Crush Contraband

Crush Contraband

Instant

Choose one or boh —

  • Exile target artifact.
  • Exile target enchantment.
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Crush Contraband occurrence in decks from the last year

Latest Decks as Commander

Crush Contraband Discussion

NicodaPico on Gishath, Dino Lord

4 weeks ago

just gonna go through some hard stats real quick cards that give you card advantage ie gets a card from your library into play or into your hand: 7 cards that ramp you ie gets lands into play, produces mana, makes creatures cheaper: 17 cards that can destroy your opponents creatures/artifacts/etc :5 of those 5 cards they only deal with creatures and most need to be dealt damage first. so an opponent plays a proaganda/ghostly prison you cant attack your deck is useless. green, red, white have some of the best removal for almost any permanent. problematic artifacts and enchantments get the Wilt , Nature's Claim , Return to Nature , Krosan Grip , Crush Contraband to name a few. opponent has a magus of the moat or another problematic creature? Path to Exile , Swords to Plowshares , Abrade , Lightning Bolt , any number of efficient fight spells like Domri, Anarch of Bolas , Prey Upon , Inscription of Abundance , Primal Might . opponents threatening to cast a board wipe? Eerie Interlude , Cosmic Intervention , Unbreakable Formation .

In short, a bit less ramp, a bit more card draw, and you really really need interaction. You can't expect to make a dino army and not have anyone try to interact with that. I know dino smash but dino can be smart too, dino can be clever girl.

Caran_Lyg on Mono White Flying

1 month ago

I don’t know exactly what is Standard in Arena but you got 2 cards that aren’t legal. Crush Contraband and Planar Outburst can go to sideboard if this is on paper and they’re also not standard legal, unless it’s best of one in Arena, but even then I would still replace it. Another thing you can do is instead of doing singles or double of a card maybe do 3 or 4 of the cards that are key to whatever you’re doing with this deck so you’ll draw more frequent so you can execute whatever combo you’re trying to do with this deck. Another thing to keep in mind is that don’t put way too many high cost cards or you’ll end up with them and not be able to cast them at all.

Xithon on Liesa, Shroud of A Cool And Catchy Pun

4 months ago

Hey, great job on building your first deck! You seem to have the principles of deck building down and it looks pretty powerful, so I'll just offer some simple card substitutions and why.

Instead of Solemn Offering I would use Crush Contraband because it is instant speed, often hits two targets, and can remove indestructible things. (Though no life gain, which I think is part of your theme.) It is more versatile more often.

Instead of Font of Agonies I would use Dawn of Hope because this card only triggers from four other cards in your deck besides the commander: Erebos, God of the Dead, Hatred, Trading Post, and Final Payment (losing life doesn't equal spending life) I think more utility and draw options are better since you already have a lot of good removal already.

Instead of Tribute to Hunger use Blood Artist because you have so much removal already, and this card doesn't let you target anything. Blood Artist does everything this deck wants to do already and it triggers from any creature's death not just your own.

Throw in a Bojuka Bog and I think you're golden.

Good luck! I hope this was helpful to you.

Goblin_Guide on Aggressive Monarchy

4 months ago

Sooo what do you want for this deck? Do you need token producers? If that is the route you want to go down, there are some other cards you should look at:

Sacrifice outlets. I see you already have Viscera Seer, that's a really good one, but you might also consider Goblin Bombardment, Ashnod's Altar, and maybe Spawning Pit. Also Vampiric Rites.

More aristocrats. You are in the right colors for these, so this shouldn't be hard to fill out. Blood Artist, Zulaport Cutthroat, Falkenrath Noble; I think there might be some red ones that make the creature itself deal damage to any target? If so, those should be an auto include what with the assassins having deathtouch.

As far as actual tokens go, it seems you mostly have one-off effects; if you want more of these, you should look for cards that get you tokens with a high amount of efficiency. If you had enough mana rocks and stuff like that I would suggest Kuldotha Rebirth, but for now I don't think that is going to do it as often as you want. Probably you want stuff like Krenko's Command, Dragon Fodder, Hordeling Outburst, etc. for this category.

In terms of token producing that recursively gives you value, I would suggest Assemble the Legion for sure; also, maybe Ophiomancer (expensive but very good with a sacrifice outlet) and any of the Goonies would be good, though technically they aren't tokens, they just come back a lot (Reassembling Skeleton, Nether Traitor, Bloodsoaked Champion, Bloodghast, Tenacious Dead, either Squee would work). If you really do want tokens to come out and be there at the same time and start to build up a board state with them, you should probably use ... well, I dunno, you're in white. Figure it out.

Also, one last thing: Cathars' Crusade.

In terms of what to cut, I would look reaaally hard at the top of your curve. I would probably drop Gravewaker at least. I think Necrotic Hex is probably good in your deck, because you have so many creatures, but just in general I think it's better in a deck that actually cares about either the word "sacrifice" or the zombies for being zombies rather than the zombies being bodies. Lena seems bad here, I don't know how many nontoken creatures you'll have. I think Crush Contraband could get cut for more efficient removal, maybe Anguished Unmaking or Utter End if you want a budget version. Moan of the Unhallowed is ... straight up bad I think.

Let me know if these were helpful or if you need more cuts.

Optimator on Giant's Deck

5 months ago

So other than the Giants themselves, the last two areas to look at are removal and utility. Depending on how much Brion tech you want to include, you are probably going to have to skimp on one of these two areas.

Removal is tricky in EDH. You don't want too little or too much. You're running White, so you can destroy anything you want--which is nice.

I would recommend two or three board wipes minimum and at least and five or six cards that can take care of artifacts and enchantments. Creature removal is great for aggro decks but the Threaten cards can take care of that for the most part.

You're running Blasphemous Act, which is one of the best wraths. I'd still recommend one or two more board wipes though. I like Mizzium Mortars a lot but it doesn't quite count.

I have Sublime Exhalation - Planar Outburst - Phyrexian Rebirth - Cleansing Nova - Planar Cleansing - Fumigate - Divine Reckoning - Rout

If you can find a Wrath of God or Day of Judgment, the one-mana difference is actually huge. Definitely add Cleansing Nova in my opinion. Sublime Exhalation is probably the next-best one.

Hallowed Burial and Descend upon the Sinful are neat due to not sending things to the graveyard and getting through Indestructible. I think I have some of the latter.

One tactic you can do is sandbag your big creatures and wait for your opponents to commit to the board, then wrath and start playing your giants. If you like the sound of that, run five wraths or something like that. It's only a few more mana to kill EVERY creature.

I know you have some Wear / Tears. I'd add one for sure.

I have a bunch of Crush Contrabands, which are great. I'd highly recommend it.

Things like Oblivion Ring and Banishing Light are fantastic on a budget. I think I have both.

Generous Gift is stellar. I don't have any but it's getting reprinted soon and may be cheap.

I have a Pyrohemia on hand. Might be interesting with all your huge giants. Maybe not though.

I have a Fight to the Death. Might be interesting. Same with my Response / Resurgence.

Titan's Revenge is giant-tribal-y. From Morningtide, and should be somewhat reliable for winning the Clash. More gimmicky than good though.

Swords to Plowshares and Path to Exile are the gold standards for creature removal though. No reason to not run them if you have them. Regrettable, I have none for trade. Path just got reprinted though for what it's worth. I have a boatload of all the budget replacements for them, like Oust, Condemn, Oblation, etc.

Something like Comet Storm might be an interesting include. It can function as removal or win the game outright out of nowhere. I have none on hand but it keeps getting reprinted.

There are tons and tons of removal cards out there.


I would cut Crush Underfoot unless you're married to the flavor. It's pretty bad. Any removal not already mentioned here I would cut. It's all pretty weak and you're gonna need the slots.

tkjanacek on Bleed It Out

5 months ago

I would recommend replacing Ruinous Ultimatum with some easier to cast removal: Curtains Fall, Ashes to Ashes, Heliod's Intervention, By Force, Crush Contraband, Anguished Unmaking. Springleaf Drum is solid ramp. I don't see what's the point of Phyrexian Altar when you aren't running either Oathsworn Vampire or Cloudstone Curio. I would have several more suggestions, but rather then write them all, I'm just going to direct you to my list: Edgar Aggro

Ender666666 on How to Lose Friends and Infuriate People.. for $99

6 months ago

So Angelic Purge was meant to double as a Sac outlet and a way to exile something pesky. It looks like Crush Contraband would be a good substitution. Thanks! I appreciate your feedback and ideas.

onlywei on How to Lose Friends and Infuriate People.. for $99

6 months ago

Haha sorry I'm leaving so many comments, I've been playing this deck on the PlayEDH server at the High level recently. I have a question about Angelic Purge -- why is it in the deck? Doesn't it always counter itself every time because when you sacrifice the Child of Alara, all non-land permanents get destroyed first, so the Angelic Purge will fail to exile its target? I'm replacing it with Crush Contraband because I recently got destroyed by Rest in Peace, which completely blocks Child of Alara's ability.

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