leaf

City of Solitude (Haste means you don't needa cast with flash)

Surrak Dragonclaw

Prowling Serpopard

Spellbreaker Behemoth

Gaea's Herald

Insist

Leyline of Lifeforce

And if theft is the problem, there are 3...

Brooding Saurian

Gruul Charm

Homeward Path

Just... make some of them auto-includes. You play with a control player! They wont "break your budget" when building, either! :D

Penguno on Yeva and Friends

3 months ago

Hello, multimedia. Thank you very much for you help!

These suggestions are really wonderful, and it's giving me a much better idea in how I should form this deck. Thank you so much.

multimedia on Yeva and Friends

3 months ago

If you're afraid of counterspells I suggest Gaea's Herald.

If you're worried about game-ending ability you can adjust your use of Yeva to help with this. Her greatest strength as a Commander is not that she can flash in Elves which is very good, but it's that she can flash in any green creature. Using Elves to make a lot of mana and flashing in big creatures is the power she has. Creatures like Garruk's Horde, Thunderfoot Baloth, Lifeblood Hydra, Hornet Queen, Craterhoof Behemoth, Regal Force who you're already playing, etc. These creatures are not Elf tribal, but they can support Elves while also being finishers. You can use Elves like Fierce Empath or Fauna Shaman to tutor for and get these big creatures into your hand to be able to be able to flash them in.

You've done a really good job building the Elf creature core good card sense I would only add Empath and Fauna.

You can cut some of the lackluster spells such as Weird Harvest, Autumn's Veil, Gift of the Gargantuan, Crop Rotation, Sylvan Scrying for some of these big creatures. However, depending on your budget of course I would first add Fauna Shaman because she's really great with Yeva's flash ability being able to tutor for certain creatures who you can then flash into play, she's also an Elf.

Lead the Stampede and Harmonize are good green draw spells. Lead in particular is very good with Yeva because it has potential to put a lot of creatures into your hand.

Good luck with your deck.

Daedalus19876 on Toxic Relationship: Hapatra EDH | *PRIMER*

3 months ago

Teufell: I'm sorry to hear that :( A couple of answers:

1) I play in a slightly removal-light meta, and Hapatra's rarely the scariest thing on the board. So she slides a bit under the radar.

2) From the cards in the decklist, you could work at tutoring for Sylvan Safekeeper and Lightning Greaves more often. I don't have much anti-counter protection in the list, but a T2 Hapatra can usually slide under most counterspells. Command Beacon really is helpful for avoiding the commander tax - eventually you'll make them run out of counterspells.

3) There are also many cards you could add to avoid disruption. In addition to Prowling Serpopard, you could play Gaea's Herald, Choke, Tsunami, Carpet of Flowers, Autumn's Veil, City of Solitude, etc against counterspells. If the concern is her getting burned to death, you might get away with cards like Undying Evil or Without Weakness or Swiftfoot Boots. Command Beacon and Sylvan Safekeeper, as mentioned above, are very helpful and already included - but they both eat a lot of your lands, so you might want to add Ramunap Excavator (which might also suggest the addition of the Fetches).

Does that help a bit?

Coolie2 on Sisay, Captain of Eldrazi

5 months ago

I've been thinking about maybe adding red to the deck, which would let me add in cards that would be helpful. I made a new list of possible cards to add, including possible red ones, so I would appreciate thoughts on whether or not I should add red to the deck, and on the list:

Mayael the Anima

Angel of Serenity

Dragonlord Dromoka

Selvala, Heart of the Wilds

Selvala, Explorer Returned

Sigarda, Host of Herons

Spellbreaker Behemoth

Iroas, God of Victory

Gaea's Herald

Archetype of Endurance

Gisela, Blade of Goldnight

Purphoros, God of the Forge

Xenagos, the Reveler

Warstorm Surge

Daedalus19876 on Toxic Relationship: Hapatra EDH | *PRIMER*

5 months ago

HOPMONSTER: Thank you for your comment! Most of those have been in this deck at some point, but were removed for one reason or another. I would like to put Crumbling Ashes but it came out for Defense of the Heart currently. Lockjaw Snapper and Plaguemaw Beast were too conditional (they only worked if I had other sources of -1 counters), and Parallel Lives basically only works if I control my commander. And while I probably should find room for a bit more card draw, Slate of Ancestry always frustrates me when I try to put it into a list (8 mana for its effect?). Thanks for the comment, I always appreciate your insight! :)

slambamwam: I really need a dedicated token deck. This deck works okay without it, though - I just hate that often I tap out for a somewhat dead card.

Teufell: I'll take a look at your list! :) For the moment I'm not too worried about counterspells - Hapatra comes down T2 and dodges many early responses - but if you play in a counterspell-heavy meta Prowling Serpopard and Gaea's Herald could be really helpful!

gdm1989: I'll take a look at your list too :)

Thank you all for your comments!

sonnet666 on I Need Help Making My ...

5 months ago

Wild Research has a color identity, and is not legal for your deck.

The only way I can think of to attach lots of auras to Uril at the same time is to play Retether, Open the Vaults, or Replenish while you have Uril out and a lot of auras in the graveyard already. Either that or play Primal Surge and hope you don't hit a non-permanent. Up to you whether you think either of those are a good idea.

The ONLY ways for you to deal infect damage with Uril in Naya colors are Grafted Exoskeleton and Triumph of the Hordes. There are no other cards that grant infect to a creature outside of blue and black.

Symmetrical card draw is very bad in EDH, since it just gives people more gas to answer you or win the game ahead of you. Font of Mythos, Horn of Greed, Howling Mine, Omen Machine, Temple Bell, and Rites of Flourishing should all be cut. Wheel of Fortune and Reforge the Soul are usually better because you can wait to cast them until you have no hand and your opponents have lots of cards, but you actually have better options in green, so I'd recommend cutting at least Reforge.

Replace with the following: Sram, Senior Edificer, Kor Spiritdancer, Rishkar's Expertise, Sage's Reverie, Soul's Majesty, Abzan Beastmaster, Mesa Enchantress, Verduran Enchantress, and Eidolon of Blossoms (maybe).

You also NEED better ramp. Tithe, Cultivate, Journey of Discovery, Elfhame Sanctuary, and Kodama's Reach are all sub-par and should be cut. 41 lands is also WAY too high. You'll be able to ramp much more consistantly if you cut that down. You can go down to 35 lands without a problem, and then after that you can cut one land for every 0 CMC mana rock you add to the deck. (Don't worry about Exploration, Burgeoning, and Oracle of Mul Daya being less effective. The extra draw factor will offset that. I would probably cut Azuza though, since she doesn't give you much if you aren't flooded with land.) Out of your lands, Jungle Shrine, Maze of Ith, Mikokoro, Center of the Sea, and Temple of the False God are all kind of bad and could be cut. Some better utility lands would be Kessig Wolf Run and Hall of the Bandit Lord.

All of the following are better ramp than you have: Mana Crypt, Mox Diamond, Chrome Mox, Lotus Petal, Lotus Bloom, Ancient Tomb, Nature's Lore, Three Visits, Coalition Relic, Boros Signet, Selesnya Signet, Gruul Signet, Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Avacyn's Pilgrim, Dryad Arbor (tutored off of Green Sun's Zenith, Harrow, Crop Rotation (into Ancient Tomb), Gemstone Caverns, Chromatic Lantern (maybe), Joraga Treespeaker (maybe), Skyshroud Claim (maybe), Trace of Abundance (maybe), Fertile Ground (maybe), Utopia Sprawl (maybe), and Wild Growth (maybe). You may also want to consider Herald of the Pantheon or Hero of Iroas to reduce the cost of your spells.

Now, on to the auras. You have a ton of auras that don't really do... anything? I get that you want to buff Uril as much as possible, but EDH is format of card advantage, and you really shouldn't be playing cards that just read, "your commander gets +2/+2."

I would cut all of the following Abzan Runemark, Angelic Destiny (this really doesn't give you much for 4 mana), Asha's Favor, Burrowing, Call To Serve, Cave Sense, Crown of Awe, Dust Corona, Eternal Warrior, Griffin Guide, Gryff's Boon, Inviolability (He already going to be the biggest thing around, why do you need this?), Murder Investigation (You have no support for these tokens.), Nimbus Wings, Serra's Embrace, Triclopean Sight, Vigilance, and Vow of Duty.

And here's what I recommend in their place:

Double strike: Battle Mastery, Runes of the Deus, and Duelist's Heritage. Literally the best effect you can Uril, since it will double all the other buffs you're giving him.

Massive Gains: Ethereal Armor, Eidolon of Countless Battles, and Helm of the Gods (not an aura but w/e). If you're going to have cards that just buff your commander, it might as well be for a LOT.

Extra Card Advantage: Sixth Sense, Keen Sense, and Snake Umbra. These guys are cheap extra draw factor.

Trample: Rancor (best), Armadillo Cloak, Unflinching Courage, and Eldrazi Conscription (maybe). After Protection, Trample is the most reliable way to get damage through in your colors.

Haste: Instill Energy, Messenger's Speed, Cartouche of Zeal, Fervor, and Fires of Yavimaya. Hasting a Voltron commander is the best way to get your beats in asap.

Extra protection for your commander: Shielded by Faith, Spider Umbra, Hyena Umbra, Felidar Umbra, Bear Umbra, and Flickerform. (Speaking of protection, Tajuru Preserver, Grand Abolisher, Vexing Shusher, Gaea's Herald, and Sigarda, Host of Herons are all good ways to make sure Uril can't be messed with.)

Also put in Spirit Loop. It's cheap and comes back if Uril leaves play somehow.

Other miscellaneous stuff:

Heliod's Pilgrim, Open the Armory, and Plea for Guidance are other tutors you could include. Open the Armory also grabs Grafted Exoskeleton and Helm of the Gods if you put them in, so I'd recommend it.

Nomad Mythmaker might make a useful recovery tool.

Mayael's Aria buffs Uril, gains you life, and can straight up win the game for you, nuff said.

If you can find the space, you could really use better board control to deal with problem permanents. Here are some good removal spells in your colors: Swords to Plowshares, Beast Within, Chaos Warp, Oblation, Krosan Grip, Oblivion Ring, Qasali Pridemage, Return to Dust, Hull Breach, Winds of Rath, Chandra's Ignition, Austere Command, and Wrath of God.

And that's all I can think of at the moment. Good luck.

PickleNutz on Wake Me Up Before You CoCo!

6 months ago

Rhys the Exiled, Beastcaller Savant, Bloom Tender, Imperious Perfect, Dwynen, Gilt-Leaf Daen, Elvish Champion, Elvish Piper, Ezuri, Renegade Leader, Gaea's Herald, Immaculate Magistrate, Joiner Adept, Mul Daya Channelers, Nath of the Gilt-Leaf, Oracle of Mul Daya, and Fauna Shaman are all missing though! Seriously, you can't have an Elf deck without a few of these thrown in there. This is why I play Elf based EDH decks, I like them all too much to go without one. Haha. +1

I love Elf decks.

Load more

Latest Commander